Wing Commander III
Heart of the Tiger

Far away in the distant universe of Kilrah, mankind is fighting a losing battle for survival. The tiger-like Kilrathi have all but crushed the human resistance. The only hope lies in a prototype planet-smashing weapon known as the Behemoth, but before it can be used, a traitor within the human ranks hands it over to the enemy. You, as the player and lead character, command the fighter squadron as you fly daring missions to take out Kilrathi fighters, rescue prisoners of war, and finally, volunteer on an almost certain suicide run to bring the war to a definitive end-one way or the other. Throughout the game, your combat skills and decisions will affect the storyline. Your conversations with other characters will give you insight into their personalities-and to the identity of the traitor.

The Wing Commander series pioneered the concept of the "interactive movie," with compelling storylines, cinematic sequences and branching plots. Heart of the Tiger takes it to its most sophisticated level ever, with player control over ship selection, weapon selection and character dialogue. New, proprietary ORIGIN polygonal technology makes the graphics burst into incredible, high-resolution Super VGA while maintaining blistering speed. Groundbreaking video technology allows for full-motion, full-screen playback of  actors with television quality. HMI sound drivers, combined with a dynamic General MIDI soundtrack, digitized speech and sound effects, bring Wing Commander III an unsurpassed level of audio realism, with up to 32 different samples able to be played simultaneously. Last, but certainly not least, high-power motion picture talent such as Mark Hamill (Star Wars), John Rhys-Davies (Raiders of the Lost Ark) and Malcolm 
McDowell (A Clockwork Orange) act against stunning sets painstakingly rendered with Silicon Graphics computers.

Chris Roberts was born in California, but grew up in Manchester, England. At the age of 
13 he taught himself programming on the BBC Microcomputer, a British-made machine, and one year later he'd already sold his first computer game.  Within a few short years, he'd become one of England's best-known game designers. By 1987, he had three #1 hits in the United Kingdom: Match Day, Wiz Adore and Stryker's Run.  It was that same year that Mr. Roberts joined forces with ORIGIN Systems, Inc. as a freelance designer. 
His first project at ORIGIN, Times of Lore, hit #1 on Ingrams Best-Seller List in 1988. 
He followed that achievement with Bad Blood, a post-holocaust role-playing game in 1990. His next project, Wing Commander, skyrocketed to the top of the charts where it remains even today. 

Mr. Roberts game design ideas and advances in PC technology (386/486 processors, VGA graphics and sound cards) combined to make Wing Commander the new standard in PC games and ushered in an entirely new genre in the PC gaming industry called "interactive movie." It also created a flagship product for ORIGIN to complement the Ultima series of fantasy role-playing games. To date, the Wing Commander line-including Wing Commander II, Secret Missions I & II, Special Operations I & II, and the Speech Accessory Pack-has garnered a host of awards and sold more than 1,500,00 units worldwide. 

Last year, Mr. Roberts was named Vice President at ORIGIN and an executive producer for Origin's parent company, Electronic Arts of San Mateo, California. As Executive Producer, Mr. Roberts blends his vision and technical expertise to keep ORIGIN on the cutting edge of computer entertainment. He continues to produce/direct one to two major titles each year. 

Mr. Roberts latest game, Strike Commander, a military flight combat simulator, is also an 
international best-seller and is a showcase for ORIGIN's revolutionary new 3D REALSPACE system, the most powerful 3D system ever produced for the PC.   


