Formula Phat: speedsters v1.0
(C) Phat Games 2001

Jan16 2001

  This is just a very small game that we made.  There isn't much to it up
accelerates down is brakes, and left and right steer.  Not too much
effort went into it so if you fell the need to make fun of me for making
this game I won't be too hurt.  The main reason I made it was because I
was bored and at work and I got the ideas for a polygon effect and a
system of controls that I've never done before.  I wrote my algorithm
there and just progrmmed it at my house over the next week.  I only spent
a total of about 4 hours making it maybe.  I included the basic files
they might be useful for some people that are just begging programing
The scrolling and control routines are decent you could probably find
better ones if you wanted to, but mine work alright.  Some of it is
programmed really poorly which you will probably notice; I just got lazy
at times.  You need Direct QBv1.61(or higher) to run the program from QB4.5 
and you have to use the /l dqb option I think.  If you don't have that just
run Formulap.exe

  Feel free to take anything  from the program it or modify it anyway you 
want to.  I also included the level editor.  It isn't too hard to figure 
out and you can modify the level if you want to.  The tiles are saved 
as tiles.bmp you should be able to draw different things over them without 
screwing anything up if you want to draw your own graphics.

E-mail me at phatk98@hotmail.com if you have any questions about the 
programming, comments about the game, or if you want to send me a level
you made.

CREDITS:
Program: Philip Brockmeyer
Level Graphics: Philip Brockmeyer
Car Graphics: Brad Pyle

Direct QB library: Angelo Mottola


                                 -Philip Brockmeyer
