 
~ ~~.~ Measuring and Rotating 

In order to get the true physical slze information of a rotated 
object, you would have to rotate the object so that it no 
Ionger sits on an angle, size the object following the steps in 
the previous Dimensions example, and rotate the object 
back into place. One thing we do know about the objects 
from the Dimenslons exercise is that the ruler should be 1 
foot long. Wouldn't it be nice if you could just scale down 
everythlng based on that length without rotating and 
unrotating your obJects to do so? Distance 8 Angles (F4) 
allows you to do this and so much morel Let's take a look 
at the following exercise... 

 Exercise #4: Distan ce 8 Angles Demo 

1.activate the Tutorialz (F1/F11 ) tool 
  the Tutorialz requester will appear 

2.elect the button labeled Distance a Angles Demo 
 and click OK or hlt Return 
    objects will appear in layers I and 2 

As you can see, these are the same objects as in the 
Dimenslons Exercise. The one difference is the ruler on the 
table is restlng at an angle. Even though the ruler Is at an 
angle we do know that from end-to-end it should stlll be 1 
foot. We can even select points on the ruler that would 
represent that length... 

3. select 2 points on the back edge of the ruler 
     these polnts will represent the rulers length 

We know that between those polnts should be a distance of 
one foot. Using Distance 8 Angles we can get the distance 
between those points and change it as well... 

4. activate Distance 8 Angles (F4) 
     the Distance a Angles requester will appear 

Note: Looking at thls requester one thfng Is clear: the are a lot 
of buftons! If you've undelstood the Roference Axis settings 
from th e Dim ensions exlercises, the Roferen ce Axis settings on 
the Distance & llngles requester have the same purpose. Thjs 
fact should minimize any confasion. 
