
                SOUND BLASTER 16 ASP LATEST INFORMATION
                =======================================

This file contains information not available  during the  printing of
the manual.  Please read all the sections before you proceed with any
installation procedure.


This file contains the following sections:

    1. Software Installation
    2. Software Package Contents
    3. Creative WaveStudio
    4. Sound Blaster 16 Mixer Control
    5. Creative Soundo'LE
    6. Talking Scheduler
    7. Advanced Signal Processor
    8. Voice Utilities
    9. Sound Drivers Installation Utility (INSTDRV.EXE)
   10. Maximum Recording Rates
   11. Manual Errata
   12. Acknowledgement


1. SOFTWARE INSTALLATION

   The   installation   program,  INSTALL.EXE    will   modify   your
   AUTOEXEC.BAT and CONFIG.SYS files.  Your original  files  will  be
   renamed with extension B~K.


   The program  also  allows  you  to  add  a  command  that runs the
   WINSETUP.EXE  program  to  your  Windows 3.1  WIN.INI  file.  This
   program  (WINSETUP.EXE)  automatically  sets  up the Sound Blaster
   Audio Drivers and Windows 3.1 applications when you run Windows.


   The procedure for installation is as follows.

   a. Run the program INSTALL.EXE  from DOS prompt.  This program can
      be found on Disk #1.

   b. Select "Begin Installation" and follow  the instructions on the
      screen.

   c. Quit the installation program when it completes successfully.

   d. Run  SBCONFIG.EXE to configure  your card IF you want to change
      the default DMA channels and interrupt settings.

   e. REBOOT YOUR SYSTEM.

   f. You may proceed to test  your  Sound  Blaster 16 card with  the
      program TESTSB16.EXE located in the \SB16 sub-directory.

   h. If you choose to have  the  installation  program  modify  your
      WIN.INI  file, Sound  Blaster  Audio  Drivers  and  Windows 3.1
      applications  will be set up.  Otherwise, follow the procedures
      below.

      i.   From the FILE menu in Program Manager, choose RUN.

      ii.  Type  "C:\SB16\WINSETUP"  and  press  ENTER, assuming  you
           have installed Sound Blaster software onto drive C.

      iii. Follow the instructions on  the  screen  to  complete  the
           installation.

      iv.  Restart Windows.

   NOTE
   ====

   WINSETUP will NOT set up the drivers and applications properly  if
   your BLASTER environment strings are incorrectly set.  Please make
   sure  that  these  environment  strings are set up properly before
   executing  WINSETUP.EXE.  You  may  enter  "SET"  at DOS prompt to
   check  the  environment  settings.   Refer to your  Sound  Blaster
   manual for more details on the BLASTER environment strings.

   In normal cases, WINSETUP.EXE only  needs  to be run once.  If you
   happen to  change  the hardware settings of your  Sound  card, you
   should  use  the  DRIVER  applet  in  CONTROL  PANEL to change the
   settings  of  your  Windows drivers.  Refer to your Windows manual
   for more details on the DRIVER applet.


2. SOFTWARE PACKAGE CONTENTS

   The following files reside on the distribution diskette(s):

   INSTALL .EXE     - Hard disk installation program
   README  .COM     - Program to display the README.TXT file
   README  .TXT     - This file
   INSTALL .00?     - Installation data files
   DISK    .ID      - Disk identification file

   The following files will be installed to your hard disk.

   In the \SB16 directory.

   README  .COM     - Program to display the README.TXT file
   SB16CQA .COM     - Program to display the SB16CQA.TXT file
   SBFMDRV .COM     - Resident driver for FM music
   INSTDRV .EXE     - Program to modify default settings of drivers
   SB16MIX .EXE     - Sound Blaster 16 resident mixer controller
   SB16SET .EXE     - Sound Blaster 16 mixer controller
   SBMIDI  .EXE     - Resident driver for playing MIDI files
   SBCONFIG.EXE     - Sound Blaster 16 hardware configuration program
   TESTSB16.EXE     - Sound Blaster 16 test program
   SB16CQA .TXT     - Text file for  commonly asked questions and the
                      answers to them
   README  .TXT     - This file
   WINSETUP.EXE     - Sound   Blaster   Windows   3.1   drivers   and
                      applications set up program.
   WINSETUP.INF     - WINSETUP program information file

   In the \SB16\DRV sub-directory.

   AUXDRV  .DRV     - Auxiliary driver for controlling volume
   CT-VOICE.DRV     - Loadable driver for voice (memory version)
   CTVDSK  .DRV     - Loadable driver for voice (disk version)
   CTWDSK  .DRV     - Loadable driver for wave (disk version)
   CTWMEM  .DRV     - Loadable driver for wave (memory version)
   ORGAN   .DRV     - Driver for PRO_ORG
   ASP     .SYS     - Device driver for the Advanced Signal Processor

   In the \SB16\MMPLAY sub-directory.

   MMDEMO  .ACT     - Script file for MMPLAY demo
   MMDEMO  .BAT     - Batch file for MMPLAY demo
   MMPLAY  .CFG     - MMPLAY configuration file
   FLCVESA .DRV     - FLC VESA driver
   PCXDRV  .DRV     - PCX driver
   MMPLAY  .EXE     - MMPLAY program
   FOOTSTEP.VOC     - Sample voice file for MMPLAY demo
   THECLOUD.CMF     - Sample CMF music file for MMPLAY demo
   *       .FLI     - Sample image files for MMPLAY demo

   In the \SB16\PLAYCMF sub-directory.

   PLAYCMF .EXE     - CMF music file player
   *       .CMF     - Sample CMF music files

   In the \SB16\PLAYMIDI sub-directory.

   PLAYMIDI.EXE     - MIDI file player
   *       .MID     - Sample MIDI files

   In the \SB16\PRO_ORG sub-directory.

   PRO_ORG .EXE     - Intelligent Organ program
   *       .ORG     - Sample organ files

   In the \SB16\SBSIM sub-directory.

   MUSIC   .EXE     - Music file player
   VOICE   .EXE     - Voice file player
   SBSIM   .CFG     - Configuration file for SBSIM driver
   SBSIM   .COM     - SBSIM driver
   SOUNDFX .EXE     - Effects controller

   In the \SB16\SCHEDULE sub-directory.

   FB_DEFLT.DIC     - } First byte
   FB_SPCH .DLL     - } Pro-Voice
   FB_11K8 .DLL     - } engine
   FB_TIMER.DLL     - }
   FB_NGN  .EXE     - }
   BWCC    .DLL     - Borland's  Windows  custom control dynamic link
                      library
   OCLCTL  .DLL     - OLE client control dynamic link library
   SCHEDULE.EXE     - Talking Scheduler program
   SCHEDULE.HLP     - Talking Scheduler help file

   In the \SB16\VOCUTIL sub-directory.

   JOINTVOC.EXE     - Program to join voice files
   READDRV .EXE     - Program  to scan and display Creative's drivers
                      on your system
   READVOC .EXE     - Program to display information of a voice file
   VOC2WAV .EXE     - Voice file to Wave file converter
   VOCHDR  .EXE     - Program to add a header to raw voice files
   VOCN2O  .EXE     - Program to convert new voice files to old format
   VOCO2N  .EXE     - Program to convert old voice files to new format
   VPLAY   .EXE     - Program to play voice files
   VREC    .EXE     - Program to record voice (.VOC) files
   WAV2VOC .EXE     - Wave file to voice file converter
   WPLAY   .EXE     - Program to play a wave file
   WREC    .EXE     - Program to record wave (.WAV) files
   GLASS   .WAV     - Sample 16-bit wave file

   In the \SB16\WINAPPL sub-directory.

   CTWCC   .DLL     - Creative's  Windows custom control dynamic link
                      library
   CTWAVE  .EXE     - Creative WaveStudio program
   MMJBOX  .EXE     - Multimedia Jukebox (.MID player)
   MOSAIC  .EXE     - Mosaic game program
   SB16WMIX.EXE     - Sound Blaster 16 mixer controller
   SOUNDOLE.EXE     - Creative wave OLE server
   MOSAIC  .HLP     - Mosaic game help file
   *       .BMP     - Sample bitmap files

   In the \SB16\WINDRV sub-directory.

   VSBPD   .386     - Windows virtual device driver
   MIDIMAP .CFG     - Windows MIDI map configuration file
   SB16AUX .DRV     - Auxiliary driver
   SB16FM  .DRV     - Voyetra / Sound Blaster SuperSAPI FM Driver
   SB16SND .DRV     - Wave and MIDI driver
   OEMSETUP.INF     - Windows set up file
   ASPMAN  .DLL     - Advanced Signal Processor dynamic link library
   CTRES   .DLL     - Creative's resources dynamic link library

   In the \SB16\ASP sub-directory.

   WO0006  .ASP     - Routine for CCITT ALAW compression for playback
   WO0007  .ASP     - Routine for CCITT uLAW compression for playback
   WO0200  .ASP     - Routine  for  Creative  ADPCM  compression  for
                      playback
   WI0006  .ASP     - Routine   for   CCITT   ALAW   compression  for
                      recording
   WI0007  .ASP     - Routine   for   CCITT   uLAW   compression  for
                      recording
   WI0200  .ASP     - Routine  for  Creative  ADPCM  compression  for
                      recording


3. CREATIVE WAVESTUDIO

   Version 1.0
   -----------

   a. Playback capabilities -

   WaveStudio loads wave files into memory for  editing.  By default,
   it  plays  back  the  wave  file directly from your disk drive for
   efficiency reasons.

   When you  edit a file, in order  to play back the changes that you
   have made, WaveStudio will play it back from  memory.  For smaller
   wave  files,  this  is not a problem.  However, you may experience
   "jerky" playback of large wave files.

   This  applies  if you  are  using Windows in Enhanced Mode and are
   using virtual memory (utilizing the Windows swapfile).

   To eliminate this, save your changes and then playback; WaveStudio
   will play back from disk and you will not hear the interruptions.


   b. Virtual memory -

   If you are using Windows in Enhanced Mode, we suggest that you use
   a  permanent  swap  file  for  your  virtual  memory.  This can be
   configured  using  the  386 Enhanced applet in the Windows Control
   Panel.


   c. Insufficient memory -

   If you do  not  have  sufficient memory to load a wave  file  into
   memory for editing, WaveStudio will not  display  the waveform and
   you will not be able to perform any  editing on the wave.  However
   you can still play back the wave file.


   d. Support for compressed wave files -

   WaveStudio can open and play back compressed  wave files.  It will
   not  display  the  waveforms and you cannot edit these  compressed
   wave files.


4. SOUND BLASTER 16 MIXER CONTROL

   SB16SET.EXE
   -----------

   The command line option keyword for /FM as mentioned in the manual
   is changed to /MIDI.


   SB16MIX.EXE
   -----------

   This mixer  can  only be accessed when in video modes 3, 4, and if
   you are in any mode other than these, a single line version of the
   mixer  will  appear, similar to the SBPRO mixer.  No mixer control
   is available if a video mode above 13h is selected.
                                                                        

5. CREATIVE SOUNDO'LE

   Creative  Soundo'LE  uses  the  hard  disk as the  working  space.
   Recording and playback are done directly to your hard disk.

   Creative  Soundo'LE  also supports compressed wave files.  You may
   record or  playback  compressed  wave files using Soundo'LE.   The
   graphical  Loudness  Indicator will not be updated for the case of
   compressed files.


6. TALKING SCHEDULER

   Some technical points to note about the Talking Scheduler:

   a. Making appointments

   Appointments  can only be made on a 1 day time-slot.  For example,
   you  cannot  make  an appointment that begins at 11 pm and ends at
   1 am.


7. ADVANCED SIGNAL PROCESSOR

   All the ASP files (*.ASP) MUST be located in the Sound  Blaster 16
   \ASP   sub directory   (example   C:\SB16\ASP)   when   using  any
   compression technology.


8. VOICE UTILITIES

   The  following  are  limitations  and  capabilities  of  the Voice
   Utilities in this software package.


     READVOC .EXE   - Able   to   recognise   ALAW,  uLAW  and  ADPCM
                      compressed files.

     WAV2VOC .EXE   - Able   to   support   ALAW,   uLAW   and  ADPCM
                      compressed files.

     VOC2WAV .EXE   - Does not support 16 bit compressed files.

     VOCN2O  .EXE   - Does not support 16 bit compressed files.


9. SOUND DRIVERS INSTALLATION UTILITY (INSTDRV.EXE)

   The program INSTDRV.EXE will not change  the  default  DMA and IRQ
   settings  of  the  CTWMEM.DRV  and   CTWDSK.DRV  drivers.  Current
   applications using these  two drivers obtain the hardware settings
   on the  card  from the BLASTER environment string when you run the
   application.


10. MAXIMUM RECORDING RATES

   The sampling rate used for recording is largely influenced by your
   computer's main  processor.  To obtain 16-bit digital  audio using
   Windows, the following maximum recording rates are suggested.

            ͻ
                    SYSTEM             RECORDING RATE    
            ͹
                                                         
                386 and above          Stereo - 44KHz    
                                       Mono -   44KHz    
                                                         
            Ķ
                                                         
                386 SX and below       Stereo - 22KHz    
                                       Mono   - 44KHz    
                                                         
            ͼ

   To obtain optimal performance, try reconfiguring the sound card to
   use a  16-BIT DMA  (Direct  Memory  Access) channel under Windows.
   Refer to you Sound  Blaster  16 getting  started  manual  for more
   information  on  setting up the  sound  card  to  use a 16-BIT DMA
   channel.


11. MANUAL ERRATA

    A. User Reference Manual

       Pg. vii   "22 voice" should read "20 voice".

       Pg. 1-5   "three files, where file2.voc  repeats  five  times"
                 should read "three  times,  where file1.voc  repeats
                 five times".

       Pg. 2-3,
       Pg. 2-4   "VOC-HDR.EXE" should read "VOCHDR.EXE".

       Pg. 2-5   The  entry  format for VREC and WREC should  contain
                 the compression parameter /C:xx.

                 xx specfies the compression method used in recording
                 the voice and is either ALAW, MULAW, or CTADPCM.

                 This  applies to the recording voice files commands:
                 VREC  (Version 3 and above) and WREC (Version 1  and
                 above).

       Pg. 2-8   "... will read the BLASTER  environment  and  search
                 the   DRV   directory   specified   in  the  BLASTER
                 environment"  should  read  "... will read the SOUND
                 environment  and  search the DRV directory specified
                 in the SOUND environment".

       Pg. 3-7   "Type SB16MIX /k hotkey" should read
                 "Type SB16MIX /khotkey".

       Pg. 3-7   "<Shift+n>, <Ctrl+n> or <Alt+n>" should read
                 "Shiftn, Ctrln or Altn".

       Pg. 3-7   "Type SB16MIX /k<Ctrl+9>" should read
                 "Type SB16MIX /kCtrl9".

       Pg. 4-5   "/FM:l,r       FM input volume" should read
                 "/MIDI:l,r     MIDI input volume".

       Pg. 4-7   "Increase volume     <Ctrl+Alt+d>" should read
                 "Decrease volume     <Ctrl+Alt+d>".

       Pg. 5-11  "sets to gain gainsetting" should read
                 "sets the gain level".

       Pg. 5-11  "SET [RECGAIN | OUTGAIN]" should read
                 "SET [RECGAIN | OUTGAIN] gainsetting".

       Pg. 6-11  For the .Volume script command, the statement "Sound
                 source  can  be  one  of  the  following:" should be
                 shifted to the Settings section and read as, "source
                 Sound source can be one of the following:     Voice,
                 Line, CD, Music or Master."

       Pg. 7-11  Ignore  "The CMS's  Intelligent  Organ control panel
                 similar to Figure 11-5 appears".

       Pg. 9-6   "The Insert Object dialog box similar to Figure 11-5
                 appears" should read "The  Insert  Object dialog box
                 appears."

       Pg. 10-3  "the mouse of the keyboard" should read
                 "the mouse or the keyboard".

       Pg. 10-4  "Microphone input" should read
                 "Microphone input in mono mode".

       Pg. 10-4  "Sounds from PC speaker" should read
                 "Sounds from PC speaker in mono mode".

       Pg. 11-4  "to the right of" should read "to the left of".

       A-3       "could not be." should read "could not be found."


    B. Getting Started

       Pg. 9     "SET BLASTER=A220 I5 D1 H5 P330" should read
                 "SET BLASTER=A220 I5 D1 H5 P330 T6".

       Pg. 14    "C:\SB16\WINAPPL\WINSETUP" should read
                 "C:\SB16\WINSETUP".

       Pg. 15    Include "MIDIPORT=330" after "hdmaChannel=5".

       Pg. 31    "... by pass the internal amplifier." should read
                 "by pass the internal amplifier.  External amplifier
                 is needed.".

       Pg. 31    "External amplifier is needed. Audio output is
                 amplified ..." should read "Audio output is
                 amplified ...".


12. ACKNOWLEDGEMENT

    This version of SB16FM.DRV is from Voyetra Technologies.


                  ******** END OF README.TXT ********
