Ray Dream Designer®  3.1.3 - Windows(TM) Version Read Me File  
      Copyright (c) 1992-1994  Ray Dream, Inc.  All rights reserved.  
  
WELCOME  
  
Thank you for purchasing Ray Dream Designer for Windows. This document 
contains important information that is not included in the Ray Dream 
Designer User's Guide.  
  
                          ***  CONTENTS  ***  
  
REGISTRATION  
SYSTEM REQUIREMENT NOTES
INSTALLATION
COMPATIBILITY NOTES  
SUPPLEMENTARY PRODUCTS
TIPS & TROUBLESHOOTING  
CONTACTING RAY DREAM  
  
  
REGISTRATION  
  
Registering your copy of Ray Dream Designer brings you a number of benefits 
including free technical support, advance information on product updates 
and information on other Ray Dream products. Please take the time to fill 
out the registration card enclosed in your Ray Dream Designer package and 
return it to us at Ray Dream, postage paid. Be sure to place one of the 
product serial numbers labels on the card before mailing it.  
  
SYSTEM REQUIREMENT NOTES  
  
The calculations required to manipulate graphic images in 3D are 
significant. Ray Dream Designer will run on any 486 or Pentium-based 
PC with 8 MB of RAM or more, but performance may be sluggish when creating 
complex files on a minimally configured PC.

Faster processor speeds, additional memory in your PC and a fast video 
card will significantly increase Ray Dream Designer's performance.

Virtual Memory - You should make sure that Windows is configured for at
least 16MB of virtual memory. To do this:

     1. Open Control Panel in the Main Program Group
     2. Double click the 386 Enhanced icon.
     3. Click on the Virtual Memory button.
     The Size should be at least 16,000 KB. If it is not, please refer
     to your Microsoft Windows user's guide about increasing Virtual
     Memory.

INSTALLATION

If you experience installation problems and have virus protection installed, 
please disable your virus protection and try re-installing Ray Dream 
Designer. Don't forget to re-activate virus protection after installation.

COMPATIBILITY NOTES  
  
1)   The Windows version of Ray Dream Designer has been tested with the 
most popular video adapter cards currently on the market. The proliferation
of video adapter cards with proprietary video drivers has made it difficult
to test all the video cards currently in use today.  If you are 
experiencing some video problems, please make sure that you are using the 
most current video driver provided by the video adapter manufacturer. Most 
video adapter card manufacturers have a BBS where you can down load 
the latest video driver or the manufacturer will send you the updated 
driver software upon request.    
 
2) You cannot open CorelDRAW! 5.0 files in this version of Ray Dream 
Designer. An easy work-around is to save your CorelDraw! 5.0 files in 
CorelDraw! 4.0 format. 

3) DXF file object entities that are generated from polylines with width
will not be imported properly into Ray Dream Designer. 

The AutoCad Insert command is supported only with uniform scaling factors
(X, Y, and Z scaling factors should all be equal). However, symmetries 
(negative scaling factors) are supported (even along 1 or 2 axis only).

When exporting, if the files are too large or complex, reduce the surface
fidelity of the objects in the Geometry menu of the modeler.

Designer automaticaly reduces a DXF file by a factor of four when it is
opened because DXF files tend to be large. When reopening DXF files that
were saved in Designer, you may notice that the size of the objects are
reduced by a factor of four. If you are reopening a Designer DXF file in
Designer, please set the scaling factor to 4.0 inches if you want the
objects to retain their size. 

4) Using Ray Dream Designer Windows files in the Macintosh version of 
Designer: 

If you use the Text Modeler on Windows and set the font to a font that is 
not available on the Macintosh (e.g. Arial), the font will be converted to
Courier when the file is opened on the Macintosh.

When reading Designer Windows files on the Macintosh, make sure that you 
give it the file type RD3F on the Macintosh. This can be done by using
Resedit or by assigning the extension to the application in PC Exchange.

5) Choosing Your Interchange File Formats:

To Import 2D drawings from:	Use:	

CorelDRAW!  		        CorelDRAW! 3.0 or 4.0 format
Adobe Illustrator	        Adobe Illustrator 3.0 format
Aldus FreeHand	                Aldus FreeHand 3.1 format
Other software		        Preferred: Adobe Illustrator format
				Secondary: WMF and CGM

To Export final output to:      Use:
CorelDRAW! 		        TIF or BMP
Corel Photo-Paint	        TIF or BMP 
Aldus PageMaker		        TIF
Quark Xpress			TIF
Microsoft Word			TIF
Micrografx Picture Publisher	TIF
Micrografx Designer	        TIF or BMP
Adobe Photoshop	                Adobe Photoshop

6) Designer files created on the Macintosh that contain text objects with 
multiple styles will convert all characters to the style of the first
character in the text object.

7) If you encounter problems importing TIF files from Ray Dream Designer in 
your application that accepts TIF, save it in Ray Dream Designer without 
the LZW compression option.

8) Ray Dream Designer creates 24-bit BMP files. If you wish to use Designer
images for Windows Wallpaper, your Windows video driver should be set to
24-bit as well. If your video driver is limited to 256 colors, use a graphics
utility or image-editing program to convert your Designer images to 8-bit 
(256 colors).

SUPPLEMENTARY PRODUCTS

The following companies have contributed to your Ray Dream Designer 
package with 3D-models and textures:

Acuris - 3D Models from the Acuris ClipModel Libraries. All 3D Models are 
copyright Acuris. For more information the 3D Models that Acuris offers, 
contact them at:

931 Hamilton Ave.
Menlo Park, CA 94025
Phone: 415-329-1921

ArtBeats - Textures. All images are copyright ArtBeats. For more 
information contact ArtBeats at:

P.O. Box 1287
Myrtle Creek, OR 97457
Phone: 503-863-4429

Form and Function - Textures. All images are copyright Form and Function.
For more information contact Form and Function at:

1595 17th Avenue
San Francisco, CA 94122
Phone: 415-664-4010

Syndesis - 3D Models and Texture Maps from the Syndesis 3D-ROM Volume 1.
These files are freely distributable. For more information contact Syndesis
at:

235 South Main Street
Jefferson, WI 53549
Phone: 414-674-5200

TIPS & TROUBLESHOOTING  
  
1) You cannot access Help by pressing F1 in either the Open or Save 
dialog. You can access the context-sensitive help for these dialogs by 
pressing on the Help button.  
  
2) No progress dialog is displayed when opening a FreeHand file. The 
hourglass cursor is displayed in its place.  

3) The Ctrl+Q key combination will exit Ray Dream Designer.  
  
4) The Backspace key will clear an object or multiple objects.

5) Imported raster images that are less than 24-bit (i.e. 16 or 256 grayscale
or color) are converted to 24-bit color when filtered.


CONTACTING RAY DREAM  
  
     CORPORATE OFFICES:  
Ray Dream, Inc.  
1804 N. Shoreline Blvd.  
Mountain View, CA 94043  
(415) 960-0768  
FAX  (415) 960-1198  
  
     RAY DREAM EUROPE:  
Parc Club - Bat. D  
2, Rue Jean Rostand  
91893 Orsay Cedex  
France  
(33) 1-69 41 97 22  
  
     TECHNICAL SUPPORT:  
Ray Dream Technical Support is available Monday through Friday 
9:00AM to 6:00PM Pacific time. You can reach technical support through 
any of the following:  
Phone:  (415) 960-0767  
FAX:  (415) 960-1198  
CompuServe:   Go RAYDREAM or send mail to 74774,2226
America Online:  rdreamtech  
Internet:  support@raydream.com  
SpaceWorks:  raydream@spaceworks.com  
Mail:  1804 N. Shoreline Blvd, Mountain View, CA 94043
