TOPIC LOCATION:     `Detail Editor`;    `Functions Menu (Detail)`

PRECEDING TOPIC:    `Add Primitive (Sphere)`
FOLLOWING TOPIC:    `Add Primitive (Cone)`

Tube
Tube is a cylinder shape.

Radius
Radius is the distance from the center of the tube to its outer edge.

Height
Height is the length of the tube.  By default, the tube extends along the Z
`axis`when it is first created.

Circle Sections
Circle Sections defines the number of`points`that will be used to
describe the tube's circumference.

Vertical Sections
Vertical Sections are the number of sections or segments that will make up
the tube.  The default is to have one vertical section.  You can specify
multiple sections if you intend to have differently colored segments.

Stagger Points
Stagger Points offsets each`circle section`in the tube so that points do
not line up.  This creates a smoother`rendered`tube.

Close Bottom\Top
Normally,`faces`are not placed at either end of the tube; the tube is
open on both ends.  Selecting Close Bottom\Top will add`faces`to the ends
creating a solid look.

