# File: rooms.txt


# This file is used to initialize the "lib/data/rooms.raw" file, which is
# used to describe rooms in the dungeon.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.
# After modifying this file, delete the "lib/data/rooms.raw" file.

# Room descriptions (see below)

# XXX XXX XXX This table *must* be correct or drastic errors may occur!

# All S:YES descriptions start 'You have entered a/an name1 name2. ' This is
# why we provide name entries at the end without a description.

# S:YES and S:NO descriptions are supplied if the character is not blind, and
# enters a lit room or lights a dark room. S:NO descriptions are supplied if
# the character enters a dark room or a room while blind.

# Note that the "spacing" in the "description" lines is very important!

# N: this: next : percentage : minimum level
# A: name of room
# B: type of room
# D: description

# F: feature
# Generate extra features for this room

# G: graphic
# Generate extra creatures with this graphic for this room.

# K: item
# Generate extra items of this tval for this room.

# R: flag
# Generate extra monsters with this flag for this room.

# S:YES | NO
# Must have light to see this section of description

# For all the above, use the first encountered.

# Version stamp (required)

V:0.4.6

N:1:2:5:5
A:
B:graveyard
D:Animal skulls line 
R:ANIMAL
S:YES

N:1:2:10:10
A:
B:mausoleum
D:Skulls line 
R:UNDEAD
S:YES

N:1:2:12:10
A:
B:
D:Claw marks cover 
G:q
S:YES

N:1:2:14:30
A:
B:
D:Hieroglyphics cover 
G:M
S:YES

N:1:2:18:4
A:
B:
D:Spiderwebs cover 
G:S
S:YES

N:1:2:22:10
A:
B:
D:Giant spiderwebs cover 
G:S
S:YES

N:1:2:24:8
A:
B:crypt
D:Stone caskets line 
R:UNDEAD
S:YES

N:1:2:27:20
A:
B:
D:Deep gouges cover 
R:DRAGON
S:YES

N:1:2:31:4
A:
B:
D:Scratch marks cover 
G:f
S:YES

N:1:2:39:3
A:
B:
D:Delicate mushrooms cover 
G:,
K:80
S:YES

N:1:2:45:3
A:moldy
B:
D:Mold covers 
G:m
S:YES

N:1:2:49:6
A:slimy
B:
D:A slimy ichor covers 
G:j
S:YES

N:1:2:53:3
A:icky
B:
D:A slimy ichor covers 
G:i
S:YES

N:1:2:57:0
A:mildewed
B:
D:Mildew covers 
S:YES

N:1:2:59:3
A:
B:library
D:Empty bookshelves line 
K:70
R:MAGE
S:YES

N:1:2:60:15
A:
B:library
D:Crowded bookshelves line 
K:90
R:MAGE
S:YES

N:1:2:62:3
A:
B:laboratory
D:Laboratory equipment lines 
K:75
R:MAGE
S:YES

N:1:2:64:5
A:
B:weapons room
D:Weapon racks line 
K:21
R:WARRIOR
S:YES

N:1:2:66:5
A:
B:weapons room
D:Weapon racks line 
K:22
R:WARRIOR
S:YES

N:1:2:68:5
A:
B:weapons room
D:Weapon racks line 
K:23
R:WARRIOR
S:YES

N:1:2:69:15
A:
B:weapons room
D:Weapon racks line 
K:23
G:|
S:YES

N:1:2:71:3
A:
B:cloakroom
D:Cloaks hang from 
K:35
S:YES

N:1:2:73:5
A:
B:armoury
D:Armour lines 
K:36
S:YES

N:1:2:74:40
A:
B:armoury
D:Armour lines 
K:36
G:[
S:YES

N:1:2:76:3
A:
B:armoury
D:Battered shields hang from 
K:34
S:YES

N:1:2:78:3
A:
B:
D:Banners hang from 
K:32
S:YES

N:1:2:80:30
A:
B:
D:Frost covers 
R:RES_COLD
S:YES

N:1:2:82:10
A:
B:
D:Burn marks cover 
R:BR_FIRE
S:YES

N:1:2:84:11
A:
B:
D:Acid marks cover 
R:BR_ACID
S:YES

N:1:2:86:11
A:
B:
D:Frost covers 
R:BR_COLD
S:YES

N:1:2:88:0
A:
B:
D:Slime covers 
S:YES

N:1:2:90:12
A:
B:
D:Slime covers 
G:,
S:YES

N:1:2:93:11
A:
B:
D:Acid marks cover 
R:RES_ACID
G:j
S:YES

N:1:2:96:17
A:
B:
D:Ancient statues line 
G:A
S:YES

N:1:2:100:0
A:
B:cell
D:Rusted manacles hang from 
S:YES

N:1:2:105:1
A:
B:
D:Broken statues line 
F:17
S:YES

N:1:2:110:0
A:
B:
D:Dusty cobwebs cover 
S:YES

N:1:2:115:14
A:
B:
D:Gold inlay covers 
S:YES

N:1:2:120:0
A:
B:
D:Wooden panels cover 
S:YES

N:1:2:122:0
A:
B:kitchen
D:Cupboards cover 
K:80
S:YES

N:1:2:124:0
A:grafittied
B:
D:Crude grafitti covers 
S:YES

N:1:2:126:0
A:curtained
B:
D:Rotted curtains cover 
S:YES

N:1:2:128:0
A:curtained
B:
D:Thick curtains cover 
S:YES

N:1:2:130:0
A:frescoed
B:
D:Faded frescoes cover 
S:YES

N:1:2:133:0
A:painted
B:
D:Faded cave paintings 
S:YES

N:1:13:136:0
A:
B:
D:A worn 
S:YES

N:1:13:140:5
A:
B:
D:A mottled 
S:YES

N:1:13:145:10
A:
B:
D:A strange 
S:YES

N:1:13:150:15
A:
B:
D:A gleaming 
S:YES

N:1:13:155:20
A:
B:
D:A glistening 
S:YES

N:1:13:160:25
A:
B:
D:A glowing 
S:YES

N:1:2:165:0
A:
B:
D:Chains hang from 
S:YES

N:1:4:1000:0
A:
B:
D:
S:YES

N:2:4:150:0
A:
B:
D:the north wall.  
S:YES

N:2:4:300:0
A:
B:
D:the east wall.  
S:YES

N:2:4:450:0
A:
B:
D:the west wall.  
S:YES

N:2:4:600:0
A:
B:
D:the south wall.  
S:YES

N:2:4:650:0
A:
B:
D:the walls and ceiling.  
S:YES

N:2:4:660:0
A:
B:
D:every available surface.  
S:YES

N:2:3:670:0
A:
B:
D:a nook in 
S:YES

N:2:3:680:0
A:
B:
D:a recess in 
S:YES

N:2:3:690:0
A:
B:
D:a cranny in 
S:YES

N:2:3:700:0
A:
B:
D:an alcove in 
S:YES

N:2:3:710:0
A:
B:
D:an cupboard in 
S:YES

N:2:4:1000:0
A:
B:
D:the walls.  
S:YES

N:3:4:250:0
A:
B:
D:the north wall.  
S:YES

N:3:4:500:0
A:
B:
D:the east wall.  
S:YES

N:3:4:750:0
A:
B:
D:the west wall.  
S:YES

N:3:4:1000:0
A:
B:
D:the south wall.  
S:YES

N:4:5:3:4
A:
B:temple
D:A stone altar 
R:PRIEST
S:YES

N:4:5:6:4
A:
B:chapel
D:A wooden shrine 
R:PRIEST
S:YES

N:4:5:9:0
A:
B:
D:A wooden platform 
S:YES

N:4:5:12:0
A:
B:
D:A stone dais 
S:YES

N:4:5:15:4
A:
B:temple
D:A sacrificial stone 
R:UNDEAD
S:YES

N:4:5:18:9
A:
B:tomb
D:A great sarcophagus 
R:UNDEAD
S:YES

N:4:5:21:0
A:
B:feasthall
D:A stone table 
K:80
S:YES

N:4:5:24:0
A:
B:dining room
D:A wooden table 
K:80
S:YES

N:4:5:27:45
A:
B:throneroom
D:An iron throne 
R:WARRIOR
S:YES

N:4:5:30:45
A:
B:throneroom
D:A gold-leafed throne 
G:h
S:YES

N:4:5:33:2
A:
B:
D:A giant stone head 
S:YES

N:4:5:36:3
A:
B:
D:A shallow grave 
R:UNDEAD
S:YES

N:4:5:39:0
A:sunken
B:
D:A sunken area 
S:YES

N:4:5:42:0
A:
B:plaza
D:A fountain 
S:YES

N:4:5:45:0
A:
B:
D:A stone basin 
S:YES

N:4:5:48:1
A:
B:mine
D:A deep shaft 
K:20
S:YES

N:4:5:51:40
A:
B:nest
D:A huge nest 
G:B
S:YES

N:4:5:54:25
A:
B:cocoon
D:A huge cocoon 
G:I
S:YES

N:4:5:57:12
A:
B:
D:A huge spiderweb 
G:S
S:YES

N:4:5:60:1
A:
B:cell
D:An iron cage 
S:YES

N:4:5:63:1
A:
B:torture room
D:A torture rack 
S:YES

N:4:5:66:1
A:
B:
D:A large boulder 
F:17
S:YES

N:4:5:69:1
A:
B:
D:A fallen statue 
S:YES

N:4:5:72:1
A:
B:
D:A stone monolith 
S:YES

N:4:6:200:0
A:
B:
D:The floor is 
S:YES

N:4:7:1000:0
A:
B:
D:
S:YES

N:5:6:150:0
A:
B:
D:against the north wall is 
S:YES

N:5:6:300:0
A:
B:
D:against the east wall is 
S:YES

N:5:6:450:0
A:
B:
D:aginst the west wall is 
S:YES

N:5:6:700:0
A:
B:
D:against the south wall is 
S:YES

N:5:6:1000:0
A:
B:
D:in the centre of the room is 
S:YES

N:6:7:5:0
A:
B:
D:littered with broken bones.  
S:YES

N:6:7:10:3
A:rocky
B:
D:littered with loose rocks.  
S:YES

N:6:7:15:0
A:
B:junkyard
D:strewn with junk.  
S:YES

N:6:7:20:0
A:
B:cellar
D:littered with broken pottery.  
S:YES

N:6:7:25:0
A:tiled
B:
D:decorated with a tile mosaic.  
S:YES

N:6:7:40:14
A:
B:
D:inlaid with precious metal.  
S:YES

N:6:7:45:0
A:sunken
B:
D:sunken in places.  
S:YES

N:6:7:50:15
A:uneven
B:
D:broken and uneven in places.  
S:YES

N:6:7:65:0
A:damp
B:
D:slick with moisture.  
S:YES

N:6:7:75:0
A:water-filled
B:
D:flooded with stagnant water.  
S:YES

N:6:7:80:0
A:water-filled
B:
D:flooded with water.  
S:YES

N:6:7:85:12
A:
B:
D:covered in slime.  
G:,
S:YES

N:6:7:90:10
A:
B:
D:badly burned by powerful fire.  
R:BR_FIRE
S:YES

N:1:2:95:11
A:
B:
D:badly melted by powerful acid.  
R:BR_ACID
S:YES

N:1:2:100:11
A:
B:
D:covered in a thick layer of frost.  
R:BR_COLD
S:YES

N:6:7:105:3
A:
B:hatchery
D:littered with broken egg shells.  
G:R
S:YES

N:6:7:110:3
A:
B:hatchery
D:littered with broken egg shells.  
G:J
S:YES

N:6:7:115:11
A:
B:hatchery
D:littered with broken egg shells.  
G:d
S:YES

N:6:7:120:4
A:
B:nest
D:nested with twigs and feathers.  
G:B
S:YES

N:6:7:125:2
A:broken arrow
B:
D:littered with broken arrows.  
K:17
S:YES

N:6:7:130:1
A:sooty
B:
D:covered with soot.  
K:77
S:YES

N:6:7:135:5
A:dusty
B:
D:covered with coal dust.  
S:YES

N:6:7:140:5
A:
B:
D:slick with oil.  
S:YES

N:6:7:145:72
A:
B:
D:covered with volcanic ash.  
S:YES

N:6:7:150:51
A:
B:
D:covered with sulpher deposits.  
S:YES

N:6:7:155:8
A:sandy
B:
D:covered with sand.  
S:YES

N:6:7:160:75
A:
B:
D:covered with acid.  
S:YES

N:6:7:165:30
A:icy
B:
D:covered in ice.  
S:YES

N:6:7:170:0
A:bloody
B:
D:spattered with dried blood.  
S:YES

N:6:7:175:0
A:dirt-filled
B:
D:caked with dirt.  
S:YES

N:6:7:180:3
A:muddy
B:
D:covered in mud.  
S:YES

N:6:7:185:0
A:rubble-filled
B:
D:covered in rubble.  
F:17
S:YES

N:6:7:190:1
A:dirt-filled
B:
D:covered with piles of dirt.  
S:YES

N:6:7:200:3
A:
B:
D:covered with bat guano.  
G:b
S:YES

N:6:7:1000:0
A:dusty
B:
D:covered in dust.  
S:YES

N:7:8:600:0
A:
B:
D:The air here is 
S:NO

N:7:9:1000:0
A:
B:
D:
S:NO

N:8:9:30:51
A:humid
B:
D:hot and humid.  
S:NO

N:8:9:50:72
A:hot
B:
D:hot and dry.  
S:NO

N:8:9:60:72
A:hot
B:
D:stiffling hot.  
R:RES_FIRE
S:NO

N:8:9:80:0
A:damp
B:
D:cool and damp.  
S:NO

N:8:9:90:0
A:
B:
D:cool and dry.  
S:NO

N:8:9:100:1
A:dusty
B:
D:thick with dust.  
S:NO

N:8:9:105:1
A:steamy
B:
D:thick with steam.  
S:NO

N:8:9:108:4
A:
B:
D:smokey with incense.  
G:PRIEST
S:NO

N:8:9:110:9
A:
B:
D:rank with sulphur.  
R:DEMON
S:NO

N:8:9:120:9
A:
B:
D:ripe with decay.  
R:UNDEAD
S:NO

N:8:9:125:25
A:
B:
D:tainted with ancient evil.
G:N
S:NO

N:8:9:140:0
A:mildewed
B:
D:rank with mildew.  
S:NO

N:8:9:150:30
A:freezing
B:
D:freezing cold.  
R:RES_COLD
S:NO

N:8:9:1000:10
A:
B:
D:stale.  
S:NO

N:9:10:50:0
A:
B:
D:A warm breeze blows 
S:NO

N:9:10:100:0
A:
B:
D:A cool breeze blows 
S:NO

N:9:10:150:40
A:windy
B:
D:A hot wind blows 
S:NO

N:9:10:200:30
A:windy
B:
D:A cold wind blows 
S:NO

N:9:10:220:40
A:windy
B:
D:A howling gale blows 
S:NO

N:9:11:1000:0
A:
B:
D:
S:NO

N:10:11:150:0
A:
B:
D:from the north.  
S:NO

N:10:11:300:0
A:
B:
D:from the east.  
S:NO

N:10:11:450:0
A:
B:
D:from the west.   
S:NO

N:10:11:600:0
A:
B:
D:from the south.  
S:NO

N:10:11:1000:0
A:
B:
D:around the room.  
S:NO

N:11:12:300:0
A:
B:
D:You hear 
S:NO

N:11:15:1000:0
A:
B:
S:NO

N:12:15:10:51
A:
B:
D:the earth trembling deep beneath you.
S:NO

N:12:15:15:3
A:
B:kennels
D:howling...
G:C
S:NO

N:12:15:20:5
A:haunted
B:
D:quiet footsteps...
G:g
S:NO

N:12:15:30:3
A:rat-infested
B:
D:a sudden scampering...
G:r
S:NO

N:12:15:40:3
A:
B:
D:slithering noises...
G:J
S:NO

N:12:15:50:3
A:
B:
D:a sudden hissing...
G:J
S:NO

N:12:15:60:5
A:haunted
B:
D:something whispering...
R:UNDEAD
S:NO

N:12:15:70:3
A:
B:antfarm
D:a faint chittering...
G:a
S:NO

N:12:15:80:4
A:
B:
D:a faint chittering...
G:S
S:NO

N:12:15:90:14
A:
B:
D:distant chanting...
R:PRIEST
S:NO

N:12:15:100:10
A:
B:
D:a faint laughter...
R:FAERY
S:NO

N:12:15:120:40
A:
B:
D:distant echoes...
S:NO

N:12:15:135:3
A:creepy
B:
D:something behind you!
R:INVISIBLE
S:NO

N:12:15:150:10
A:windy
B:
D:the wind whistling through a distant chasm...
S:NO

N:12:15:250:40
A:windy
B:
D:the wind whistling through a nearby chasm...
S:NO

N:12:15:260:1
A:
B:
D:the drip of water...
S:NO

N:12:15:300:3
A:
B:
D:the drip of water...
S:NO

N:12:15:350:18
A:
B:
D:running water.
S:NO

N:12:15:400:27
A:
B:
D:rushing water.
S:NO

N:12:15:750:60
A:
B:
D:bubbling mud.
S:NO

N:12:15:850:81
A:
B:
D:the earth trembling all around you.
S:NO

N:12:15:990:71
A:
B:
D:the roar of a nearby volcano...
S:NO

N:12:15:1000:0
A:quiet
B:
D:nothing.
S:NO

N:13:14:300:0
A:black
B:
D:black 
S:YES

N:13:14:350:0
A:blue
B:
D:blue 
S:YES

N:13:14:550:0
A:white
B:
D:white 
S:YES

N:13:14:600:0
A:green
B:
D:green 
S:YES

N:13:14:650:0
A:yellow
B:
D:yellow 
S:YES

N:13:14:950:0
A:grey
B:
D:grey 
S:YES

N:13:14:1000:0
A:brown
B:
D:brown 
S:YES

N:14:3:800:0
A:
B:
D:stonework covers 
S:YES

N:14:3:900:20
A:
B:
D:metal covers 
S:YES

N:14:3:950:0
A:
B:
D:wood covers 
S:YES

N:14:3:960:0
A:frescoed
B:
D:fresco covers 
S:YES

N:14:3:970:0
A:muralled
B:
D:mural covers 
S:YES

N:14:3:980:0
A:painted
B:
D:painting covers 
S:YES

N:14:3:1000:0
A:curtained
B:
D:curtain covers 
S:YES

N:15:16:30:0
A:low-ceilinged
B:

N:15:16:60:0
A:high-ceilinged
B:

N:15:16:90:0
A:brightly-lit
B:

N:15:16:120:0
A:torch-lit
B:

N:15:16:150:0
A:gloomy
B:

N:15:16:180:0
A:shadowy
B:

N:15:16:210:0
A:half-lit
B:

N:15:16:240:0
A:dusty
B:

N:15:16:270:0
A:forgotten
B:

N:15:16:300:0
A:abandoned
B:

N:15:16:330:0
A:cramped
B:

N:15:16:360:0
A:small
B:

N:15:16:390:0
A:ancient
B:

N:15:16:1000:0
A:empty
B:

N:16:0:200:1
A:
B:chamber

N:16:0:300:1
A:
B:antechamber

N:16:0:350:1
A:
B:foyer

N:16:0:400:1
A:
B:guardroom

N:16:0:450:1
A:
B:store room

N:16:0:650:1
A:
B:hall

N:16:0:800:1
A:
B:cave

N:16:0:1000:1
A:
B:room
