#if !defined(BRBORDER_H) && !defined(__BEDRC__)
#define BRBORDER_H
//========================================================================================
//
//     File:			BRBorder.h
//     Release Version:	$ 1.0d1 $
//
//     Creation Date:	October 30, 1990
//
//     COPYRIGHT 1990-1993 SYMANTEC CORPORATION. ALL RIGHTS RESERVED. UNPUBLISHED -- RIGHTS
//     RESERVED UNDER THE COPYRIGHT LAWS OF THE UNITED STATES. USE OF COPYRIGHT NOTICE IS
//     PRECAUTIONARY ONLY AND DOES NOT IMPLY PUBLICATION OR DISCLOSURE.
//
//     THIS SOFTWARE CONTAINS PROPRIETARY AND CONFIDENTIAL INFORMATION OF SYMANTEC
//     CORPORATION. USE, DISCLOSURE, OR REPRODUCTION IS PROHIBITED WITHOUT THE PRIOR
//     EXPRESS WRITTEN PERMISSION OF SYMANTEC CORPORATION.
//
//     RESTRICTED RIGHTS LEGEND
//     Use, duplication, or disclosure by the Government is subject to restrictions as Set
//     forth in subparagraph (c)(l)(ii) of the Rights in Technical Data and Computer
//     Software clause at DFARS 252.227-7013. Symantec Corporation, 10201 Torre Avenue,
//     Cupertino, CA 95014.
//
//========================================================================================

#ifndef BRADORN2_H
#include "BRAdorn2.h"
#endif

//========================================================================================
//	struct BR_SShadowFramedAdornerRes
//========================================================================================

struct BR_SShadowFramedAdornerRes : BR_SShapeAdornerRes
{
};

//========================================================================================
//	BR_CShadowFramedAdorner
//========================================================================================

class BR_CShadowFramedAdorner : public BR_CShapeAdorner
{
	
public:
	BR_CShadowFramedAdorner();

	BR_CShadowFramedAdorner(const BR_CModule& module,
					   		BR_SResource& viewResource);

	virtual ~BR_CShadowFramedAdorner();

	virtual void Draw(BR_CView *pane, const BR_CRectangle &area);

	BR_SETCLASSNAME(BR_CShadowFramedAdorner);
};

//========================================================================================
//	structure BR_SShadowFramedAdorner
//========================================================================================

struct BR_SShadowFramedAdorner : BR_SAdornerResource
{
};


#endif


