# File: a_prefix.txt

# This file is used to initialize the "lib/data/a_prefix.raw" file, which is
# used to initialize the "armor prefix" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.

# Format:
# N: serial number : prefix name
# W: rarity : material : weight % : cost % 
# P: ac : to-hit
# F: flags 

# Flags - SHOP, GOOD, determine whether the object is legal in stores and 
# good items respectively.

# Version stamp (required)

V:0.4.6

N:0:<none>
W:1:0:100:100
P:0
F:SHOP | GOOD

# Armor prefixes

N:1:Damaged
W:20:0:90:1
P:-15

N:2:Rusty
W:15:12:100:50
P:-2

N:3:Quality
W:30:0:90:130
P:0
F:SHOP | GOOD

N:4:Golden
W:45:12:120:250
P:-2
F:GOOD

N:5:Mithril
W:55:12:75:300
P:2
F:GOOD

N:6:Adamantite
W:65:12:130:350
P:5
F:GOOD

N:7:Silk
W:55:5:50:300
P:-1
F:GOOD

N:8:Studded
W:20:11:115:125
P:1
F:GOOD | SHOP

