TOPIC LOCATION:     `Detail Editor`;    `Object Menu (Detail)`

PRECEDING TOPIC:    `Attributes (Dithering)`
FOLLOWING TOPIC:    `Attributes (Roughness)`

Hardness
Hardness describes the surface quality of an object.  This affects how
light is reflected.  A low value simulates a`soft`surface by reflecting
light diffusely, in an even spread, over the surface.  Increasing the
hardness value makes light source reflections more defined.  Hardness and
`Specular`work together to affect the appearance of the`hotspots`on an
object.

* See the `Attributes Table` for a visual example of the basic texture 
  settings.
