Alivesoft
Presents ...          S N O W W H I T E ' S    V O Y A G E (TM)

               INDEX
       1..................   DISCLAIMER & LIMITED WARRANTY
       2..................   COPYRIGHT NOTICE
       3..................   SYSTEM REQUIREMENTS
       4..................   GAME OPERATION


1.                 DISCLAIMER  & LIMITED WARRANTY

This program is provided "as is" and it is without warranty of any
kind that it will work correctly in all situations.  No liability
shall be  assumed for  direct or  consequential damage caused by the
use of this software.  Defective media returned by the purchaser
within thirty days after the date of purchase will be replaced free
of charge, provided that the returned media has not been subjected
to misuse or damage.


2.                       COPYRIGHT NOTICE

Your copy of SnowWhite's Voyage is licensed for use on a single
computer system only.  You may make archival copies of the program for
the sole purpose of backing-up and protecting your investment from
loss. Any commercial use of the program without prior written
permission from the author is prohibited.
The SnowWhite's Voyage program, graphics, sounds and manuals on paper
or on disk, are (C) copyright 1996 by Alivesoft. All Rights
Reserved.  Game Design, Programming, Graphics and Sound by Bill Dedes.

3.                   SYSTEM REQUIREMENTS AND OPTIONS

REQUIRES:  PC 386 compatible and a VGA card.

OPTIONAL: * Joystick
          * SoundBlaster compatible sound card
          * EMS memory support

4.                         GAME OPERATION

Type  SNOW <Enter> to start. Select an episode by using the arrow keys,
or you may press ESC to exit the game.  Select "Start Game" from the
main menu.  For a quick demonstration, select "Demo" from the menu.





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4.1                             CONTROL

Jump:  Press the CTRL key or Joystick button 1 to jump.  By holding the
       CTRL key down longer, you can jump even higher.

Throw Ring: press the ALT key or Joystick button 2 to throw magic rings.

Move:  Use the Up, Down, Left, Right arrow keys or the Joystick to move
       around.

Quit:  Press the ESC key to quit the game and return to main menu.

Help:  Press the F1 key for a brief help screen.

4.2                              MAIN MENU
--------------
Start New Game  Once you have selected an episode select this entry to
--------------  get the game started.

--------------
Introduction    Game hints and short description of each episode.
--------------

--------------
Top Scores      Displays current and past top scores.
--------------

--------------
Game Setup      Select Joystick or Keyboard.  Set Difficulty Level.
--------------  Music or No music option.  Sound effects or no sound.
                The options are then saved in file SNOW.CFG.
--------------
New Player      Change the current player's name.  This name will be
--------------  used when saving the player's high scores.

--------------
Demo            For a quick introduction to playing the game or a non-
--------------  stop demonstration select this option.  To stop the
                demo simply press any key.
--------------
Ordering Info   Important information on how to order all of the
--------------  episodes and cheat codes from Alivesoft.

--------------
Exit To DOS     Select this entry to quit the program and return to DOS.
--------------  Before you exit, our catalog will be displayed.   Press
                the up or down key to browse or press Esc to Exit.

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4.3                         GAME OBJECTIVES

You are SnowWhite, the king's daughter, growing up happy, in spite of a
jealous stepmother. SnowWhite is very pretty, with blue eyes and long
black hair.

Though the stepmother, is a wicked woman, she is very beautiful also,
and the magic mirror of the castle told her this every day, whenever she
asked it. "Mirror, Mirror on the wall, who is the loveliest of them
all?".  The reply was always the same: "You are, your Majesty", until
the dreadful day when the Evil Queen heard it say: "SnowWhite is the
loveliest in the land".  The stepmother was furious and, wild with
jealousy, began her twisted plot, to get rid of SnowWhite.

* In the Palace Garden:
  the evil Queen asked SnowWhite to go to the garden and pickup flowers
  and wild fruit and catch butterflies. The queen also asked the ravens
  and her loyal trolls to harm SnowWhite. Avoid the egg-throwing ravens,
  fire-throwing trolls and worms. You can squash worms by jumping on
  them.

* Attic Cleanup:
  the jealous Queen asked SnowWhite to cleanup the attic and dust-off
  the spider webs.  She also asked the bats, spiders and bees to harm
  SnowWhite. In the attic try to pickup stars, candy canes, ice-cream
  and pears. Avoid bats, spiders, bees, the walking pumpkin and poison-
  dripping lipstick.

* In the Forest:
  The evil Queen was furious with SnowWhite, she asked her loyal hunters
  to get rid of SnowWhite who was in the forest picking up flowers and
  fruit and playing with rabbits. Avoid the hunters, worms and egg-
  throwing owls. You can squash worms by jumping on them.

* In the Lake:
  After escaping the forest hunters, SnowWhite came upon a lake. She
  built a raft and tried to cross the water, which was full of dangerous
  frogs, mosquitoes and giant crocodiles. Catch the yellow ducks and
  collect fruit and happy faces.

* Little House:
  SnowWhite after crossing the lake, walked until she came to a strange
  house with a tiny door and tiny windows.  Things to get inside the
  house: red balloons, fruit, dessert and cheese slice.  Avoid the mice,
  spiders, dog and the plate-throwing scarecrow.



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* In the Mine:
  When night time came, seven tiny men marched in the house. SnowWhite
  told them her sad story. Then, they said to her: "Stay here with us
  and help us around the house and the mine".  Collect gems and rubies.
  Avoid bats, spiders, mice, the moving train and the walking gem bags.

* In the Castle:
  One day, Joe the squirrel came running to the house and said to
  SnowWhite: "The evil Queen has captured the seven dwarfs". SnowWhite
  decided to go to the dark castle and rescue her friends. Avoid ghosts,
  dragons, bouncing mines and the dancing broom-stick.

* Prince Charming:
  After eating the poisoned apple SnowWhite fainted and fell into a
  strange sleep. When Prince Charming learned about it, he set out to
  bring her to his palace, for the doctors to examine her.  He hopped on
  his white pony and tried to find SnowWhite who was sleeping in a glass
  coffin that the dwarfs built for her. Avoid the witch, the dark rider,
  crows and the deadly rain-fire.

* Evil Queen:
  Prince Charming kissed SnowWhite. As though by magic the kiss broke
  the spell and she woke up. SnowWhite thanked the Prince and decided to
  go after the jealous Queen who had transformed herself into a flying
  witch. Avoid the hunters, dragon, mines and the witch.

SCORE :  You get points every time you pickup a valuable item or you
throw a ring and hit an enemy.  You loose points when you get hit.
To achieve very high scores you must start with episode 1 and work your
way up, collecting points in each episode.

HEALTH:  Every time you get hit, you loose one health point.  If you run
out of health points the game ends.  Get Hearts for extra health points.

4.4                             CHEAT CODES

Here are some cheat codes to help you get higher scores.
________________________________________________________________________

1. At any time during the game, to get extra magic rings press the "Tab"
   and the "A" key at the same time.

2. At any time during the game, to get extra health press the "Tab"
   and the "H" key at the same time.

3. Remember that you can squash worms and mice by jumping on them.
________________________________________________________________________

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