                                    DIRT


                              VERSION 3.2c BETA
                         (c)1998-2000 ADAM KEWLEY OF
                            ANGELRIFT PRODUCTIONS
                          HTTP://ANGELRIFT.CJB.NET

DISCLAIMOR:
ANGELRIFT IS IN NO WAY RESPONSIBLE FOR ANYTHING THAT HAPPENS TO YOUR COMPUTER
WHILE IN USE OF THIS SOFTWARE. WE ARE NOT RESPONSIBLE FOR FREQUENT TRIPS TO
THE BATHROOM WHILE YOU ARE PLAYING THIS GAME. WE ARE NOT RESPONSIBLE FOR YOUR
PET GOING TO THE BATHROOM ON THE FLOOR BECAUSE YOU FORGOT TO LET IT OUT WHILE
PLAYING THIS GAME.

COMMENTS QUESTIONS? EMAIL THEM HERE: AMBIANCE128@hotmail.com

INDEX:

DISCLAIMOR..........1
NEWS................2
FEATURES............3
how to play..............4
HISTORY.............5
FUTURE..............6




P2.


NEWS:

CODING: tons of stuff updated. added music, added intro, and added extra
player support, Rebuilt gaming engine.

GAMEPLAY: Added More weapons and sped up gameplay.

GRAPHICS: Added logo and different Weapons:

AUDIO: New audio support added.








P3.




FEATURES:

320 x200 resolution
3 player mode
8 weapons
                           4 tanks
                           S/B sfx and music
                           Pixel By Pixel Scrolling






P4.


MANUAL:

First off there is 4 tanks. everyone gets a random pick of these tanks

Combat tank:      Mostly defense armor but alot of firepower.
Siege tank:       Hardly any armor but packs the biggest punch
Hulk  tank:       Most armor. Leaves little room for firepower.
Devistator:       Bit less armor than combat but quite a bit of firepower.

after you enter the game it shows all the tanks on the map. fine
left and right move your turret. up and down change the power (a lot
of power is required to move the projectile). Space shoots and tab
changes weapon. 'A' and 'D' scroll the screen from left to right to
locate your opponents. esc to quit.



BUGS:  **PLEASE EMAIL ALL BUGS TO: ambiance128@hotmail.com thanx**

Sometimes tanks can dissapear but still be able to fight?!? wierd.

Game may exit after hitting someone but there is a very slight chance
of this happening.






P5:


HISTORY:
(NOTE: THESE FILES WERE NOT AVAILABLE AT ANGELRIFT SITE)

12/28/99: Ver 3 Beta
Audio added, Ai Taken away (too stupid), added help file, optomized
FILES

10/15/99: ver 2.5 Beta
Scrolling 640x480 visual added, Added AI (seems to work fine), added
digit fonts,Digitized Explosions

07/22/99: ver 2.2 Beta
Font66.dat added, rebuilt gaming engine, Turrets look natural

02/03/99: ver 1.4 Beta
Finished weapons, Added 3nd player,Dirt falls faster now

11/08/98: ver 1.2
Fixed major bug that crashed machine.

10/29/98: ver 1
First relase







P6.



                       FUTURE PLANS FOR FINAL DIRT VERSION

CODING: This is the last version with music for now. I AM SICK OF BWSB it SUX.
I have been working now for 2 weeks on my own module format. mabey this will work.

                          C++ version of dirt in making
                    Plan to add modem and possibly ipx routines
                              Plan to add More Music
                                  Plan to add AI
                            Plan to add more weapons
 


