# File: k_info.txt


# This file is used to initialize the "lib/raw/k_info.raw" file, which is
# used to initialize the "object kind" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.

# After modifying this file, delete the "lib/raw/k_info.raw" file.

# Available slots:
# 30, 46, 47, 111, 112, 117, 121, 149, 172, 389-398,
# 440-479 (reserved???), 549-575

# XXX XXX Add some "IGNORE_XXX" flags to Rings, Amulets, etc.

# The old "MULTI_HUED" objects are now "violet", and no other object
# is violet, so all six violet objects can be made "multi-hued", though
# this would be a heinous hack.  XXX XXX

# Note that object zero is used for the "stack" picture (unused).


# Version stamp (required)

V:2.8.1


##### Something special #####

N:0:something
G:&:w


##### Mushrooms #####

N:1:Blindness
G:,:d
I:80:1:500
W:5:0:1:0
A:5/1

N:2:Paranoia
G:,:d
I:80:2:500
W:5:0:1:0
A:5/1

N:3:Confusion
G:,:d
I:80:3:500
W:5:0:1:0
A:5/1

N:4:Hallucination
G:,:d
I:80:4:500
W:10:0:1:0
A:10/1

N:5:Cure Poison
G:,:d
I:80:12:500
W:10:0:1:60
A:10/1

N:6:Cure Blindness
G:,:d
I:80:13:500
W:10:0:1:50
A:10/1

N:7:Cure Paranoia
G:,:d
I:80:14:500
W:10:0:1:25
A:10/1

N:8:Cure Confusion
G:,:d
I:80:15:500
W:10:0:1:50
A:10/1

N:9:Weakness
G:,:d
I:80:6:500
W:10:0:1:0
A:10/1
P:0:5d5:0:0:0

N:10:Unhealth
G:,:d
I:80:10:500
W:15:0:1:50
A:15/1
P:0:10d10:0:0:0

N:11:Restore Constitution
G:,:d
I:80:18:500
W:20:0:1:350
A:20/1

N:12:Restoring
G:,:d
I:80:19:500
W:20:0:1:1000
A:20/8:30/4:40/1

N:13:Stupidity
G:,:d
I:80:8:500
W:15:0:1:0
A:15/1

N:14:Naivety
G:,:d
I:80:9:500
W:15:0:1:0
A:15/1

N:15:Poison
G:,:d
I:80:0:500
W:5:0:1:0
A:5/1:5/1
P:0:4d4:0:0:0

N:16:Sickness
G:,:d
I:80:7:500
W:10:0:1:0
A:10/1
P:0:4d4:0:0:0

N:17:Paralysis
G:,:d
I:80:5:500
W:20:0:1:0
A:20/1

N:18:Restore Strength
G:,:d
I:80:17:500
W:20:0:1:350
A:20/1

N:19:Disease
G:,:d
I:80:11:500
W:20:0:1:50
A:20/1
P:0:10d10:0:0:0

N:20:Cure Serious Wounds
G:,:d
I:80:16:500
W:15:0:2:75
A:15/1

##### Normal Food #####

N:21:& Ration~ of Food
G:,:U
I:80:35:5000
W:0:0:10:3
A:0/1:5/1:10/1

N:22:& Hard Biscuit~
G:,:U
I:80:32:500
W:0:0:2:1

N:23:& Strip~ of Venison
G:,:u
I:80:33:1500
W:0:0:2:2

# The "commonest fruit in Necralala" from _The Eternal Champion_
N:24:& Ecrex~
G:,:r
I:80:36:3000
W:1:0:5:2
A:1/1:20/1

N:25:& Piece~ of Elvish Waybread
G:,:B
I:80:37:5000
W:5:0:1:10
A:5/1:10/1:20/1

N:26:& Pint~ of Fine Ale
G:,:y
I:80:38:500
W:0:0:5:1

N:27:& Pint~ of Fine Wine
G:,:r
I:80:39:1000
W:0:0:10:2

# The new axe types really belong down with the other axes under Polearms

N:28:& Hatchet~
G:/:s
I:23:2:0
W:3:0:30:30
A:3/1:23/1:43/1:63/1
P:0:1d5:0:0:0
F:SHOW_MODS

N:29:& Cleaver~
G:/:s
I:23:6:0
W:8:0:110:150
A:8/1:28/1
P:0:2d4:0:0:0
F:SHOW_MODS


##### Edged Weapons #####

#N:30:

N:31:& Bastard Sword~
G:|:W
I:24:21:0
W:20:0:140:350
A:20/1
P:0:3d4:0:0:0
F:SHOW_MODS

N:32:& Scimitar~
G:|:W
I:24:18:0
W:18:0:150:325
A:18/1
P:0:2d6:0:0:0
F:SHOW_MODS

N:33:& Tulwar~
G:|:W
I:24:15:0
W:12:0:110:200
A:12/1
P:0:2d4:0:0:0
F:SHOW_MODS

N:34:& Broad Sword~
G:|:W
I:24:16:0
W:14:0:150:250
A:14/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:35:& Short Sword~
G:|:W
I:24:10:0
W:6:0:70:50
A:6/1
P:0:2d3:0:0:0
F:SHOW_MODS

N:36:& Blade~ of Chaos
G:|:v
I:24:30:0
W:70:0:250:4000
A:70/6
P:0:6d5:0:0:0
F:CHAOTIC | RES_CHAOS | SHOW_MODS

N:37:& Two-Handed Sword~
G:|:W
I:24:25:0
W:30:0:200:700
A:30/1
P:0:3d6:0:0:0
F:SHOW_MODS

# Was Dirk, but Jhary-a-Conel has a poniard and I don't recall
# any mention of a dirk. -- RDH
N:38:& Poniard~
G:|:W
I:24:5:0
W:3:0:30:35
A:3/1:23/1
P:0:1d5:0:0:0
F:SHOW_MODS

N:39:& Cutlass~
G:|:W
I:24:12:0
W:10:0:90:80
A:10/1
P:0:1d8:0:0:0
F:SHOW_MODS

N:40:& Executioner's Sword~
G:|:r
I:24:28:0
W:40:0:230:850
A:40/1
P:0:4d5:0:0:0
F:SHOW_MODS

N:41:& Katana~
G:|:W
I:24:20:0
W:25:0:120:400
A:25/1
P:0:3d4:0:0:0
F:SHOW_MODS

N:42:& Long Sword~
G:|:W
I:24:17:0
W:16:0:130:300
A:16/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:43:& Dagger~
G:|:W
I:24:4:0
W:0:0:12:10
A:0/1:5/1:10/1:20/1
P:0:1d4:0:0:0
F:SHOW_MODS

N:44:& Rapier~
G:|:W
I:24:7:0
W:5:0:40:50
A:5/1
P:0:1d6:0:0:0
F:SHOW_MODS

N:45:& Sabre~
G:|:W
I:24:11:0
W:8:0:50:70
A:8/1
P:0:1d7:0:0:0
F:SHOW_MODS

#N:46:

#N:47:


##### Hafted Weapons #####

N:48:& Ball-and-Chain~
G:\:D
I:21:6:0
W:8:0:150:175
A:8/1:28/1
P:0:2d4:0:0:0
F:SHOW_MODS

N:49:& Whip~
G:\:D
I:21:2:0
W:3:0:30:30
A:3/1:23/1:43/1:63/1
P:0:1d5:0:0:0
F:SHOW_MODS

N:50:& Flail~
G:\:D
I:21:13:0
W:16:0:150:350
A:16/1:36/1
P:0:2d6:0:0:0
F:SHOW_MODS

N:51:& Two-Handed Flail~
G:\:y
I:21:18:0
W:30:0:250:600
A:30/1:50/1
P:0:3d6:0:0:0
F:SHOW_MODS

N:52:& Morning Star~
G:\:D
I:21:12:0
W:20:0:160:400
A:20/1:40/1
P:0:3d4:0:0:0
F:SHOW_MODS

N:53:& Mace~
G:\:D
I:21:5:0
W:12:0:140:275
A:12/1:32/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:54:& Quarterstaff~
G:\:U
I:21:3:0
W:6:0:100:200
A:6/1:26/1
P:0:1d8:0:0:0
F:SHOW_MODS

N:55:& War Hammer~
G:\:D
I:21:8:0
W:14:0:130:250
A:14/1:34/1
P:0:3d3:0:0:0
F:SHOW_MODS

N:56:& Huge Mace~
G:\:D
I:21:15:0
W:25:0:180:500
A:25/1:45/1
P:0:3d5:0:0:0
F:SHOW_MODS

N:57:& Mace~ of Disruption
G:\:v
I:21:30:0
W:70:0:300:4500
A:70/6
P:0:8d5:0:0:0
F:SLAY_UNDEAD | SHOW_MODS

N:58:& Sledgehammer~
G:\:B
I:21:10:1
W:12:0:150:325
A:12/1:32/1
P:0:2d5:0:0:0
F:TUNNEL | SHOW_MODS

##### Polearms & Axes #####

N:59:& Beaked Axe~
G:/:s
I:23:10:0
W:14:0:160:275
A:14/1:34/1
P:0:2d6:0:0:0
F:SHOW_MODS

N:60:& Glaive~
G:/:u
I:22:13:0
W:20:0:190:425
A:20/1:40/1
P:0:3d5:0:0:0
F:SHOW_MODS

N:61:& Harpoon~
G:/:u
I:22:15:0
W:16:0:170:375
A:16/1:36/1
P:0:3d4:0:0:0
F:SHOW_MODS

N:62:& Awl-Pike~
G:/:u
I:22:4:0
W:8:0:130:275
A:8/1:28/1
P:0:2d4:0:0:0
F:SHOW_MODS

N:63:& Pike~
G:/:u
I:22:8:0
W:12:0:150:350
A:12/1:32/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:64:& Spear~
G:/:U
I:22:2:0
W:4:0:50:50
A:4/1:24/1
P:0:1d6:0:0:0
F:SHOW_MODS

N:65:& Trident~
G:/:U
I:22:5:0
W:6:0:70:120
A:6/1:26/1
P:0:1d7:0:0:0
F:SHOW_MODS

N:66:& Halberd~
G:/:u
I:22:20:0
W:35:0:300:650
A:35/1:55/1
P:0:4d5:0:0:0
F:SHOW_MODS

N:67:& Great Axe~
G:/:s
I:23:25:0
W:25:0:230:500
A:25/1:45/1
P:0:3d6:0:0:0
F:SHOW_MODS

N:68:& Battle Axe~
G:/:s
I:23:22:0
W:18:0:180:335
A:18/1:38/1
P:0:2d8:0:0:0
F:SHOW_MODS

N:69:& Lochaber Axe~
G:/:D
I:23:28:0
W:35:0:260:750
A:35/1:55/1
P:0:3d8:0:0:0
F:SHOW_MODS

N:70:& Broad Axe~
G:/:s
I:23:11:0
W:16:0:170:300
A:16/1:36/1
P:0:2d7:0:0:0
F:SHOW_MODS

N:71:& Lance~
G:/:u
I:22:17:0
W:30:0:250:600
A:30/1:50/1
P:0:5d3:0:0:0
F:SHOW_MODS

N:72:& Scythe~ of Slicing
G:/:r
I:22:30:0
W:70:0:250:6000
A:70/6
P:0:10d3:0:0:0
F:SHOW_MODS | VORPAL


##### Bows, Crossbows, Slings #####

N:73:& Short Bow~
G:}:U
I:19:12:0
W:3:0:30:50
A:3/1
F:SHOW_MODS

N:74:& Long Bow~
G:}:U
I:19:13:0
W:10:0:40:120
A:10/1
F:SHOW_MODS

N:75:& Light Crossbow~
G:}:s
I:19:23:0
W:15:0:110:140
A:15/1
F:SHOW_MODS

N:76:& Heavy Crossbow~
G:}:s
I:19:24:0
W:30:0:200:300
A:30/1
F:SHOW_MODS

N:77:& Sling~
G:}:u
I:19:2:0
W:1:0:5:5
A:1/1:20/1
F:SHOW_MODS


##### Missiles #####

N:78:& Arrow~
G:{:U
I:17:1:0
W:25:0:2:3
A:25/1:30/0:40/1
P:0:1d4:0:0:0
F:SHOW_MODS

N:79:& Seeker Arrow~
G:{:G
I:17:2:0
W:60:0:2:20
A:60/3
P:0:4d4:0:0:0
F:SHOW_MODS

N:80:& Bolt~
G:{:s
I:18:1:0
W:30:0:3:4
A:30/1:35/1:45/1
P:0:1d5:0:0:0
F:SHOW_MODS

N:81:& Seeker Bolt~
G:{:B
I:18:3:0
W:65:0:3:25
A:65/3
P:0:4d5:0:0:0
F:SHOW_MODS

N:82:& Rounded Pebble~
G:{:s
I:16:0:0
W:0:0:3:1
A:0/1:2/1:5/1
P:0:1d2:0:0:0
F:SHOW_MODS

N:83:& Iron Shot~
G:{:s
I:16:1:0
W:5:0:4:2
A:5/1:10/1:20/1
P:0:1d3:0:0:0
F:SHOW_MODS


##### Shovels and Picks #####

N:84:& Shovel~
G:\:s
I:20:1:1
W:5:0:60:10
A:5/1
P:0:1d4:0:0:0
F:SHOW_MODS | TUNNEL | HIDE_TYPE

N:85:& Gnomish Shovel~
G:\:G
I:20:2:2
W:20:0:60:100
A:20/2
P:0:1d4:0:0:0
F:SHOW_MODS | TUNNEL | HIDE_TYPE

N:86:& Dwarven Shovel~
G:\:B
I:20:3:3
W:40:0:120:200
A:40/2
P:0:1d5:0:0:0
F:SHOW_MODS | TUNNEL | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE

N:87:& Pick~
G:\:s
I:20:4:1
W:10:0:150:50
A:10/1
P:0:1d6:0:0:0
F:SHOW_MODS | TUNNEL | HIDE_TYPE

N:88:& Orcish Pick~
G:\:g
I:20:5:2
W:30:0:150:300
A:30/2
P:0:1d6:0:0:0
F:SHOW_MODS | TUNNEL | HIDE_TYPE

N:89:& Dwarven Pick~
G:\:b
I:20:6:3
W:50:0:200:600
A:50/2
P:0:1d7:0:0:0
F:SHOW_MODS | TUNNEL | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE


##### Armour #####

N:90:& Vadhagh Robe~
G:(:r
I:35:2:0
W:30:0:5:1000
A:20/3
P:5:0d0:0:0:4
F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
F:SEE_INVIS

N:91:& Pair~ of Soft Leather Boots
G:]:U
I:30:2:0
W:3:0:20:7
A:3/1
P:2:1d1:0:0:0

N:92:& Pair~ of Hard Leather Boots
G:]:U
I:30:3:0
W:5:0:40:12
A:5/1
P:3:1d1:0:0:0

N:93:& Pair~ of Metal Shod Boots
G:]:s
I:30:6:0
W:20:0:80:50
A:20/1
P:6:1d1:0:0:0

N:94:& Hard Leather Cap~
G:]:u
I:32:2:0
W:3:0:15:12
A:3/1
P:2:0d0:0:0:0

N:95:& Metal Cap~
G:]:s
I:32:3:0
W:10:0:35:30
A:10/1
P:3:1d1:0:0:0

N:96:& Iron Helm~
G:]:s
I:32:5:0
W:20:0:75:75
A:20/1
P:5:1d3:0:0:0

N:97:& Steel Helm~
G:]:W
I:32:6:0
W:40:0:60:200
A:40/1
P:6:1d3:0:0:0

N:98:& Iron Crown~
G:]:s
I:33:10:0
W:45:0:20:500
A:45/1
P:0:1d1:0:0:0

N:99:& Golden Crown~
G:]:y
I:33:11:0
W:45:0:30:1000
A:45/1
P:0:1d1:0:0:0
F:IGNORE_ACID

N:100:& Jewel Encrusted Crown~
G:]:v
I:33:12:0
W:50:0:40:2000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID

N:101:& Robe~
G:(:b
I:36:2:0
W:1:0:20:5
A:1/1:50/1
P:2:0d0:0:0:0

N:102:& Filthy Rag~
G:(:D
I:36:1:0
W:0:0:20:1
A:0/1
P:1:0d0:0:0:-1

N:103:Soft Leather Armour~
G:(:U
I:36:4:0
W:3:0:80:25
A:3/1
P:4:0d0:0:0:0

N:104:Soft Studded Leather~
G:(:U
I:36:5:0
W:5:0:90:50
A:5/1
P:5:1d1:0:0:0

N:105:Hard Leather Armour~
G:(:U
I:36:6:0
W:7:0:100:75
A:7/1
P:6:1d1:-1:0:0

N:106:Hard Studded Leather~
G:(:U
I:36:7:0
W:10:0:110:100
A:10/1
P:7:1d2:-1:0:0

N:107:Leather Scale Mail~
G:(:U
I:36:11:0
W:15:0:140:400
A:15/1
P:11:1d1:-1:0:0

N:108:Double Byrnie~
G:[:s
I:37:3:0
W:20:0:175:600
A:20/1
P:13:1d4:-2:0:0

N:109:Full Mail~
G:[:s
I:37:4:0
W:25:0:200:750
A:25/1
P:15:1d4:-2:0:0

N:110:Byrnie~
G:[:s
I:37:1:0
W:15:0:150:500
A:15/1
P:12:1d4:0:0:0

# Should be with Helmets
N:111:Murex Shell Helm~
G:]:W
I:32:8:0
W:45:0:30:500
A:45/1
P:7:1d6:0:0:0

#N:112:

N:113:Metal Brigandine~
G:[:s
I:37:9:0
W:30:0:200:1000
A:30/1
P:18:1d4:-3:0:0

N:114:Partial Plate Armour~
G:[:W
I:37:12:0
W:35:0:240:1200
A:35/1
P:20:1d6:-3:0:0

N:115:Metal Lamellar Armour~
G:[:W
I:37:13:0
W:40:0:250:1300
A:40/1
P:22:1d6:-3:0:0

N:116:Full Plate Armour~
G:[:W
I:37:15:0
W:45:0:300:1400
A:45/1
P:25:2d4:-3:0:0

#N:117:

N:118:Adamantite Plate Mail~
G:[:G
I:37:30:0
W:75:0:350:20000
A:75/8
P:40:2d4:-4:0:0
F:IGNORE_ACID

N:119:Ivory Armour~
G:[:w
I:37:25:0
W:60:0:255:15000
A:60/4
P:35:2d4:-2:0:0
F:IGNORE_ACID

N:120:Anufec Shell Armour~
G:[:B
I:37:20:0
W:50:0:170:7500
A:50/4
P:28:1d4:-1:0:0
F:IGNORE_ACID

#N:121:

# This shield does not belong here

N:122:& Shield~ of Deflection
G:):B
I:34:10:0
W:70:0:180:15000
A:70/8
P:10:1d1:0:0:10
F:IGNORE_ACID | REFLECT


### The Cloaks ###

N:123:& Cloak~
G:(:g
I:35:1:0
W:1:0:10:3
A:1/1:20/1
P:1:0d0:0:0:0

N:124:& Shadow Cloak~
G:(:D
I:35:6:0
W:60:0:5:7500
A:75/5
P:6:0d0:0:0:4
F:RES_DARK | IGNORE_ACID


### The Gloves ###

N:125:& Set~ of Leather Gloves
G:]:U
I:31:1:0
W:1:0:5:3
A:1/1
P:1:0d0:0:0:0

N:126:& Set~ of Gauntlets
G:]:U
I:31:2:0
W:10:0:25:35
A:10/1
P:2:1d1:0:0:0

N:127:& Set~ of Cesti
G:]:W
I:31:5:0
W:50:0:40:100
A:50/1
P:5:1d1:0:0:0


### The shields ###

N:128:& Buckler~
G:):U
I:34:2:0
W:3:0:35:30
A:3/1
P:2:1d1:0:0:0

N:129:& Iron Shield~
G:):s
I:34:4:0
W:15:0:120:120
A:15/1
P:4:1d2:0:0:0

N:130:& Wooden Shield~
G:):U
I:34:3:0
W:10:0:65:75
A:10/1
P:3:1d2:0:0:0

N:131:& Crab Shell Shield~
G:):W
I:34:5:0
W:30:0:100:200
A:30/1
P:5:1d3:0:0:0


##### Rings #####

N:132:Strength
G:=:d
I:45:24:0
W:30:0:2:500
A:30/1
F:STR | HIDE_TYPE

N:133:Dexterity
G:=:d
I:45:26:0
W:30:0:2:500
A:30/1
F:DEX | HIDE_TYPE

N:134:Constitution
G:=:d
I:45:27:0
W:30:0:2:500
A:30/1
F:CON | HIDE_TYPE

N:135:Shadows
G:=:d
I:45:25:0
W:100:0:2:30000
A:100/10
F:STEALTH | ACTIVATE | HIDE_TYPE

N:136:Speed
G:=:d
I:45:31:0
W:80:0:2:100000
A:80/1
F:SPEED | HIDE_TYPE

N:137:Searching
G:=:d
I:45:23:0
W:5:0:2:250
A:5/1
F:SEARCH | HIDE_TYPE

N:138:Teleportation
G:=:d
I:45:4:0
W:45:0:2:5000
A:45/6
F:ACTIVATE

N:139:Slow Digestion
G:=:d
I:45:6:0
W:5:0:2:250
A:5/1
F:SLOW_DIGEST | EASY_KNOW

N:140:Resist Fire
G:=:d
I:45:8:0
W:10:0:2:250
A:10/1
F:RES_FIRE | IGNORE_FIRE | EASY_KNOW

N:141:Resist Cold
G:=:d
I:45:9:0
W:10:0:2:250
A:10/1
F:RES_COLD | IGNORE_COLD | EASY_KNOW

N:142:Levitation
G:=:d
I:45:7:0
W:5:0:2:200
A:5/1
F:FEATHER | EASY_KNOW

N:143:Poison Resistance
G:=:d
I:45:20:0
W:45:0:2:15000
A:45/2
F:RES_POIS | EASY_KNOW

N:144:Free Action
G:=:d
I:45:21:0
W:20:0:2:1500
A:20/1
F:FREE_ACT | EASY_KNOW

N:145:Weakness
G:=:d
I:45:2:-5
W:5:0:2:0
A:5/1
F:CURSED | STR | HIDE_TYPE

N:146:Flames
G:=:d
I:45:18:0
W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
F:RES_FIRE | IGNORE_FIRE | ACTIVATE

N:147:Acid
G:=:d
I:45:17:0
W:55:0:2:3500
A:55/1
P:0:0d0:0:0:15
F:RES_ACID | IGNORE_ACID | ACTIVATE

N:148:Ice
G:=:d
I:45:19:0
W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
F:RES_COLD | IGNORE_COLD | ACTIVATE

#N:149:
#G::
#I:::
#W::::
#A:
#F:

N:150:Stupidity
G:=:d
I:45:3:-5
W:5:0:2:0
A:5/1
F:CURSED | INT | HIDE_TYPE

N:151:Damage
G:=:d
I:45:29:0
W:20:0:2:500
A:20/1

N:152:Accuracy
G:=:d
I:45:28:0
W:20:0:2:500
A:20/1

N:153:Protection
G:=:d
I:45:16:0
W:10:0:2:500
A:10/1

N:154:Aggravate Monster
G:=:d
I:45:1:0
W:5:0:2:0
A:5/1
F:CURSED | AUTO_CURSE | AGGRAVATE | EASY_KNOW

N:155:See Invisible
G:=:d
I:45:22:0
W:20:0:2:350
A:20/2:30/1
F:SEE_INVIS | EASY_KNOW

N:156:Sustain Strength
G:=:d
I:45:10:0
W:30:0:2:750
A:30/1
F:SUST_STR | EASY_KNOW

N:157:Sustain Intelligence
G:=:d
I:45:11:0
W:30:0:2:600
A:30/1
F:SUST_INT | EASY_KNOW

N:158:Sustain Wisdom
G:=:d
I:45:12:0
W:30:0:2:600
A:30/1
F:SUST_WIS | EASY_KNOW

N:159:Sustain Constitution
G:=:d
I:45:13:0
W:30:0:2:750
A:30/1
F:SUST_CON | EASY_KNOW

N:160:Sustain Dexterity
G:=:d
I:45:14:0
W:30:0:2:750
A:30/1
F:SUST_DEX | EASY_KNOW

N:161:Sustain Charisma
G:=:d
I:45:15:0
W:30:0:2:500
A:30/1
F:SUST_CHR | EASY_KNOW

N:162:Slaying
G:=:d
I:45:30:0
W:50:0:2:1750
A:50/2
F:SHOW_MODS

##### Amulets #####

N:163:Brilliance
G:":d
I:40:6:0
W:30:0:3:600
A:30/1
F:INT | WIS | HIDE_TYPE

N:164:Charisma
G:":d
I:40:7:0
W:20:0:3:500
A:20/1
F:CHR | HIDE_TYPE

N:165:Searching
G:":d
I:40:5:0
W:15:0:3:300
A:15/1
F:SEARCH | HIDE_TYPE

# This used to be Amulet of Teleportation. -- Gumby

N:166:Holding
G:":d
I:40:1:0
W:80:0:3:65000
A:80/8
F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR
F:IGNORE_ELEC

N:167:Slow Digestion
G:":d
I:40:3:0
W:15:0:3:200
A:15/1
F:SLOW_DIGEST | EASY_KNOW

N:168:Resist Acid
G:":d
I:40:4:0
W:20:0:3:300
A:20/1
F:RES_ACID | IGNORE_ACID | EASY_KNOW

# This used to be Amulet of Adornment. -- Gumby

N:169:Thieves
G:":d
I:40:2:0
W:15:0:3:250
A:15/1
F:STEALTH | HIDE_TYPE

N:170:Regeneration
G:":d
I:40:17:0
W:20:0:3:1000
A:20/2:40/1
F:REGEN | EASY_KNOW

N:171:the Magi
G:":d
I:40:8:0
W:50:0:3:55000
A:50/15:70/10:90/6:100/3
P:0:0d0:0:0:3
F:FREE_ACT | SEE_INVIS | SEARCH | RES_CONF | RES_BLIND | IGNORE_ELEC

#N:172:
#G::
#I:::
#W:::
#A:
#F:


##### Scrolls #####

N:173:Enchant Weapon To-Hit
G:?:d
I:70:17:0
W:15:0:5:125
A:15/1

N:174:Enchant Weapon To-Dam
G:?:d
I:70:18:0
W:15:0:5:125
A:15/1

N:175:Enchant Armour
G:?:d
I:70:16:0
W:15:0:5:125
A:15/1

N:176:Identify
G:?:d
I:70:12:0
W:1:0:5:50
A:1/1:5/1:10/1:30/1

N:177:*Identify*
G:?:d
I:70:13:0
W:20:0:5:750
A:20/2:40/1:60/1:80/1

N:178:Rumour
G:?:d
I:70:51:0
W:1:0:5:10
A:1/1

N:179:Chaos
G:?:d
I:70:50:0
W:100:0:5:10000
A:100/8
F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC

N:180:Remove Curse
G:?:d
I:70:14:0
W:10:0:5:100
A:10/1:20/2:40/2

N:181:Light
G:?:d
I:70:24:0
W:0:0:5:15
A:0/1:3/1:10/1

N:182:Fire
G:?:d
I:70:48:0
W:50:0:5:1000
A:50/4
F:IGNORE_FIRE

N:183:Ice
G:?:d
I:70:49:0
W:75:0:5:5000
A:75/6
F:IGNORE_COLD

N:184:Summon Monster
G:?:d
I:70:4:0
W:1:0:5:0
A:1/1

N:185:Phase Door
G:?:d
I:70:8:0
W:1:0:5:15
A:1/1

N:186:Teleportation
G:?:d
I:70:9:0
W:10:0:5:40
A:10/1

N:187:Teleport Level
G:?:d
I:70:10:0
W:20:0:5:50
A:20/1

N:188:Monster Confusion
G:?:d
I:70:36:0
W:5:0:5:30
A:5/1

N:189:Magic Mapping
G:?:d
I:70:25:0
W:5:0:5:40
A:5/1

N:190:Runes
G:?:d
I:70:38:0
W:85:0:5:10000
A:85/10:95/5:100/2

N:191:*Remove Curse*
G:?:d
I:70:15:0
W:20:0:5:8000
A:20/4:25/3:50/2:75/1

N:192:Treasure Detection
G:?:d
I:70:26:0
W:0:0:5:15
A:0/1

N:193:Object Detection
G:?:d
I:70:27:0
W:0:0:5:15
A:0/1

N:194:Trap Detection
G:?:d
I:70:28:0
W:5:0:5:35
A:5/1:10/1

# This shield should not be here...

N:195:& Chaos Shield~
G:):v
I:34:8:0
W:50:0:200:8000
A:50/3:60/2:70/2
P:8:1d5:0:0:10
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD | RES_CHAOS

# This axe should not be here...

N:196:& Light War Axe~
G:/:s
I:23:8:0
W:12:0:140:200
A:12/1:32/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:197:Door/Stair Location
G:?:d
I:70:29:0
W:5:0:5:35
A:5/1:10/1:15/1

N:198:Acquirement
G:?:d
I:70:46:0
W:20:0:5:30000
A:20/2

N:199:*Acquirement*
G:?:d
I:70:47:0
W:60:0:5:100000
A:60/6

N:200:Mass Genocide
G:?:d
I:70:45:0
W:50:0:5:1000
A:50/4:80/2

N:201:Detect Invisible
G:?:d
I:70:30:0
W:1:0:5:15
A:1/1

N:202:Aggravate Monster
G:?:d
I:70:1:0
W:5:0:5:0
A:5/1

N:203:Trap Creation
G:?:d
I:70:7:0
W:10:0:5:0
A:10/1

N:204:Trap/Door Destruction
G:?:d
I:70:39:0
W:10:0:5:50
A:10/1

N:205:Artifact Creation
G:?:d
I:70:52:0
W:60:0:5:80000
A:60/10:75/8:90/6

N:206:Recharging
G:?:d
I:70:22:0
W:40:0:5:200
A:40/1

N:207:Genocide
G:?:d
I:70:44:0
W:30:0:5:750
A:30/4:60/2:80/1

N:208:Darkness
G:?:d
I:70:0:0
W:1:0:5:0
A:1/1

N:209:Protection from Evil
G:?:d
I:70:37:0
W:20:0:5:200
A:20/6:40/4:60/2:80/1

N:210:Satisfy Hunger
G:?:d
I:70:32:0
W:5:0:5:10
A:5/1:20/1:50/1:75/1

N:211:Dispel Undead
G:?:d
I:70:42:0
W:20:0:5:200
A:20/2

N:212:*Enchant Weapon*
G:?:d
I:70:21:0
W:50:0:5:500
A:50/1

N:213:Shatter Weapon
G:?:d
I:70:3:0
W:50:0:5:0
A:50/1

N:214:*Enchant Armour*
G:?:d
I:70:20:0
W:50:0:5:500
A:50/1:50/1

N:215:Blast Armour
G:?:d
I:70:2:0
W:50:0:5:0
A:50/1

N:216:Summon Undead
G:?:d
I:70:5:0
W:15:0:5:0
A:15/1

N:217:Blessing
G:?:d
I:70:33:0
W:1:0:5:15
A:1/1

N:218:Holy Chant
G:?:d
I:70:34:0
W:10:0:5:40
A:10/1

N:219:Holy Prayer
G:?:d
I:70:35:0
W:25:0:5:80
A:25/1

N:220:Word of Recall
G:?:d
I:70:11:0
W:5:0:5:150
A:5/1

N:221:*Destruction*
G:?:d
I:70:41:0
W:40:0:5:250
A:40/1

##### Potions #####

N:222:Slime Mold Juice
G:!:d
I:75:2:400
W:0:0:4:2
A:0/1
P:0:1d1:0:0:0

N:223:Apple Juice
G:!:d
I:75:1:250
W:0:0:4:1
A:0/1
P:0:1d1:0:0:0

N:224:Water
G:!:d
I:75:0:200
W:0:0:4:1
A:0/1
P:0:1d1:0:0:0

N:225:Strength
G:!:d
I:75:48:0
W:20:0:4:8000
A:20/5:25/3:30/1:35/1
P:0:1d1:0:0:0

N:226:Weakness
G:!:d
I:75:16:0
W:3:0:4:0
A:3/1
P:0:3d12:0:0:0

N:227:Restore Strength
G:!:d
I:75:42:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0

N:228:Intelligence
G:!:d
I:75:49:0
W:20:0:4:8000
A:20/5:25/3:30/1:35/1
P:0:1d1:0:0:0

N:229:Stupidity
G:!:d
I:75:17:0
W:20:0:4:0
A:20/1
P:0:1d1:0:0:0

N:230:Restore Intelligence
G:!:d
I:75:43:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0

N:231:Wisdom
G:!:d
I:75:50:0
W:20:0:4:8000
A:20/5:25/3:30/1:35/1
P:0:1d1:0:0:0

N:232:Naivety
G:!:d
I:75:18:0
W:20:0:4:0
A:20/1
P:0:1d1:0:0:0

N:233:Restore Wisdom
G:!:d
I:75:44:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0

N:234:Charisma
G:!:d
I:75:53:0
W:20:0:4:1000
A:20/1:25/1
P:0:1d1:0:0:0

N:235:Ugliness
G:!:d
I:75:21:0
W:20:0:4:0
A:20/1
P:0:1d1:0:0:0

N:236:Restore Charisma
G:!:d
I:75:47:0
W:20:0:4:300
A:20/1
P:0:1d1:0:0:0

N:237:Curing
G:!:d
I:75:61:100
W:18:0:4:275
A:10/1:20/1:40/1:80/1
P:0:1d1:0:0:0

N:238:Resilience
G:!:d
I:75:62:0
W:60:0:4:75000
A:60/15:70/10:80/6:100/4
P:0:1d1:0:0:0

N:239:New Life
G:!:d
I:75:63:100
W:30:0:4:15000
A:30/6:60/4:80/1
P:0:1d1:0:0:0

N:240:Cure Serious Wounds
G:!:d
I:75:35:100
W:3:0:4:40
A:3/1
P:0:1d1:0:0:0

N:241:Cure Critical Wounds
G:!:d
I:75:36:100
W:5:0:4:100
A:5/1
P:0:1d1:0:0:0

N:242:Healing
G:!:d
I:75:37:200
W:15:0:4:350
A:15/1:30/1:60/1
P:0:1d1:0:0:0

N:243:Constitution
G:!:d
I:75:52:0
W:20:0:4:8000
A:20/5:25/3:30/1:35/1
P:0:1d1:0:0:0

N:244:Experience
G:!:d
I:75:59:0
W:40:0:4:20000
A:40/2
P:0:1d1:0:0:0

N:245:Sleep
G:!:d
I:75:11:100
W:0:0:4:0
A:0/1
P:0:1d1:0:0:0

N:246:Blindness
G:!:d
I:75:7:0
W:0:0:4:0
A:0/1
P:0:1d1:0:0:0

N:247:Booze
G:!:d
I:75:9:50
W:0:0:4:0
A:0/1
P:0:1d1:0:0:0

N:248:Poison
G:!:d
I:75:6:0
W:3:0:4:0
A:3/1
P:0:1d1:0:0:0

N:249:Speed
G:!:d
I:75:29:0
W:1:0:4:75
A:1/1:20/1:40/1:60/1
P:0:1d1:0:0:0

N:250:Slowness
G:!:d
I:75:4:50
W:1:0:4:0
A:1/1
P:0:1d1:0:0:0

N:251:Dexterity
G:!:d
I:75:51:0
W:20:0:4:8000
A:20/5:25/3:30/1:35/1
P:0:1d1:0:0:0

N:252:Restore Dexterity
G:!:d
I:75:45:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0

N:253:Restore Constitution
G:!:d
I:75:46:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0

N:254:Lose Memories
G:!:d
I:75:13:0
W:10:0:4:0
A:10/1
P:0:1d1:0:0:0

N:255:Salt Water
G:!:d
I:75:5:0
W:0:0:4:0
A:0/1
P:0:1d1:0:0:0

N:256:Enlightenment
G:!:d
I:75:56:0
W:25:0:4:800
A:25/1:50/1:100/1
P:0:1d1:0:0:0

N:257:Heroism
G:!:d
I:75:32:0
W:1:0:4:35
A:1/1
P:0:1d1:0:0:0

N:258:Berserk Strength
G:!:d
I:75:33:0
W:3:0:4:100
A:3/1
P:0:1d1:0:0:0

N:259:Boldness
G:!:d
I:75:28:0
W:1:0:4:10
A:1/1
P:0:1d1:0:0:0

N:260:Restore Life Levels
G:!:d
I:75:41:0
W:40:0:4:400
A:40/1
P:0:1d1:0:0:0

N:261:Resist Heat
G:!:d
I:75:30:0
W:1:0:4:30
A:1/1
P:0:1d1:0:0:0

N:262:Resist Cold
G:!:d
I:75:31:0
W:1:0:4:30
A:1/1
P:0:1d1:0:0:0

N:263:Detect Invisible
G:!:d
I:75:25:0
W:3:0:4:50
A:3/1
P:0:1d1:0:0:0

N:264:Slow Poison
G:!:d
I:75:26:0
W:1:0:4:25
A:1/1
P:0:1d1:0:0:0

N:265:Neutralize Poison
G:!:d
I:75:27:0
W:5:0:4:75
A:5/1
P:0:1d1:0:0:0

N:266:Restore Mana
G:!:d
I:75:40:0
W:25:0:4:350
A:25/1
P:0:1d1:0:0:0

N:267:Infra-vision
G:!:d
I:75:24:0
W:3:0:4:20
A:3/1
P:0:1d1:0:0:0

N:268:Resistance
G:!:d
I:75:60:100
W:20:0:4:250
A:20/1:45/1:80/1:100/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD


##### Wands #####
# Note : some of the old wands have been taken higher (low level characters
# really need them and they used to be higher in earlier versions...)

N:269:Light
G:-:d
I:65:7:0
W:3:0:10:200
A:3/1
P:0:1d1:0:0:0

N:270:Tame Monster
G:-:d
I:65:17:0
W:15:0:10:750
A:15/2:40/1:80/1
P:0:1d1:0:0:0

N:271:Frost Bolts
G:-:d
I:65:19:0
W:20:0:10:800
A:20/1
P:0:1d1:0:0:0

N:272:Fire Bolts
G:-:d
I:65:18:0
W:30:0:10:1000
A:30/1
P:0:1d1:0:0:0

# More common now...
N:273:Stone to Mud
G:-:d
I:65:6:0
W:10:0:10:300
A:10/1:40/1:80/1
P:0:1d1:0:0:0

N:274:Polymorph
G:-:d
I:65:13:0
W:10:0:10:400
A:10/1
P:0:1d1:0:0:0

N:275:Heal Monster
G:-:d
I:65:0:0
W:2:0:10:0
A:2/1
P:0:1d1:0:0:0

N:276:Haste Monster
G:-:d
I:65:1:0
W:2:0:10:0
A:2/1
P:0:1d1:0:0:0

N:277:Slow Monster
G:-:d
I:65:9:0
W:5:0:10:500
A:2/1
P:0:1d1:0:0:0

N:278:Confuse Monster
G:-:d
I:65:10:0
W:5:0:10:500
A:3/1
P:0:1d1:0:0:0

N:279:Sleep Monster
G:-:d
I:65:8:0
W:5:0:10:500
A:5/1
P:0:1d1:0:0:0

N:280:Drain Life
G:-:d
I:65:12:0
W:50:0:10:1200
A:50/1
P:0:1d1:0:0:0

N:281:Trap/Door Destruction
G:-:d
I:65:5:0
W:10:0:10:100
A:10/1
P:0:1d1:0:0:0

N:282:Magic Missile
G:-:d
I:65:15:0
W:2:0:10:200
A:2/1
P:0:1d1:0:0:0

N:283:Clone Monster
G:-:d
I:65:2:0
W:15:0:10:0
A:15/1
P:0:1d1:0:0:0

N:284:Scare Monster
G:-:d
I:65:11:0
W:10:0:10:500
A:10/4
P:0:1d1:0:0:0

N:285:Teleport Other
G:-:d
I:65:3:0
W:20:0:10:350
A:20/1
P:0:1d1:0:0:0

N:286:Disarming
G:-:d
I:65:4:0
W:20:0:10:700
A:20/1
P:0:1d1:0:0:0

N:287:Lightning Balls
G:-:d
I:65:21:0
W:35:0:10:1200
A:35/1
P:0:1d1:0:0:0
F:IGNORE_ELEC

N:288:Cold Balls
G:-:d
I:65:23:0
W:40:0:10:1500
A:40/1
P:0:1d1:0:0:0
F:IGNORE_COLD

N:289:Fire Balls
G:-:d
I:65:22:0
W:50:0:10:1800
A:50/1
P:0:1d1:0:0:0
F:IGNORE_FIRE

N:290:Stinking Cloud
G:-:d
I:65:14:0
W:5:0:10:400
A:5/1
P:0:1d1:0:0:0

N:291:Acid Balls
G:-:d
I:65:20:0
W:50:0:10:1650
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID

N:292:Wonder
G:-:d
I:65:24:0
W:3:0:10:250
A:3/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

# Doesn't belong here...

N:293:Mutation
I:75:54:0
W:20:0:4:5000
A:20/3:40/2:80/1
P:0:1d1:0:0:0

N:294:Acid Bolts
G:-:d
I:65:16:0
W:30:0:10:950
A:30/1
P:0:1d1:0:0:0

N:295:Dragon's Flame
G:-:d
I:65:26:0
W:50:0:10:2400
A:50/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:296:Dragon's Frost
G:-:d
I:65:27:0
W:50:0:10:2400
A:50/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:297:Dragon's Breath
G:-:d
I:65:28:0
W:60:0:10:2400
A:60/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:298:Annihilation
G:-:d
I:65:25:0
W:60:0:10:3000
A:60/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:299:Rockets
G:-:d
I:65:29:0
W:75:0:10:95000
A:75/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD



##### Staffs #####

N:300:Trap Location
G:_:d
I:55:12:0
W:10:0:50:350
A:10/1
P:0:1d2:0:0:0

N:301:Treasure Location
G:_:d
I:55:10:0
W:5:0:50:200
A:5/1
P:0:1d2:0:0:0

N:302:Object Location
G:_:d
I:55:11:0
W:5:0:50:200
A:5/1
P:0:1d2:0:0:0

N:303:Teleportation
G:_:d
I:55:4:0
W:20:0:50:2000
A:20/1
P:0:1d2:0:0:0

N:304:Earthquakes
G:_:d
I:55:28:0
W:40:0:50:350
A:40/1
P:0:1d2:0:0:0

N:305:Summoning
G:_:d
I:55:3:0
W:10:0:50:0
A:10/1:50/1
P:0:1d2:0:0:0

N:306:Light
G:_:d
I:55:8:0
W:5:0:50:250
A:5/1
P:0:1d2:0:0:0

N:307:*Destruction*
G:_:d
I:55:29:0
W:50:0:50:2500
A:50/1:70/1
P:0:1d2:0:0:0

N:308:Starlight
G:_:d
I:55:7:0
W:20:0:50:800
A:20/1
P:0:1d2:0:0:0

N:309:Haste Monsters
G:_:d
I:55:2:0
W:10:0:50:0
A:10/1
P:0:1d2:0:0:0

N:310:Slow Monsters
G:_:d
I:55:21:0
W:10:0:50:800
A:10/1
P:0:1d2:0:0:0

N:311:Sleep Monsters
G:_:d
I:55:20:0
W:10:0:50:700
A:10/1
P:0:1d2:0:0:0

N:312:Cure Light Wounds
G:_:d
I:55:16:0
W:5:0:50:350
A:5/1
P:0:1d2:0:0:0

N:313:Detect Invisible
G:_:d
I:55:14:0
W:5:0:50:200
A:5/1
P:0:1d2:0:0:0

N:314:Speed
G:_:d
I:55:22:0
W:40:0:50:1000
A:40/1
P:0:1d2:0:0:0

N:315:Slowness
G:_:d
I:55:1:0
W:40:0:50:0
A:40/1
P:0:1d2:0:0:0

N:316:Door/Stair Location
G:_:d
I:55:13:0
W:10:0:50:350
A:10/1
P:0:1d2:0:0:0

N:317:Remove Curse
G:_:d
I:55:6:0
W:40:0:50:500
A:40/1
P:0:1d2:0:0:0

# This used to be Detect Evil, but since the Evil you *want* to Detect are
# all Invisible (ie, the various <G>hosts), this staff never really ever
# got used, to my knowledge.

N:318:Detect Monsters
G:_:d
I:55:15:0
W:15:0:50:500
A:15/1
P:0:1d2:0:0:0

N:319:Curing
G:_:d
I:55:17:0
W:25:0:50:1000
A:25/1
P:0:1d2:0:0:0

N:320:Dispel Evil
G:_:d
I:55:24:0
W:50:0:50:1200
A:50/1
P:0:1d2:0:0:0

N:321:Probing
G:_:d
I:55:23:0
W:25:0:50:1500
A:25/1
P:0:1d2:0:0:0

N:322:Darkness
G:_:d
I:55:0:0
W:5:0:50:0
A:5/1:50/1
P:0:1d2:0:0:0

N:323:Genocide
G:_:d
I:55:27:0
W:70:0:50:3500
A:70/4
P:0:1d2:0:0:0

N:324:Power
G:_:d
I:55:25:0
W:70:0:50:4000
A:70/2
P:0:1d2:0:0:0

N:325:the Magi
G:_:d
I:55:19:0
W:70:0:50:4500
A:70/2
P:0:1d2:0:0:0

N:326:Perception
G:_:d
I:55:5:0
W:10:0:50:400
A:10/1
P:0:1d2:0:0:0

N:327:Holiness
G:_:d
I:55:26:0
W:70:0:50:4500
A:70/2
P:0:1d2:0:0:0

N:328:Enlightenment
G:_:d
I:55:9:0
W:20:0:50:750
A:20/1
P:0:1d2:0:0:0

N:329:Healing
G:_:d
I:55:18:0
W:70:0:50:5000
A:70/2
P:0:1d2:0:0:0


##### Basic Books #####

N:330:[Common Prayers]
G:?:W
I:90:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

N:331:[High Mass]
G:?:W
I:90:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

N:332:[Book of the Unicorn]
G:?:W
I:90:2:0
W:40:0:30:25000
A:40/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:333:[Holy Blessings]
G:?:W
I:90:3:0
W:80:0:30:100000
A:80/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:334:[Beginner's Handbook]
G:?:B
I:91:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

N:335:[Master's Handbook]
G:?:B
I:91:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

N:336:[High Sorcery]
G:?:b
I:91:2:0
W:40:0:30:25000
A:40/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:337:[Grimoire of Power]
G:?:b
I:91:3:0
W:80:0:30:100000
A:80/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

##### Chests #####

N:338:& Small wooden chest~
G:~:s
I:7:1:0
W:5:0:250:20
A:5/1
P:0:2d3:0:0:0

N:339:& Large wooden chest~
G:~:s
I:7:5:0
W:15:0:500:60
A:15/2
P:0:2d5:0:0:0

N:340:& Small iron chest~
G:~:s
I:7:2:0
W:25:0:300:100
A:25/1
P:0:2d4:0:0:0

N:341:& Large iron chest~
G:~:s
I:7:6:0
W:35:0:1000:150
A:35/4
P:0:2d6:0:0:0

N:342:& Small steel chest~
G:~:s
I:7:3:0
W:45:0:500:200
A:45/1
P:0:2d4:0:0:0

N:343:& Large steel chest~
G:~:s
I:7:7:0
W:55:0:1000:250
A:55/6
P:0:2d6:0:0:0

N:344:& Ruined chest~
G:~:s
I:7:0:0
W:0:0:250:0
A:75/1


##### Various Stuff #####

N:345:& Iron Spike~
G:~:W
I:5:0:0
W:1:0:5:1
A:1/1
P:0:1d3:0:0:0

N:346:& Wooden Torch~
G:~:u
I:39:0:4000
W:1:0:30:2
A:1/1
P:0:1d1:0:0:0
F:EASY_KNOW

N:347:& Brass Lantern~
G:~:U
I:39:1:7500
W:5:0:50:60
A:5/1
P:0:1d1:0:0:0
F:EASY_KNOW | IGNORE_FIRE

N:348:& Flask~ of oil
G:!:y
I:77:0:7500
W:1:0:5:3
A:1/1
P:0:2d6:0:0:0

##### Here are the Rods #####

N:349:Stinking Cloud
G:-:d
I:66:29:0
W:15:0:15:800
A:15/1
P:0:1d1:0:0:0

N:350:Havoc
G:-:d
I:66:28:0
W:95:0:15:150000
A:95/10
P:0:1d1:0:0:0

N:351:Door/Stair Location
G:-:d
I:66:1:0
W:20:0:15:1000
A:20/1
P:0:1d1:0:0:0

N:352:Trap Location
G:-:d
I:66:0:0
W:5:0:15:100
A:5/1
P:0:1d1:0:0:0

N:353:Probing
G:-:d
I:66:7:0
W:40:0:15:2000
A:40/2
P:0:1d1:0:0:0

N:354:Recall
G:-:d
I:66:3:0
W:30:0:15:4000
A:30/4
P:0:1d1:0:0:0

N:355:Illumination
G:-:d
I:66:4:0
W:15:0:15:1000
A:15/1
P:0:1d1:0:0:0

N:356:Light
G:-:d
I:66:15:0
W:10:0:15:500
A:10/1
P:0:1d1:0:0:0

N:357:Lightning Bolts
G:-:d
I:66:21:0
W:20:0:15:2000
A:20/1
P:0:1d1:0:0:0

N:358:Frost Bolts
G:-:d
I:66:23:0
W:25:0:15:2500
A:25/1
P:0:1d1:0:0:0

N:359:Fire Bolts
G:-:d
I:66:22:0
W:30:0:15:3000
A:30/1
P:0:1d1:0:0:0

N:360:Polymorph
G:-:d
I:66:19:0
W:30:0:15:1000
A:30/1
P:0:1d1:0:0:0

N:361:Slow Monster
G:-:d
I:66:17:0
W:20:0:15:1000
A:20/1
P:0:1d1:0:0:0

N:362:Sleep Monster
G:-:d
I:66:16:0
W:25:0:15:1200
A:25/1
P:0:1d1:0:0:0

N:363:Drain Life
G:-:d
I:66:18:0
W:75:0:15:3000
A:75/3
P:0:1d1:0:0:0

N:364:Teleport Other
G:-:d
I:66:13:0
W:45:0:15:1400
A:45/2
P:0:1d1:0:0:0

N:365:Disarming
G:-:d
I:66:14:0
W:35:0:15:2100
A:35/1
P:0:1d1:0:0:0

N:366:Lightning Balls
G:-:d
I:66:25:0
W:55:0:15:4000
A:55/1
P:0:1d1:0:0:0

N:367:Cold Balls
G:-:d
I:66:27:0
W:60:0:15:4500
A:60/1
P:0:1d1:0:0:0

N:368:Fire Balls
G:-:d
I:66:26:0
W:75:0:15:5000
A:75/1
P:0:1d1:0:0:0

N:369:Acid Balls
G:-:d
I:66:24:0
W:70:0:15:5500
A:70/1
P:0:1d1:0:0:0

N:370:Acid Bolts
G:-:d
I:66:20:0
W:40:0:15:3500
A:40/1
P:0:1d1:0:0:0

N:371:Enlightenment
G:-:d
I:66:5:0
W:65:0:15:10000
A:65/4
P:0:1d1:0:0:0

N:372:Perception
G:-:d
I:66:2:0
W:40:0:15:13000
A:40/6:65/4:90/2
P:0:1d1:0:0:0

N:373:Curing
G:-:d
I:66:8:0
W:55:0:15:10000
A:55/5
P:0:1d1:0:0:0

N:374:Healing
G:-:d
I:66:9:0
W:80:0:15:20000
A:80/8
P:0:1d1:0:0:0

N:375:Detection
G:-:d
I:66:6:0
W:30:0:15:5000
A:30/6
P:0:1d1:0:0:0

N:376:Restoration
G:-:d
I:66:10:0
W:80:0:15:20000
A:80/10
P:0:1d1:0:0:0

N:377:Speed
G:-:d
I:66:11:0
W:95:0:15:50000
A:95/16
P:0:1d1:0:0:0


##### Special Books (note resistances) #####

N:379:[Call of the Wild]
G:?:G
I:92:0:0
W:10:0:30:100 
A:10/1
P:0:1d1:0:0:0

N:380:[Nature Mastery]
G:?:G
I:92:1:0
W:20:0:30:1000 
A:20/1
P:0:1d1:0:0:0

N:381:[Nature's Gifts]
G:?:g
I:92:2:0
W:40:0:30:25000
A:40/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:382:[The Book of Storms]
G:?:g
I:92:3:0
W:80:0:30:100000
A:80/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:383:[Sign of Chaos]
G:?:R
I:93:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

N:384:[Chaos Mastery]
G:?:R
I:93:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

N:385:[Chaos Channels]
G:?:r
I:93:2:0
W:40:0:30:25000
A:40/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:386:[Armageddon Tome]
G:?:r
I:93:3:0
W:80:0:30:100000
A:80/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:387:[Black Prayers]
G:?:D
I:94:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

N:388:[Black Mass]
G:?:D
I:94:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

# 389-398 (unused)

# The Scarlet Plate Armour of Pan Tang -- see artifact list

N:399:& Scarlet Plate Armour~
G:[:R
I:37:23:0
W:1:0:25:15000
P:30:2d4:-3:0:0
F:INSTA_ART | SHOW_MODS

##### Dragon Scale Mail #####

N:400:Black Dragon Scale Mail~
G:[:D
I:38:1:0
W:40:0:200:30000
A:40/5
P:20:2d4:-2:0:10
F:RES_ACID | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:401:Blue Dragon Scale Mail~
G:[:b
I:38:2:0
W:40:0:200:30000
A:40/5
P:20:2d4:-2:0:10
F:RES_ELEC | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:402:White Dragon Scale Mail~
G:[:w
I:38:3:0
W:30:0:200:20000
A:30/5
P:20:2d4:-2:0:10
F:RES_COLD | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:403:Red Dragon Scale Mail~
G:[:r
I:38:4:0
W:35:0:200:25000
A:35/5
P:20:2d4:-2:0:10
F:RES_FIRE | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:404:Green Dragon Scale Mail~
G:[:g
I:38:5:0
W:60:0:225:60000
A:60/10
P:25:2d4:-2:0:10
F:RES_POIS | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:405:Multi-Hued Dragon Scale Mail~
G:[:v
I:38:6:0
W:70:0:250:100000
A:70/10
P:30:2d4:-2:0:10
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:406:Ethereal Dragon Scale Mail~
G:[:o
I:38:10:0
W:50:0:225:50000
A:50/8
P:25:2d4:-2:0:10
F:RES_LITE | RES_DARK | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:407:Law Dragon Scale Mail~
G:[:B
I:38:12:0
W:60:0:225:65000
A:60/10
P:25:2d4:-2:0:10
F:RES_SOUND | RES_SHARDS | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:408:Bronze Dragon Scale Mail~
G:[:U
I:38:14:0
W:70:0:250:75000
A:70/10
P:30:2d4:-2:0:10
F:RES_CONF | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:409:Gold Dragon Scale Mail~
G:[:y
I:38:16:0
W:60:0:225:60000
A:60/8
P:25:2d4:-2:0:10
F:RES_SOUND | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:410:Chaos Dragon Scale Mail~
G:[:v
I:38:18:0
W:80:0:250:150000
A:80/10
P:30:2d4:-2:0:10
F:RES_CHAOS | RES_DISEN | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:411:Balance Dragon Scale Mail~
G:[:v
I:38:20:0
W:90:0:275:200000
A:90/15
P:35:2d4:-2:0:10
F:RES_CHAOS | RES_DISEN | RES_SOUND | RES_SHARDS | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:412:Power Dragon Scale Mail~
G:[:v
I:38:30:0
W:100:0:300:350000
A:100/50
P:40:2d4:-3:0:15
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | RES_NETHER | 
F:RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK | RES_SHARDS | RES_SOUND | 
F:RES_DISEN | RES_CONF | ACTIVATE | IGNORE_ACID | IGNORE_ELEC | 
F:IGNORE_FIRE | IGNORE_COLD

N:413:& Dragon Helm~
G:]:G
I:32:7:0
W:80:0:50:10000
A:80/4
P:8:1d3:0:0:10
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD

N:414:& Dragon Shield~
G:):G
I:34:6:0
W:70:0:150:10000
A:80/4
P:6:1d3:0:0:10
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD

##### Extra potions #####

N:415:Death
G:!:d
I:75:23:0
W:55:0:4:0
A:55/4
P:0:50d50:0:0:0

N:416:Ruination
G:!:d
I:75:15:0
W:40:0:4:0
A:40/8
P:0:20d20:0:0:0

N:417:Detonations
G:!:d
I:75:22:0
W:60:0:4:10000
A:60/8
P:0:40d50:0:0:0

N:418:Augmentation
G:!:d
I:75:55:0
W:30:0:4:30000
A:30/8:35/5:40/3
P:0:1d1:0:0:0

N:419:*Healing*
G:!:d
I:75:38:0
W:40:0:4:1500
A:40/4:60/2:80/1
P:0:1d1:0:0:0

N:420:Life
G:!:d
I:75:39:0
W:60:0:4:5000
A:60/4:100/2
P:0:1d1:0:0:0

N:421:Self Knowledge
G:!:d
I:75:58:0
W:20:0:4:1000
A:20/1
P:0:1d1:0:0:0

N:422:*Enlightenment*
G:!:d
I:75:57:0
W:60:0:4:18370
A:60/2
P:0:1d1:0:0:0

N:423:[Black Channels]
G:?:v
I:94:2:0
W:40:0:30:25000
A:40/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:424:[Necronomicon]
G:?:v
I:94:3:0
W:80:0:30:100000
A:80/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:425:Fear Resistance
G:=:d
I:45:38:0
W:10:0:2:300 
A:10/2
F:RES_FEAR | EASY_KNOW

N:426:Light and Darkness Resistance
G:=:d
I:45:39:0
W:25:0:2:3000
A:25/2
F:RES_LITE | RES_DARK | EASY_KNOW

N:427:Nether Resistance
G:=:d
I:45:40:0
W:45:0:2:15000
A:45/2
F:RES_NETHER | HOLD_LIFE | EASY_KNOW

N:428:Nexus Resistance
G:=:d
I:45:41:0
W:25:0:2:3000
A:25/2
F:RES_NEXUS | EASY_KNOW

N:429:Sound Resistance
G:=:d
I:45:42:0
W:25:0:2:3000
A:25/2
F:RES_SOUND | EASY_KNOW

N:430:Confusion Resistance
G:=:d
I:45:43:0
W:35:0:2:5000
A:35/2
F:RES_CONF | EASY_KNOW

N:431:Shard Resistance
G:=:d
I:45:44:0
W:25:0:2:3000
A:25/2
F:RES_SHARDS | EASY_KNOW

N:432:Disenchantment Resistance
G:=:d
I:45:45:0
W:75:0:2:15000
A:75/5
F:RES_DISEN | EASY_KNOW

N:433:Chaos Resistance
G:=:d
I:45:46:0
W:45:0:2:15000
A:45/2
F:RES_CHAOS | EASY_KNOW

N:434:Blindness Resistance
G:=:d
I:45:47:0
W:35:0:2:5000
A:35/2
F:RES_BLIND | EASY_KNOW

N:435:Lordly Protection
G:=:d
I:45:48:0
W:80:0:2:100000
A:80/5
F:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT

N:436:Extra Attacks
G:=:d
I:45:49:0
W:75:0:2:100000
A:75/10:90/6
F:BLOWS

N:437:Cure Light Wounds
G:!:d
I:75:34:50
W:0:0:4:15
A:0/1:1/1:3/1
P:0:1d1:0:0:0

N:438:Clumsiness
G:!:d
I:75:19:0
W:5:0:4:0
A:5/1
P:0:1d1:0:0:0

N:439:Sickliness
G:!:d
I:75:20:0
W:10:0:4:0
A:10/1
P:0:1d1:0:0:0


##### Items 440 to 444 reserved (old "fake" objects) #####

##### Items 445 to 479 reserved (old "terrain" objects) #####


# The old "notice_seams" option is currently unused, but much of its
# old functionality can be obtained by clever use of 'F' commands in
# a pref file which define "quartz" and "magma" to look like "granite".

# Note that the "player" picture does not really fit in anywhere, and I
# have no idea how to go about allowing "redefinition" of that picture.
# Perhaps by using "monster 0" or "object 0" or "feature 0" or even a
# special "player picture" which might yield a simple way to show the
# player in different colors or whatever for different "states", or even
# a different picture for various "class" or "race" choices.


##### And here starts the gold/gems #####

N:480:copper
G:$:u
I:100:1:0
W:1:0:0:3

N:481:copper
G:$:u
I:100:2:0
W:1:0:0:4

N:482:copper
G:$:u
I:100:3:0
W:1:0:0:5

N:483:silver
G:$:s
I:100:4:0
W:1:0:0:6

N:484:silver
G:$:s
I:100:5:0
W:1:0:0:7

N:485:silver
G:$:s
I:100:6:0
W:1:0:0:8

N:486:garnets
G:$:r
I:100:7:0
W:1:0:0:9

N:487:garnets
G:$:r
I:100:8:0
W:1:0:0:10

N:488:gold
G:$:y
I:100:9:0
W:1:0:0:12

N:489:gold
G:$:y
I:100:10:0
W:1:0:0:14

N:490:gold
G:$:y
I:100:11:0
W:1:0:0:16

N:491:opals
G:$:v
I:100:12:0
W:1:0:0:18

N:492:ivory
G:$:W
I:100:13:0
W:1:0:0:20

N:493:amber
G:$:U
I:100:14:0
W:1:0:0:24

N:494:sapphires
G:$:b
I:100:15:0
W:1:0:0:28

N:495:diamonds
G:$:w
I:100:16:0
W:1:0:0:32

N:496:emeralds
G:$:g
I:100:17:0
W:1:0:0:40

N:497:rubies
G:$:r
I:100:18:0
W:1:0:0:80


##### Objects 498 and 499 were the "Morgoth Artifacts" #####

# These objects, like objects 500 to 511, are never created
# without being turned into artifacts.  This simplifies the
# code for "killing the winner monster".

N:498:& Sword~
G:\:D
I:24:29:0
W:15:0:200:1000
P:0:4d5:0:0:0
F:SHOW_MODS | INSTA_ART

N:499:& Massive Iron Crown~
G:]:D
I:33:50:0
W:44:0:20:1000
P:0:1d1:0:0:0
F:INSTA_ART


##### Objects 500 to 511 are the "Special Artifacts" #####

# These objects do not specify "full names" because the artifact name
# is added in "obj-desc.c" based on the artifact index ("i_ptr->name1").
#
# These objects do specify a "base name", which is used when the object
# is "aware" (always true for lites)
#
# The Lites (and the One Ring) specify "physical colors", which
# over-ride the "flavor" colors, if any.  Note that the "One Ring"
# also has a specific check for "unknown" in which it changes its
# name to "a plain gold ring".  See "obj-desc.c"
#
# Note that ALL artifacts are given "IGNORE_ACID/ELEC/FIRE/COLD",
# so we do not need to specify that here.
#
# Note that the "INSTA_ART" flag is used to prevent these objects from
# being created without also turning them into artifacts.  This flag
# must be specified both here and in the artifact template.
#
# The only reason for having six different "ring" templates and three
# different "amulet" templates is to allow each "special artifact" to
# have a different "color" and "flavor", and also to allow the use of
# special "base names" (such as "Necklace").


# The Phial of Galadriel -- see artifact list

N:500:& Phial~
G:!:y
I:39:4:0
W:20:0:10:10000
P:0:1d1:0:0:0
F:INSTA_ART

# The Star of Elendil -- see artifact list

N:501:& Star~
G:*:y
I:39:5:0
W:30:0:5:25000
P:0:1d1:0:0:0
F:INSTA_ART

# The Runestaff -- see artifact list

N:502:& Runestaff~
G:*:D
I:39:6:0
W:60:0:5:60000
P:0:1d1:0:0:0
F:INSTA_ART

# The Red Amulet -- see artifact list

N:503:& Red~
G:":d
I:40:10:0
W:50:0:3:50000
F:INSTA_ART

# The Amulet of Ingwe -- see artifact list

N:504:& Amulet~
G:":d
I:40:11:0
W:60:0:3:90000
F:INSTA_ART

# The Necklace of the Dwarves -- see artifact list

N:505:& Necklace~
G:":d
I:40:12:0
W:70:0:1:75000
F:INSTA_ART


# The Ring of Barahir -- see artifact list

N:506:& Ring~
G:=:d
I:45:32:0
W:50:0:2:65000
F:INSTA_ART

# The Ring of Tulkas -- see artifact list

N:507:& Ring~
G:=:d
I:45:33:0
W:70:0:2:150000
F:INSTA_ART

# The Ring of Power (Narya) -- see artifact list

N:508:& Ring~
G:=:d
I:45:34:0
W:70:0:2:100000
F:INSTA_ART

# The Ring of Power (Nenya) -- see artifact list

N:509:& Ring~
G:=:d
I:45:35:0
W:80:0:2:200000
F:INSTA_ART

# The Ring of Power (Vilya) -- see artifact list

N:510:& Ring~
G:=:d
I:45:36:0
W:90:0:2:300000
F:INSTA_ART

# The Ring of Power (The One Ring) -- see artifact list

N:511:& One~
G:=:y
I:45:37:0
W:100:0:2:5000000
F:INSTA_ART


### Room for new objects added after 511 (Zangband 2.1.0): 512-575

# Trump Spellbooks

N:512:[Conjurings & Tricks]
G:?:U
I:95:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

N:513:[Deck of Many Things]
G:?:U
I:95:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

N:514:[Trumps of Doom]
G:?:o
I:95:2:0
W:40:0:30:25000
A:40/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:515:[Five Aces]
G:?:o
I:95:3:0
W:90:0:30:100000
A:80/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

# Arcane Spellbooks

N:516:[Cantrips]
G:?:s
I:96:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

N:517:[Minor Arcana]
G:?:s
I:96:1:0
W:20:0:30:250
A:20/1
P:0:1d1:0:0:0

N:518:[Major Arcana]
G:?:s
I:96:2:0
W:30:0:30:1000
A:30/1
P:0:1d1:0:0:0

N:519:[Manual of Mastery]
G:?:s
I:96:3:0
W:40:0:30:2500
A:40/1
P:0:1d1:0:0:0

N:520:Reflection
G:":d
I:40:9:0
W:60:0:3:30000
A:60/4
F:REFLECT | EASY_KNOW | IGNORE_ELEC

#521 and 522 cannot have EASY_KNOW because they may be cursed

N:521:Anti-Magic
G:":d
I:40:13:0
W:40:0:3:30000
A:40/4
F:NO_MAGIC
F:IGNORE_ELEC

N:522:Anti-Teleportation
G:":d
I:40:14:0
W:30:0:3:5000
A:30/2
F:NO_TELE

#523 cannot have EASY_KNOW because it can get random resistances

N:523:Resistance
G:":d
I:40:15:0
W:50:0:3:25000
A:50/4
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | IGNORE_ELEC

#
# New objects for Gumband, in addition to those scattered thoughout
# the list above, of course.
#

# Stormbringer -- see artifact list

N:524:& Runesword~
G:|:D
I:24:31:0
W:1:0:200:4000
P:0:6d5:0:0:0
F:INSTA_ART | SHOW_MODS

# Jeweled Hand of Kwll -- see artifact list

N:525:& Jeweled Hand~
G:]:v
I:31:4:0
W:1:0:20:3000
P:4:1d1:0:0:0
F:INSTA_ART | SHOW_MODS

# Slaughter Axe

N:526:& Slaughter Axe~
G:/:G
I:23:30:0
W:70:0:300:4300
A:70/6
P:0:5d7:0:0:0
F:SLAY_ANIMAL | SHOW_MODS

# New Ammo Types

N:527:& Sling Bullet~
G:{:s
I:16:2:0
W:20:0:2:5
A:20/1:30/1:40/1
P:0:1d4:0:0:0
F:SHOW_MODS

N:528:& Hunting Arrow~
G:{:U
I:17:0:0
W:2:0:1:2
A:3/1:15/1:20/1:25/1
P:0:1d3:0:0:0
F:SHOW_MODS

N:529:& Hunting Quarrel~
G:{:s
I:18:0:0
W:5:0:2:3
A:5/1:20/1:25/1:30/1
P:0:1d4:0:0:0
F:SHOW_MODS

# To make up for removing the spell and making Priests suffer for using
# non-Hafted (blunt) weapons. :) -- Gumby

N:530:Bless Weapon
G:?:d
I:70:43:0
W:40:0:5:50000
A:40/8:60/4:80/2

# Just to complete the set. -- Gumby

N:532:Lightning
G:=:d
I:45:5:0
W:55:0:2:3500
A:55/1
P:0:0d0:0:0:15
F:RES_ELEC | IGNORE_ELEC | ACTIVATE

N:533:Dispel Animals
G:?:d
I:70:40:0
W:20:0:5:200
A:20/2

N:534:& Light-Rod~
G:~:y
I:39:2:0
W:15:0:25:1500
A:15/1
P:0:1d1:0:0:0
F:EASY_KNOW | IGNORE_FIRE

N:535:Protect Armour
G:?:d
I:70:19:0
W:35:0:5:500
A:35/3

N:536:& Pair~ of Sandals
G:]:U
I:30:1:0
W:0:0:10:3
A:0/1
P:1:1d1:0:0:0

N:537:& Light Spear~
G:/:U
I:22:1:0
W:2:0:30:15
A:2/1:22/1:42/1:62/1
P:0:1d4:0:0:0
F:SHOW_MODS

N:538:Summon Pet
G:?:d
I:70:6:0
W:10:0:5:500
A:10/2:30/1:60/1

N:539:Striking
G:-:d
I:65:30:0
W:20:0:10:800
A:20/2
P:0:1d1:0:0:0

N:540:Brand Weapon
G:?:d
I:70:53:0
W:10:0:5:4500
A:10/4:20/3:40/2:80/1

# The Ring of Immunity -- see artifact list

N:541:& Ring~
G:=:d
I:45:50:0
W:100:0:2:2500000
F:INSTA_ART

N:542:Alteration
G:_:d
I:55:30:0
W:30:0:50:1500
A:30/2:60/1
P:0:1d2:0:0:0

# The Rabbit's Foot of Burglary -- see artifact list

N:543:& Rabbit's Foot~
G:":d
I:40:16:0
W:55:0:3:55000
F:INSTA_ART

N:544:Apportation
G:-:d
I:65:31:0
W:50:0:10:2000
A:50/4
P:0:1d1:0:0:0

N:545:Set Recall
G:?:d
I:70:31:0
W:50:0:5:2500
A:50/2

N:546:Resist Electricity
G:":d
I:40:18:0
W:23:0:3:350
A:23/1
F:RES_ELEC | IGNORE_ELEC | EASY_KNOW

N:547:Pesticide
G:-:d
I:66:12:0
W:17:0:15:900
A:17/1
P:0:1d1:0:0:0

N:548:Knowledge
G:=:d
I:45:51:0
W:40:0:2:20000
A:40/8
F:DEVICES | EASY_KNOW
