CONTENTS



	1.  IMAGINE 3D PEOPLE



	2.  GETTING STARTED



	3.  VIEWING THE DIRECTORY IMAGE OF IMAGINE 3D MESH PEOPLE



	4.  LOADING AN IMAGINE 3D PERSON



	5.  RENDERING IMAGINE 3D PEOPLE



          6.  ASSIGNING NEW MATERIALS



          7.  MATERIALS CUSTOMIZATION



          8.  MERGING AN IMAGINE 3D PERSON



          9.  MERGING SEVERAL IMAGINE 3D PEOPLE

            

          10.  3D MESH PEOPLE SPECIFICATIONS



 



IMAGINE 3D PEOPLE

	

Imagine 3D People are a collection of  15 Male and 15 Female
wireframe models which can be easily incorporated into 3D Studio
and rendered in a variety of settings. They are positioned in a
variety of poses and attire, both of which can be modified.
Poses can be adjusted and clothing materials can be changed with
the included materials library.



Imagine 3D People have been created to fulfill the needs of
Architects and Animators who require 3d models of people to add
scale and proportion to Architectural, Courtroom Re-enactments
and Accident Re-creation renderings.  They add life to your
work, save time and make your work stand out.



Imagine 3D People have been designed with the very minimum of
faces and vertices.  This means that a scene can be heavily
populated with Imagine 3D People without a drastic increase in
rendering time. They are generic in nature which is ideal in
Architectural and Courtroom re-enactments as they do not detract
from the scene and are "non-prejudicial" in the courtroom.
Unlike opacity mapped people they also cast shadows and have
certain modifiable attributes.



Imagine 3D People can be chosen individually or as a project
file. When you install Imagine 3D People, one directory called
"PEOPLE"  will contain men and women individually in the 3DS
file format. The Project file which includes all the Imagine 3D
People is called  "PEOPLE.PRJ".



Images in the Tif and TGA file format have been provided to
enable easy selection of the particular mesh you need.  The Tif
format is 640x480x32 and the TGA format  is 512x486x32.





GETTING STARTED



To get started you will want to load an individual Imagine 3D
Person first, just to get a feel for how quickly they render and
to experiment with changing  some of the assigned materials. 
The following sections take you through a series of steps to
incorporating and modifying Imagine 3D People.  Later, you will
want to experiment on your own by incorporating several Imagine
3D Mesh People into a scene to get a feel for where to place
them  so that they look natural. 

VIEWING THE IMAGES OF IMAGINE 3D MESH PEOPLE



A TIF and Targa Image is provided to make your selection of
Imagine 3D People easy. Depending on your system setup you can
view the image directory of Imagine 3D People in either TIF or
Targa format.

 

	To view the image directory of Imagine 3D People call up 3DS as
you normally would.

	Click on "Renderer" then "View" then "Image".

	The system will default to your normal  image type and a list
of images will appear. 

	Click on "People.tif" or "People.tga" depending on your setup.

	An image directory will appear listing all the Imagine 3D
People.



Look over the image displaying Imagine 3D People. You will find
a number corresponds to a legend for both the men and women. The
women's file names begin with a W and  the men's file names
begin with an M.



	

LOADING AN IMAGINE  3D  PERSON



Select a model name you would like to render from the image
list. You load the model in to the 3D Editor just like any other
model. To do this:



	Choose FILE and LOAD - This will bring you into your main
"MESHES" directory.

	Click on the .. (double dots) to back out of the directory one
level.

	     (This will give you a selection of other directories.)

	Click on the "PEOPLE" directory.

	     (This will give you a listing of all the mesh people
within the "PEOPLE" directory.)

	Click on the name of the mesh you have chosen to render.

	     (This will load the mesh into your scene.) 

	You can now set up a camera  and a few lights. If you are
unfamiliar with how to do this                    check out
"Tutorial 1, Adding Lights 1-10, and Adding a Camera 1-12"





RENDERING IMAGINE 3D PEOPLE



Rendering Imagine 3D People is a very straightforward process.
It is just like rendering any other model. If you are unfamiliar
with rendering and its concepts check your  3DS Tutorial  Manual
"Tutorial 1, Rendering a Still Image 1-16".





ASSIGNING NEW MATERIALS



Once you have rendered the model with its default supplied
materials, you might want to change them to see how easily
accomplished this is. To do this:



	Click on "Surface" then "Materials" and then "Get Library".

	A pop-up menu will appear.

	Click on "PEOPLE.MLI"

	     (This is a pre-built library of materials provided to make
changes to clothing quick.)

	Click on "Surface" then "Material" then "Show".

                 (This will show you how the attributes are
assigned)

	If you want to change the color of hair, click on "Hair".

	This will select the hair on the model as RED.

	To change the color or hair,

	Click on "Choose" and scroll down the list till you come to the
different hair choices.

	Click on your choice of hair color.

	Click on "Material" and "Assign" and "Faces" and then the lower
right Icon "Selected"

	      (The color of hair you have chosen has now been applied.)

	To see the effect re-render the image.



If you need more information about assigning materials check out
the 3DS Tutorial Manual "Tutorial 1, Assigning Materials 1-9".

	

All the changes are that easy, and if you want to customize your
 materials you can do that too.





MATERIALS  CUSTOMIZATION



The materials library PEOPLE.MLI has a variety of pre-assigned
material values so that you can change the color of clothes,
hair or skin tone. However, you may decide to create new
materials for a particular application.  The first thing to do
is load PEOPLE.MLI in the Materials section of 3DS. Look through
the provided materials and see how the materials are assigned. 
The convention  that has been established for Imagine 3D People
will work for you  very well so it is suggested that you
incorporate your newly created materials in the same fashion. 
For instance if you create a new burgundy color for a Dress you
will want to follow the convention of naming the new color 
DRESS BURGUNDY. If you are unfamiliar with the use of the
Materials Library check your 3DS Tutorial Manual "Tutorial 1,
Assigning Materials 1-9".





MERGING AN IMAGINE 3D PERSON



Incorporating a model into a scene already created is just as
easy, but instead of  using "LOAD" you would use "MERGE".
Remember not to include the lights or the animation file
included with your mesh unless you need them for your scene.



If you have already "Merged" an Imagine 3D Person into your
scene just click on it to move it around. It is a single object
and is easy to position.  You can also change the size of your
models by scaling them. 



Should you wish to incorporate more than one model with the same
name, just rename a copy, or give it a new name when you merge
it. Try to just change it by just adding a number to its name,
that way it will be easier to keep track of when you include a
lot of people in your scene. Each model can then have customised
attributes.  





MERGING SEVERAL IMAGINE 3D PEOPLE 



When you bring in a Imagine 3D Person into a scene, it comes in
at World Coordinate 0,0,0.  It may therefore initially be best
to bring in each model and position it before bringing in the
next.  However,  once you have a little practice you may want to
bring in all you mesh people at 0,0,0 and then position them one
at a time, this way you are developing their relationship as you
go.



 With a little practice and your imagination,  Imagine 3D People
will help create a lot of interest in your scene and can bring
focus and attention to certain areas that you would like to
highlight, or just add  balance, perspective and scale.  We
really hope you will enjoy working  with your Imagine 3D People.
 





















3D MESH PEOPLE  SPECIFICATIONS





MSSHTWLK:   Male S Sleeve Shorts Walking  WSUITSTD:  Woman Suit
Standing

                         Faces 919 Verts 498                    
                    Faces 862 Verts 473

MSSHTSTD:    Male S Sleeve Shorts Standing  WLFRMWLK: Woman
Formal Dress Walking

                         Faces 919 Verts 498                    
                     Faces 837 Verts 459

MSUITWLK:   Male Suit Walking                     WLFRMSTD: 
Woman Formal Dress Standing

                         Faces 874 Verts 506                    
                      Faces 837 Verts 459

MSUITSTD:    Male Suit Standing                     WSSLKWLK: 
Woman S Sleeve Slacks Walking

                         Faces 874 Verts 506                    
                      Faces 890 Verts 474

MSUITSIT:     Male Suit Sitting                        
WSSLKSTD:  Woman S Sleeve Slacks Standing

                        Faces 875 Verts 509                     
                      Faces 882 Verts 529

MSSLVWLK:  Male S Sleeve Slacks Walking    WSSKTWLK:  Woman S
Sleeve Skirt Walking

                        Faces 871 Verts 482                     
                       Faces 830 Verts 456

MSSLVSTD:   Male S Sleeve Slacks Standing    WSSKTSTD:   Woman S
Sleeve Skirt Standing

                        Faces 863 Verts 482                     
                       Faces 830 Verts 456

MSSLVSIT:    Male S Sleeve Slacks Sitting        WSSKTSIT:   
Woman S Sleeve Skirt Sitting  

                        Faces 871 Verts 485                     
                      Faces 852 Verts 467

MANJOGGR:  Male S Sleeve Shorts Jogging    WSSHTWLK:  Woman S
Sleeve Shorts Walking

                        Faces 899 Verts 478                     
                     Faces 870 Verts 467

MLSLVWLK:  Male L Sleeve Slacks Walking    WMNJOGGR:  Woman
Jogger

                        Faces 849 Verts 476                     
                     Faces 895 Verts 481

MLSLVSTD:   Male L Sleeve Slacks Standing   WLSLKWLK: Woman L
Sleeve Slacks Walking

                        Faces 841 Verts 470                     
                     Faces 880 Verst 527

MLSLVSIT:    Male L Sleeve Slacks Sitting       WLSLKSTD:  Woman
L Sleeve Slacks Standing

                        Faces 841 Verts 470                     
                      Faces 888 Verts 485

MSCASWLK:  Male Casual Slacks Walking      WLDRSWLK:   Woman L
Sleeve Dress Walking

                        Faces 865 Verts 468                     
                      Faces 853  Verts 458

MSCASSTD:   Male Casual Slacks Standing      WLDRSSTD: Woman L
Sleeve Dress Standing

                        Faces 869 Verts 470                     
                     Faces 826  Verts 441

MSCASSIT :   Male Casual Slacks Sitting           WLDRSSIT:
Woman L Sleeve Dress Sitting

                        Faces 873 Verts 472                     
                    Faces 852  Verts 455 















Specifications current at time of release. 

Anigrafix reserves the right to change 

specifications without notification. 



                                                                
                                     










