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                               [ P r e s e n t s ]                   AB!DF2^SAC

                       StarCraft Update v1.03 (c) Blizzard
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  Cracker    : xOANON                  :  Released   : October 13th, 1998
  Supplier   : xOANON                  :  Protection : CD-CHECK / MPQ
  Stripper   : -                       :  Game Type  : Strategy (Update)
  Packager   : xOANON                  :  # of Disks : 1 
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   P133, 16MB RAM, 3MB HD, DirectX 5.0+, Win 95 / 98, StarCraft (RZR release)
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                             [ G a m e   N o t e s ]

  Here are the news in this v1.03 patch:

- Very long games using the Terran Insane AI will no longer lock up.

- Custom maps that use the "set next map" trigger will now work properly after
  loading them from a saved game.

- The length of time you have to leave a game before it counts on your record
  on battle.net has been reduced from 5 minutes to 2 minutes.

- New ladder maps have been added. The old ladder maps have been moved to 
  the OldLadder directory and downgraded to "Blizzard Approved" status.
  The (8)Green Valleys.scm map has been promoted to "Ladder" status.

- Fixed bug where if Zerg burrowers burrowed just as they decloaked (when
  leaving an Arbiter's field of influence) it would desync a network game.

- The MOVE UNIT trigger action now behaves correctly with add-ons. Buildings
  with existing add-ons will detach from the add-on if either the building
  or the add-on moves. Add-ons under construction will be cancelled.

- Buildings that are created with the CREATE UNIT trigger action or moved with
  the MOVE UNIT trigger action will attempt to reattach to add-ons of the
  correct type that are in the correct location.

- Preplaced carriers owned by the Neutral player slot that have an initial
  hangar count greater than 0 will no longer crash the game.

- Executing a KILL UNIT trigger action immediately followed by a MOVE UNIT
  trigger action will no longer result in a crash.

- Doodads are no longer affected by the MOVE UNIT trigger action.

- The mission countdown timer now has a maximum value of 99:99:99 (h:m:s)

- Fixed bug that caused Elapsed Time to display incorrectly when finishing
  a very short mission.

  Enjoy the game, and expect more from your #1 source  for PC entertainment...

  Greets to: ChinaBlue, Mr.Skill, Hemp Hoodlum, Animal&Dogfriend,  aTm, Juice,
             CATMAN,  Prozac, Grudge, TrainMan, Night Vision,  The Blue Adept,
             John Lennon,  Fallen Angel,  OfD,  Smokey,  Devil,  Xoanon,  ZeC,
             Miramax, AlBaby, GG, TX, FK, Speed Master, Big Boss,  Pale Horse,
             Mr. Sandman, Syntax Error,  Moeb, Spectral Illusion, MGD, Buller,
             Red Leader,  Da Jackal, Mizery, LeChucky,  Magnetic King,  KFlex,
             Byte, Jaydee, D-Unknown, Jammer, The Punisher [905], Miramax,
             and fans of CLASS PC everywhere!
  
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                         [ I n s t a l l   N o t e s ]

  Run STAR_103.EXE to patch your StarCraft to v1.03 . It will launch the game
  immediately after updating, so you will get CD-Check error. Just exit, copy
  CLS-SC.EXE to the SC directory and you're done. Read CRACK NOTEZ!

  CRACK NOTEZ: As previous updates of StarCraft by us, and according to RZR
  release, you should run the loader CLS-SC.EXE to start the game (due to
  possible keygen which needs untouched exes, etc.....). Only if you have
  problems you can overwrite STORM.DLL with the provided one in /CRACK and
  start directly STARCRAFT.EXE, but in this way no keygens (if they will be
  done one day) will work due to the same shit. Gupiiiiiiiiiiiiiiiiiiii!!!!

                                                                    xOANINO
 
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                            [ G r o u p   N e w s ]
  
  In light of recent  events perpetrated by  our so-called  competition, we at
  CLASS PC would like to make a few things clear to you the end-user:

  Over the past 2 days we have witnessed new heights of lameness - as 2 groups
  who are  self-proclaimed  abiders of the  S.P.A. regulations chose  to break
  those  very agreed  upon guidelines  while attempting to cover it up through
  false claims that  a supposed final S.P.A. vote had  taken place as  well as
  an agreement to usher in a new disk limit of 90 x 1.44MB disks.  

  This is  completely and  blatantly false.  Yes the  groups who  comprise the
  S.P.A. committee  have  been and  still  are discussing the  possibility  of
  raising the  disk limit.  Coincidentally this is  an  ammendment that  we at
  CLASS PC  do NOT  and we  cannot possibly stress  how  stern we  are in  our
  convictions  that we do NOT want  the limit raised  above 75 x 1.44MB disks.
  The 2  above mentioned  groups would have  you believe that CLASS  voted YES
  in the  supposed final vote  that  never took place, but  this is FALSE.  In
  the preliminary  votes, we voted NO  and in the final  vote we will  vote NO
  to the further degredation of the games scene.  

  The entire purpose of the CD-RIP games  scene is, was and always  will be to
  deliver an end  product that is of a size that  can be easily downloaded and
  played by  those who  do NOT have  high-speed  modem connections - while  at
  the  same  time delivering  a product that  has  complete functionality  and
  playability.  As the current limit  stands at  75 disks, we and  every other
  group with any  miniscule amount of stripping/cracking knowledge can achieve
  this ideal product.  There are roughly 5-10% of games put on the market that
  cannot be released below this limit  with an appropriate  music  addon if so
  requested.  Those 5-10% of games are games that  should either a) be bought,
  thus  supporting  the  software  developers  we so  often  neglect  or b) be
  downloaded in the fast growing, largely available ISO format.  

  It is in the best  interest of the end-users, siteops  and active groups  to
  quash  this  proposition now, before  we all suffer blows in the  categories
  of  quality rips  and quality  of software released.  We can safely say that
  very  few if  any are  interested in 90  disk non-standalone  addons, or  in
  a worst case scenario, 90 disk multimedia Mah-Jong or edutainment software. 

  We're sorry to  have  drawn this out  so long, but  there  is so much  to be
  said as far as this issue goes.  In conclusion, we do  NOT condone a 90 disk
  limit on game rips released.  We did NOT vote yes in the S.P.A. tallies.  We
  will ALWAYS continue  to try our hardest to  bring you small game rips, with
  functionality  and playability intact - along  with appropriate  addons.  We
  understand  that  the  vast  majority of  you are  on  56k or  slower  modem
  connections, and you deserve to be able to download the software you want in
  a reasonable  amount  of time.  Those of  you  who can  afford faster  links
  should  look  to  the  future, to  ISOs for  those  5-10% of  games that  go
  unreleased  because  they cannot  fit in 75 x 1.44MB archives.  Take time to
  reflect  on  the  above  presented  issue, and make  it  known to  all  your
  favorite game release groups that you are  all-for  the preservation  of the
  games scene, hence you are against raising the disk limit at this time.

  Be sure and go to the following URL and VOTE for your favorite group, CLASS!
                   
                     Just The Facts - www.mygale.org/~jtf98

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                      [ A p p l i c a t i o n   I n f o ]

  Interested in joining?  We are looking  for talented new members to  help us
  fill  the ranks!  If you fall  within any of  the following  categories, you
  might just be what we're looking for:

     * If you work for a software developer, distributor, or publisher!

     * If you can supply unreleased games, utilities, or even hardware!

     * If you work for an ISP, or other provider of shell accounts, etc!

     * If you feel that you have anything else that might be of value to us!

       NOTE: WE ARE NOT ACCEPTING COURIERS AT THIS CURRENT POINT IN TIME.

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                      [ C o n t a c t i n g   C L A S S ]

  Should you wish to  make contact with our members, we can  easily be reached
  via E-Mail at support@class101.com

     NOTE: WE DO NOT MAIL/FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK.

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                       "Seventy Five rules, Ninety suxxx"
