

			DeuTex for Idiots


This is for those of you who don't *even* want to know how DOS works,
but want to use DeuTex anyway. I'm not calling you idiot, I'm only
refering to DEU4IDIOT :-) I know DOS a little bit, and trust me I'm
well aware the I WAS THE IDIOT! Oh, Unix was soooo great....


1/ Switch on your computer (oh, had you guessed already?)

2/ Register DOOM

3/ Uncompress Deutex by  typing:
	pkunzip -d deutex15.zip
   that will give you a whole hierarchy of directories, among which
   you will be lost.

4/ read the manuals, situated in the \manual directory:
	cd manual
	type deutex.txt | more
	cd ..


5/ the example subdirectory contains an example of DeuTex usage, but
  it might be cryptic for you, so take your best looking WAD, let's
  say TRINITY.WAD, and do the following operations:
   first put DEUTEX.EXE in your patch
	copy DEUTEX.EXE C:\DOS
  (assuming C:\DOS is your standard DOS command directory)


6/ First ensure that DOOM is in the C:\DOOM\ directort.
	if DOOM is in \DOOMSW you're a loser
	if DOOM is in \DOOM2 and it's before october the 10th,1994,
	Please type:  
		deltree \DOOM2
	Then report to the nearest termination center. Serve the computer.

7/ Then type:
	md \TRINITY
	copy TRINITY.WAD \TRINITY
	copy DEMO.BAT \TRINITY
	cd \TRINITY
	
	
8/ Then run the demo batch
	DEMO.BAT
	
	It will be a bit verbose and confusing the first time,
	but you'll get used to it....


9/ You are in the TRINITY directory, TRINITY has been ripped off of
   all it's contents, time for explanations!

  But if you intend to reuse the contents of TRINITY.WAD, 
	*** PLEASE CREDIT STEVE McCRAY ***

10/ Look into demo.bat, search for the string ***DeuTex***
 
	rem ***DeuTex***
	deutex  -doom \doom     -wadir TRINITY.WAD
		^^^^^^^^^^^     ^^^^^^^^^^^^^^^^^^
 (a)---> this tells DeuTex that DOOM.WAD and DOOM.EXE are in
	the \DOOM directory
 (b)--->this tell DeuTex to list the directory of TRINITY.WAD
	reporting the entry types. Types *could* be wrong, if
	there is still a bug in DeuTex.


	rem ***DeuTex***
	deutex  -doom \DOOM    -dir .    -xtractwad TRINITY.WAD
		^^^^^^^^^^^    ^^^^^^	 ^^^^^^^^^^^^^^^^^^^^^^
		    (a)		 (b)		 (c)

 (a)---> same as before
 (b)---> this tells DeuTex that it must store the result in
	the directory '.' (which is the current directory)
	You could skip (b), because '.' is the default,
	or you could specify another directory, like -dir TEST	
 (c)---> this tells DeuTex to search for bounty in TRINITY.WAD 
	

	rem ***DeuTex****
	deutex  -doom \doom   -dir .   -makepwad WADINFO.TXT TRINIDAD.WAD
		^^^^^^^^^^^   ^^^^^^   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
		    (a)		(b)		(c)		(d)

 (a)---> same as before
 (b)---> same as before
 (c)---> this tells DeuTex to create a new PWAD, from the creation
	directives contained in WADINFO.TXT
 (d)---> this is the name of the created PWAD




   You can edit WADINFO.TXT, the format is pretty simple:
   - put what you want on a line after the #, because # means 'comments'
   - don't touch to lines with  Begin: or  End:   (they are delimiters)
   - the lines between Begin: and End: describe a block, just like in 
     Pascal (you know, the language you used just after Basic)
	THE BLOCKS MUST APPEAR IN THAT ORDER
	but the blocks can be optionnal.

	Begin: LUMPS
     	D_E1M1
	End: LUMPS

	This tell DeuTex to go into the LUMPS subdirectory and get
	there a file called D_E1M1.LMP, which is the music of TRINITY.WAD.
	you could add your own music, for Episode 1 Mission 2 by editing:

	Begin: LUMPS
	D_E1M1
	D_E1M2
	End: LUMPS

	Of course the file D_E1M2.LMP must exist...
	you could generate it via MUS2MIDI, but take care that you must
	use MUS2MIDI on a PWAD, and then extract the lump from the PWAD.
	this will be fixed later...

End of the example
PUT YOUR OWN COMMENTS AND MODIFICATIONS HERE!
