TOPIC LOCATION:     `Stage Editor`;     `Object Menu (Stage)`

PRECEDING TOPIC:    `Size Channel`
FOLLOWING TOPIC:    `F-X Channel`

VISUAL DEMONSTRATION AVAILABLE:    `(S)_Hinge_Channel.demo`

* (Make sure CAMERA VIEW is selected in the Stage Editor's Display Menu)

The Hinge control channel restricts the movement of an actor so that it
hinges, or swings in an arc, relative to a particular object.  The Hinge
info requester allows you to set:

Start\End Frame
Start\End Frame sets the range of frames over which the Hinge will take
affect.

Hinge Object
Hinge Object specifies the name of the actor which will become the hinge.
This must be an existing actor on the stage.  The names for all existing
actors, are listed down the left column of the action script.  You must
type the exact name, of a desired hinge object, as it appears.

