
README.TXT
December 11th, 1996


                  * Thank you for registering Worldcraft! *


  This version of Worldcraft must NOT be distributed. It is not shareware.
  Your CD includes a copy of the shareware version of Worldcraft in the
  \SWARE directory - you may copy and share the contents of the cd's
  \SWARE directory as much as you like.


PLEASE NOTE
-------------

If you have problems running Worldcraft, please check out the FAQ on the
Worldcraft Homepage. It answers bunches of questions, and you'll get a
much quicker response than by emailing me. The URL is below! Thanks.

  ** Read WHATSNEW.TXT for info on new features in this version - **
  ** open it in notepad after you have finished reading this doc. **

Also very important: Use the QBSP.EXE that comes with this version of
Worldcraft. It is specially made to work with Worldcraft's multiple
texture files.


Worldcraft
------------

Worldcraft is a Map editor by Ben Morris, author of the DOOM Construction 
Kit.

This is the Quake-enabled version of Worldcraft. It allows you to make maps
for id Software's very cool game, QUAKE. Other games will be supported in 
the future, including Raven's HEXEN 2 project and of course, QUAKE 2. Check 
the following website for up-to-date information on new features and work 
in progress:

  http://www.islandnet.com/worldcraft/

If you send a bug report, please include detailed information about
the problem, including:

	1. What went wrong: a description of the symptoms
	2. Error messages that appeared, if any
	3. What you did to 'activate' the bug
	4. The brand name and model of your system's video card.


Other Online Worldcraft Resources
-----------------------------------

These resources are third-party; that is, they're not supported by me 
directly. They're all really very good sources of information, so check
them out if you're looking for info on Worldcraft and Quake editing.

- The Official Worldcraft FAQ, by Chris "Autolycus" Bokitch:
  http://meena.cc.uregina.ca/~bokitch/wcfaq.html

- Jazz Mann's Quake Void: Worldcraft and general Quake Editing tips.
  http://www.radiks.net/jazzmann/mqvoid.html

- The Worldcraft Tutorial is an online tutorial by loki@underramp.com.
  http://underramp.com/worldcraft/


Legal stuff
-------------

Under no circumstances will Ben Morris be liable for any damages or losses 
arising from the use or misuse of this software. If you use this software,
you agree to these terms.

Quake is a trademark of id Software, inc.


Special thanks to
-------------------

- Toby Goldstone (toby@inferno.prestel.co.uk) for suggestions, knocks
  on the head, and pushes in the right direction!

- Mark Kusec (mkusec@direct.ca) for the .HLP file authoring and Rowan 
  Crawford (sumaleth@starfury.apana.org.au) for the user documentation.

- Brian Cozzens (whaleboy@flash.net) for the great splash screen logo.
  Check out his QuakeX (Quake eXpansion) site at:
    http://www.planetquake.com/quakex/

- Alex Moon (odin@mdn.com) for the Direct3D code to create texture
  coordinates from Quake's texture information.

- My beta testers - they are very cool guys - say "hi" to 'em on IRC 
  #quake and #quakeed: 

    Avatar      ccaird
    DarkSpike   DRiller
    Disruptor   EvlGenius
    Loki        Mithrus
    Tanner

- Check out the following excellent URLs:

  DarkSpike's QUAKE news & information site, Impulse 1, at: 
    http://easyweb.easynet.co.uk/~inferno/impulse1/

  The QUAKE Stomping Grounds:
    http://www.stomped.com/

  Blue's QUAKE Rag:
    http://www.bluesnews.com/

                                   ###
