TOPIC LOCATION:     `Editors`

PRECEDING TOPIC:    `Find Requester`
FOLLOWING TOPIC:    `Cycle Editor`

VISUAL DEMONSTRATION AVAILABLE:	`(D)_Editing.demo`

Editing or "Interactive Transformations" are the options for manipulating a
picked object.  They are accessed through the keyboard.

* r=lower case r,R=shifted r - press shift then r

`Rotate`(r for entire object\group, R affects axis only)

`Move`(m for entire object\group, M affects axis only)

`Scale`( s for entire object\group, S affects axis only)

x,y,z
Typing x,y or z after selecting`rotate`,`move`or`scale`, toggles the
specific axis on or off.  This way you can selectively isolate
manipulations to affect only the axes you want affected.  For example, when
scaling an object, if you only want to affect the x and y size without
changing the z size, you would use the x, y and z keys to toggle x and y on
and z off (x and y will be highlighted in the`status bar`at the bottom of
the editor screen.

X,Y,Z  (SHIFTed x,y,z)
Typing X,Y or Z after selecting`rotate`,`move`or`scale`, selects a
particular axis and automatically excludes (unhighlights) the other two.
For example, when scaling an object, typing X limits scaling to occur only
along the X axis.

Spacebar
During`rotating`,`moving`or`scaling`, an object becomes a yellow box.
While it is in this mode you can alternately switch between`moving`,
`rotating`or`scaling`.  When you are satisfied with the adjustments that
you have made, pressing the Spacebar will commit the changes.  The object
will be redrawn in its new orientation.

Escape
During`rotating`,`moving`or`scaling`, if you are unsatisfied with the
adjustments that you have made, or want to revert to the objects original
orientation, pressing the Escape key will abort all adjustments.  The
object will be redrawn as it was before entering the interactive
`transformation`mode.  

