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                       C A V E S   O F   P O S E I D I A

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Hi ppz!                                         city of the damned, 8.29.2000

Currently I am very busy and it seems I wont have the time to finish
the racing game I was talking about. That's why I give away the source
"as it is" by now. Some Probs produced me headache: How to mask Sprites in
the raytraced world? How to finish a ray if floor meets ceil (witch priority)?
However, the source might be fun and usefull to some of you. (Edit it with
QB45 using QB.QLB:         qb cavepos /L c:\yourpathto\QB.QLB)

As long as it isn't a racing game let's call it Diving Simulation ;)

Bye, Dieter Marfurt.   dietermarfurt@angelfire.com
