S O P W I T H
     M E

by Jornand de Buisonj (http://www.cs.vu.nl/~jdbuiso/)
Based on Sopwith by David L. Clark (http://members.rogers.com/davidlclark/)
Source code reverse engineered by Andrew Jenner (http://www.reenigne.org)

Usage: swme [options]
The options are (with SOPWITH ME specific options in CAPITAL LETTERS):
-s : Single player                    -c : Single player against computer
-T : 2 players via TCP/IP             (Only one of -s, -c, -T may be specified)
-k : Keyboard only                    -j : Joystick and keyboard
     (Only one of -k and -j may be specified)
-i : IBM PC Keyboard                  -q : Begin game with sound off
-y#: Set latency at # (default:1)     -g#: Start on level # (default:0)
-h*: Record game on file *            -v*: Play back file *
-S : Play as server                   -C : Play as client
     (Only one of -S and -C may be specified)
-A*: Connect to host * (client only)  -P#: Connect to or listen at port #
-I : Infinite lives                   -D : Ignore score when deciding winner
-E#: Set amount of computer planes per side at # (from 0 (default) to 3)
-F#: If # is 0, 1 or 2 respectively, plane is random (default), cyan or magenta
-G : Disable personnel attack penalty -H : Show help
-h and -v are single player only, -I, -D, -E, -F and -G are multiplayer only
-y, -g and the multiplayer only options can only be set by the server

More information and source code will follow.

For more information go to: http://www.sopwith.org

For comments and questions email me at: jdbuiso@cs.vu.nl