TOPIC LOCATION:     `Detail Editor`;    `Object Menu (Detail)`

PRECEDING TOPIC:    `Make Closed Path`
FOLLOWING TOPIC:    `Pick Group`

VISUAL DEMONSTRATIONS AVAILABLE:   `(D)_Slice.demo`

Slice allows you to use one object to cut out shapes in another object.
This function can be compared to`cookie cutting`.  It is useful for
punching out shapes from any object.  The most useful purpose for Slice is
to create`faces`for outlined shapes.  Suppose you created a star shaped
outline, you could manually add triangles to fill the shape.  Slice will
let you use the outline to cut a`face`out of any object; a`plane`if you
want a flat face or a`sphere`if you want a curved`face`.

The outline will act as the cutter.  It must first be`extruded`in order
to use Slice (see`Extrude`).  The cutting object must then be`aligned`so
that it passes through the object to be cut.  The object that is going to
be sliced must then be picked first, followed by the cutting object.

It is important that`points`on each object do not overlap.  You may have
to re-align the objects in order to get a successful slice.  When Slice is
selected it may take a few moments before the operation is completed.

If the Slice operation is successful you will end up with many pieces.  To
separate these pieces, first`Pick All`(from the`Pick-Select`menu),
then`UnGroup`(from the Object menu).  You must then`cycle`through
each piece using`Select Next`or`Select Prev`(from the`Pick-Select`
menu).  As each piece is selected`delete`the ones you don't need.

You can then use`Join`to put desired pieces together.

NOTE:  If you are having trouble slicing an object (the error message
concerning the intersection of`points`or`edges`keeps appearing)`move`,
`scale`or`rotate`either object until the slice is successful.

