Animation Works ADDENDUM
========================

File: README.TXT
Animation Works Version 1.00
Gold Disk Inc.

This addendum describes changes and additions to the Animation Works programs and
documentation. These changes and additions were made after the publication
of the manual.

The Windows Notepad application or any other text editor can be used to view 
the contents of this file.


EDITOR CHANGES
===============

Save Settings on Exit
---------------------
The Save Settings on Exit command has been added to the File menu of all 
three editors. This command allows you to save your current preferences so 
that they will be used again the next time you run the editor. You can save 
your settings without exiting by holding the SHIFT key and selecting the 
appropriate File/Exit Editor command.

Screen Setting Dialog Box
-------------------------
The Screen Settings dialog box in the Movie Editor, Canvas Size dialog box 
in the Cel Editor and Background Size dialog box in the Background Editor 
are different than described in the manual. 
When you create a custom screen size you need only set the number of 
horizontal and vertical pixels for the screen you want to use.


MOVIE PLAYER ADDITIONS
======================

Disable Keyboard/Mouse Input
----------------------------
The Disable Keyboard/Mouse Input option has been added to the main window 
of the Movie Player application, and prevents movies from being stopped or 
hidden through keyboard or mouse input. If this option is enabled, the only 
way to stop the movie will be to reboot the computer. This option only 
works with bound movies, or movies or play lists played from the 
Animation Works Movie Player's command line. This option does not disable 
keyboard input for interaction with movies, for example, Pause Until Mouse 
Click.

Optional Command Line Parameters
--------------------------------

When you run a movie or movies from a command line using the Movie Player
or a bound movie, there are some optional parameters you can add to 
perform various actions for you.
The commands use the format:

c:\animwrks\awpa.exe /<option>[!]

The '/' symbol specifies that an option follows.
The required <option> parameter designates the option to set.
The optional '!' will use the inverse of the option.
For example:

c:\animwrks\awpa.exe mymovie.awm /m

will not play any sounds that may be in the movie, whereas:

c:\animwrks\awpa.exe mymovie /m!

will play all of the sounds included in the movies.
The optional parameters are:

/w		play in window.
/w!		play on full screen.
/x		exit player when done playing movie.
/x!		do not exit player when done playing movie.
/m		mute sounds (do not play wave/midi sound events).
/m!		play all sound events.
/r		repeat play list when done playing last movie.
/r!		end play when finished last movie.
/b		display black screen on loads.
/b!		do not show black screen on loads.
/d		disable keyboard input.
		This will not allow switching to other applications 
                using the keyboard (Alt+Tab etc).
		When you are playing a movie full screen, the mouse 
                cannot select another application.
		You cannot exit the movie using mouse or keyboard unless a 
		stop event is issued during movie playback.
/d!		enable keyboard input.

When present, these options will take precedence over the options saved with
the movie list file (AWL) or when the movie list was bound into a single 
executable file.

Bound Movie Files
------------------
If the Bind Movie List dialog box appears you can type in the path and 
filename you want to use for the executable file. You can also click on 
the Browse button to display a Browse dialog box which will allow you to 
select the directory and filename.

You can also select an icon that will be used for the bound executable file.
This is done by clicking on the Icon dialog box. This will bring up the 
Browse For Bound Movie Icon dialog box. In this dialog box you can select 
an .exe or .dll file. These files will have icons related to them. After 
you select the file, click on the Open button. This will bring up a dialog 
box displaying all of the icons associated with the file you chose. Select 
one of the icons and click on OK.

MCI DRIVER
==========
THE MCI DRIVER IS LOCATED ON DISK 3 OF THE ANIMATION WORKS DISKS. 

MCI Driver Installation
-----------------------
The MCI Driver installation instructions are correct if you are installing 
through Windows 3.0 with MultiMedia Extensions. However, if you are 
installing through Windows 3.1 use the following instructions:
1. Run the Windows Control Panel and select the Drivers Applet.
   The Drivers dialog box will appear, listing the drivers already installed.
2. Click on the Add button.
   The Add dialog box appears.
3. Select Unlisted or Updated Driver from the list box, and then click on OK.
   The Install Driver dialog box appears.
4. Place the MCI Driver Disk (Disk 3 of Animation Works) in the appropriate
   drive and enter the drive name in the edit box.
5. Click on OK.
   The Add Unlisted or Updated Driver dialog box appears.
6. Select (MCI) Gold Disk Animation from the list box.
7. Click on OK to begin copying the drivers files.
   
There is also some sample code in the SAMPLE directory on Disk 3. This code
illustrates how the MCI driver can be used by another application to load,
play and control animations.

The MCI Driver information in Appendix E refers to version 1.10 of the Driver. 
This should be version 1.0.  Presently, there is no version 1.10 of 
the MCI Driver.

ClipMedia
----------

Sound Files (C) 1992 ProSonus, All Rights Reserved.
DING.WAV          POP.WAV
APPLAUSE.WAV      BASEBALL.WAV
CLWNTOY2.WAV      I-QUIT2.WAV
JAMES.WAV         PSYCHO.WAV
SLIDEUP.WAV       TADA.WAV
THUNDER.WAV       Music1.MID
BROADCA1.MID      CENTRAL3.MID
GOODVIB1.MID      PERCOLA0.MID
PICKIN1.MID       STROLLI1.MID
VICTORY1.MID

All remaining ClipMedia (C) Gold Disk Inc., All Rights Reserved.
Some portions of Gold Disk's ClipMedia were supplied by Heidi Turnipseed
(5 Rings Co.), GRAFX Group, and Eric Schwartz.

