TombRaider Demo Information

INSTALLATION


ENSURE YOU RUN:

tr_patc2.exe

before trying to play.


If you don't want sound, then run 'setup' 
in the 'x:\tombraid' directory.
Run 'tomb' in this directory to start the game.


CONTROLS

Movement
--------
Running:	The cursor keys control Lara's basic directional movement.
Walking: 	Hold down SHIFT whilst using direction keys.
Jumping: 	Press ALT plus a direction key to jump that way.
Grabbing:	Press forward and CTRL to climb up onto things, or to grab
                whilst in mid-air.
Sidestep:	DELETE and PGDN.
Roll:		END or cursor forward and backward held together.

Combat
------
Draw guns: Press SPACE to draw/holster weapons.
Fire guns: CTRL when weapons drawn fires the guns. Holding down CTRL
           maintains the lock on a target and keeps firing at it until you
           release it.

Actions
-------
Picking things up: Stand Lara over them and press CTRL and Lara will bend
                   down and pick the thing up.
Using keys:        Stand against the lock and press CTRL and the inventory
                   will pop-up. Choose the key and hit ENTER to use it.
Using switches:    Stand against the switch and press CTRL.

Looking around:    Hold down keypad 0 and use the direction keys to look
                   around. Only works while Lara is stationary.

Options
-------
Inventory:   ESC enters the inventory. Up leads to the puzzle item ring
             (keys and suchlike, if you have picked any up), down to the
             Passport. In the demo, selecting the passport allows you to
             restart the level or quit.

Screen mode: Press 0 to toggle screen mode between 320x200 and 640x480.
             Press +/- to increase/decrease size of game window.



IT'S AN EARLY PC VERSION

This isn't the final version of the game, although the actual levels and
gameplay are pretty much finalised (they were completed for the Saturn
version). The bits that are missing/unfinished are pure PC things,
particularly:

Graphics: the 3D engine hasn't been optimised yet, so excuse the texture
          cracking and frame rate.
Music:    the in-game music has not been put in yet.

