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 ÀÄÄÄÄÄÄÄÄÄÄÄÄÄúÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄúÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄúÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄúÄÄÄÄÄÄÙ
                               [ P r e s e n t s ]                   AB!DF2^SAC

                    Knights & Merchants (c) Interactive Magic
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  Cracker    : dEViL                   :  Released   : October 1st, 1998
  Supplier   : The Warez Lesbian       :  Protection : CD Check & Re-Route
  Stripper   : The Warez Lesbian       :  Game Type  : Strategy
  Packager   : Rufus & Heil Hrmphler   :  # of Disks : 27 x 1.44M
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             P100, 16MB RAM, 75MB HD, DirectX 5.0+, Windows 95 / 98
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                             [ G a m e   N o t e s ]

  The best of Kraut gaming entertainment finally comes to america....  

  This game which was best  seller #1 in Germany this summer  is finally being
  published by I-Magic in the USA.  

  A fascinating  mix of economy  simulation  and  real-time  strategy, Knights
  and Merchants recreates the era of the European Middle Ages.  But this isn't
  just about fairy tales and  fabled creatures - the player  takes on the role
  of  a  captain  in the  palace  guard, entrusted with  re-building a kingdom
  destroyed by a rebellion, and returning the wise  king to his rightful place
  on the throne.  
  
  After  many battles, a  former  kingdom has  been  divided into  many  small
  principalities  and earldoms.  The king's troops were  pushed back  into one
  last  royal province, and the rulers of the  other provinces waged terrible,
  destructive wars against one  another.  The whole land fell  into a state of
  chaos and now the former royal capital itself  is under siege  by the armies
  of the rebel lords.  You belong to the last remaining  group of loyal king's
  men, and have  been commanded to go  to the  king in  view  of the  imminent
  attack.  Knights and Merchants recreates the era of the  Middle Ages.  

  What was  ripped?  The movies  were sent packing.  The music was in cd-audio
  tracks, so it was also not included.  

  Enjoy the game, and expect more from your #1 source  for PC entertainment...
  CLASS PC - The saga continues... 

  Greets to: Mr.Skill,  Hemp Hoodlum,  Animal&Dogfriend,  aTm, Juice,  Grudge,
             CATMAN,  Prozac, MiRV,  TrainMan,  Night Vision,  The Blue Adept,
             HOSON , ZeC, Fallen Angel, OfD, Smokey, Devil, Xoanon, MadTurnip,
             Miramax,  Red Leader,  Speed Master,  Big Boss, Pale Horse, Moeb,
             Mr. Sandman, Syntax Error,  Cyber Christ, Spectral Illusion, MGD,
             Red Leader, JAMMER , BULLER, and fans of CLASS PC everywhere!
  
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                         [ I n s t a l l   N o t e s ]

  UnZIP then run INSTALL.EXE or manually UnACE to a directory of your  choice.  
  Run  KaM_800.EXE  to play  in  800x600 or KaM_1024.EXE to  play in 1024x768.
  Enjoy!           
 
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                            [ G r o u p   N e w s ]
  
  In light of recent  events perpetrated by  our so-called  competition, we at
  CLASS PC would like to make a few things clear to you the end-user:

  Over the past 2 days we have witnessed new heights of lameness - as 2 groups
  who are  self-proclaimed  abiders of the  S.P.A. regulations chose  to break
  those  very agreed  upon guidelines  while attempting to cover it up through
  false claims that  a supposed final S.P.A. vote had  taken place as  well as
  an agreement to usher in a new disk limit of 90 x 1.44MB disks.  

  This is  completely and  blatantly false.  Yes the  groups who  comprise the
  S.P.A. committee  have  been and  still  are discussing the  possibility  of
  raising the  disk limit.  Coincidentally this is  an  ammendment that  we at
  CLASS PC  do NOT  and we  cannot possibly stress  how  stern we  are in  our
  convictions  that we do NOT want  the limit raised  above 75 x 1.44MB disks.
  The 2  above mentioned  groups would have  you believe that CLASS  voted YES
  in the  supposed final vote  that  never took place, but  this is FALSE.  In
  the preliminary  votes, we voted NO  and in the final  vote we will  vote NO
  to the further degredation of the games scene.  

  The entire purpose of the CD-RIP games  scene is, was and always  will be to
  deliver an end  product that is of a size that  can be easily downloaded and
  played by  those who  do NOT have  high-speed  modem connections - while  at
  the  same  time delivering  a product that  has  complete functionality  and
  playability.  As the current limit  stands at  75 disks, we and  every other
  group with any  miniscule amount of stripping/cracking knowledge can achieve
  this ideal product.  There are roughly 5-10% of games put on the market that
  cannot be released below this limit  with an appropriate  music  addon if so
  requested.  Those 5-10% of games are games that  should either a) be bought,
  thus  supporting  the  software  developers  we so  often  neglect  or b) be
  downloaded in the fast growing, largely available ISO format.  

  It is in the best  interest of the end-users, siteops  and active groups  to
  quash  this  proposition now, before  we all suffer blows in the  categories
  of  quality rips  and quality  of software released.  We can safely say that
  very  few if  any are  interested in 90  disk non-standalone  addons, or  in
  a worst case scenario, 90 disk multimedia Mah-Jong or edutainment software. 

  We're sorry to  have  drawn this out  so long, but  there  is so much  to be
  said as far as this issue goes.  In conclusion, we do  NOT condone a 90 disk
  limit on game rips released.  We did NOT vote yes in the S.P.A. tallies.  We
  will ALWAYS continue  to try our hardest to  bring you small game rips, with
  functionality  and playability intact - along  with appropriate  addons.  We
  understand  that  the  vast  majority of  you are  on  56k or  slower  modem
  connections, and you deserve to be able to download the software you want in
  a reasonable  amount  of time.  Those of  you  who can  afford faster  links
  should  look  to  the  future, to  ISOs for  those  5-10% of  games that  go
  unreleased  because  they cannot  fit in 75 x 1.44MB archives.  Take time to
  reflect  on  the  above  presented  issue, and make  it  known to  all  your
  favorite game release groups that you are  all-for  the preservation  of the
  games scene, hence you are against raising the disk limit at this time.

  Be sure and go to the following URL and VOTE for your favorite group, CLASS!
                   
                     Just The Facts - www.mygale.org/~jtf98

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                      [ A p p l i c a t i o n   I n f o ]

  Interested in joining?  We are looking  for talented new members to  help us
  fill  the ranks!  If you fall  within any of  the following  categories, you
  might just be what we're looking for:

     * If you work for a software developer, distributor, or publisher!

     * If you can supply unreleased games, utilities, or even hardware!

     * If you work for an ISP, or other provider of shell accounts, etc!

     * If you feel that you have anything else that might be of value to us!

       NOTE: WE ARE NOT ACCEPTING COURIERS AT THIS CURRENT POINT IN TIME.

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                      [ C o n t a c t i n g   C L A S S ]

  Should you wish to  make contact with our members, we can  easily be reached
  via E-Mail at support@class101.com

     NOTE: WE DO NOT MAIL/FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK.

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                       "Seventy Five rules, Ninety suxxx"