TOPIC LOCATION:     `Detail Editor`;    `Object Menu (Detail)`

PRECEDING TOPIC:    `Mold (Spin)`
FOLLOWING TOPIC:    `Mold (Sphere)`

VISUAL DEMONSTRATION AVAILABLE:    `(D)_Sweep.demo`

Sweep
Sweep is used to create symmetrical objects that have inside details, such
as goblets. Sweep is functionally similar to Spin with the exception that
points along the Z axis remain in place as the object is swept.

Spin Angle
Spin Angle is the amount of`rotation`that will be used to spin the outline
around the Z`axis`.  Any value less than 360 (degrees) will create an open
object.

# of Sections
This sets the number of sections that will be created as the outline is
spun around the Z`axis`.

