TOPIC LOCATION:     `Stage Editor`;     `Object Menu (Stage)`

PRECEDING TOPIC:    `Action`
FOLLOWING TOPIC:    `Action (Delete)`

Add
Add mode allows you to add actors, positions, alignment, size, hinge and
F-X timeline values for the current animation.  After you select Add, you
must position your cursor at an intersection of an existing frame and a
specific control channel.  As you move the mouse, frame numbers and control
channels will become highlighted as feedback.  In certain cases, you may
click twice in a particular intersection or you may click to specify a
range of frames.  This will create a colored timeline in a particular
control channel.  Certain control channels can affect the availability of
other control channels (i.e.  you must have an actor specified for a
particular set of control channels before`alignment`,`position`and
`size`can be adjusted).

Actors can be added to an empty`action script`position.  This is done by
positioning the mouse at the intersection of an available actor 
`control channel`and the starting frame where you want the actor to
appear.  If you have multiple frames you will need to click a second time,
on the same`control channel`line, at the ending frame for the actor.  A
`Specify type`requester will appear.  This allows you to add either a
normal object or a light source.  If you select normal object a file
requester will appear so that you can select an object file from disk.
Selecting light source will add a light to the animation for the frames you
specify. `Timelines`will automatically be added or made available for the
frames that you specified.

