TOPIC LOCATION:     `Detail Editor`;    `Functions Menu (Detail)`

PRECEDING TOPIC:    `Merge`
FOLLOWING TOPIC:    `Split`

VISUAL DEMONSTRATION AVAILABLE:    `(D)_Fracture-Taut.demo`

Fracture is used to subdivide faces or edges in an object. This allows you
to add more detail. To use Fracture, you must first pick the object to
edit. Then enter Pick Edges or Pick Faces mode to define the area you want
to subdivide. After you select Fracture, new points will be added in the
middle of all picked edges. If faces are picked, they will have points
added to their centers as well as their edges; New edges will also be added
to connect to the center points.
