This is the second demo release of Legend of Dragons. 
This demo has no music in it, but it is much smoother
running than the last one. It only uses one executable
file instead of two, and the sound is still there. 
The demo only allows your character to walk in the same
areas as the last demo, and the goblin enemy has been
changed. 

SETUP:
As it stands, the SOUND.CFG file with this demo is set for
a sound card with the base address &H220, IRQ 5 and DMA 1.
If you don't hear any sound, the SETUP program must be
run. The automatic setup doesn't do anything, so when the
program prompts you to do it manually, choose yes.

*So far, the only things your character can do in battle is
fight and cast magic. You can't use items or run. If you
try, your turn will be skipped and the enemy will attack you.

*The only place you can go other than the two maps outside is
the First Castle main entrance.

FILES:

1.pro		the enemy profile. This must be present.
battiles.bmp	this file is the images for your character
		in battle.
bscreen.bmp	This file is the background for the battle.
tiles.bmp	The world map tiles. 
Dragons4	This is the demo executable. 
goblin.bmp	This is the enemy's image.
fire.wav,ice.wav
lit.wav,swordhit.wav,
thanx.wav,water.wav,
wind.wav	The wave files are all used in the program.
		They cannot be corrupted or you'll get unwanted
		results.
Mapdata.bny	This is the information file for the game. It must
		be present and it can't be corrupt or the game will
		not run correctly or not run at all.
Scene1.txt 	This is the dialogue that you'll see in the text boxes
		in the game. This file needs to be present.

NOTES:
******I am not responsible for anything that happens to anybody's
	computer at any time. This game has been tested on a variety
	of computers and it has proven to be almost flawless. As long
	as all of the files listed above are present and not corrupt,
	the game should work.

******If you have any questions or comments, feel free to email me
	at RelicFS451@email.com
	