PRECEDING TOPIC:    `Attributes (Texture)`

                                  ANGULAR
     The Angular texture creates color gradients by mixing color along the
     different axes.  RGB color values are specified for The Positive X
     axis, Positive & Negative Y axes, and Positive & Negative Z axes.

	Example Pic:	`Textures.pic`

	Texture Requester Values For Pic:

	Pos X R:		255
	Pos X G:		0
	Pos X B:		0

	Neg Y R:		0		
	Neg Y G:		255
	Neg Y B:		0

	Pos Y R:		0
	Pos Y G:		255
	Pos Y B:		0

	Neg Z R:		0
	Neg Z G:		255
	Neg Z B:		255

	Pos Z R:		255
	Pos Z G:		128
	Pos Z B:		0

	* The texture axis was applied direcly onto the object axis.

	* The Demo.imp Project in the Projects sub-directory of the
	  BuddySystem drawer contains the staging used in Rendering the scene.
