TOPIC LOCATION:     `Stage Editor`;     `Object Menu (Stage)`

PRECEDING TOPIC:    `Action (Info)`
FOLLOWING TOPIC:    `Actor (Normal)`

VISUAL DEMONSTRATION AVAILABLE:    `(S)_Morphing.demo`

Actors are all of the individual elements that make up an animation,
including the`camera`and`globals`settings.  By default, the`camera`
and`globals`already exist in a new`action script`because they are
`fixed actors`.  A fixed actor will exist throughout the animation even if
its`timelines`do not extend over all frames of the animation.  Adjusting
the`timelines`for these fixed actors allow you to create dynamic moves,
zooms and global changes.  Add is used to insert a new actor into the
action script.  These actors are called`variable actors`.  They can either
be normal objects or light sources.  Variable actors are only present in
the animation in the frames where their`timelines`extend.

Deleting the default actor timeline and Adding a new actor timeline,
displays a requester which lets you select:

`Normal Object Actor`
`Light Source Actor`

