
                             Land of Illusions
                               Version 0.4.0
                             Full Demo Release

                    Written by Skywaffle Productions '98


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/ Table of Contents /
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1.0 What is Land of Illusions?
   1.1 What is this RPG 2.1 engine?
       What can it do?

2.0 How do I play??
   2.1 Main Menu
   2.2 Battles
   2.3 Saving and resuming a game

3.0 Items, Weapons, Armor and what they do..

4.0 Troubleshooting
   4.1 Bugs / Errors

5.0 Game Tips
   5.1 Official Land of Illusions fan club

6.0 Skywaffle Productions email, and web site address
   6.1 RPG 2.1 / Land of Illusions credits

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/ 1.0 What is Land of Illusions? / 
---------------------------------
Land of Illusions is a role playing game, similar to that of
the Final Fantasy or Dragon Warrior series.
Set in a medievil world, you will travel to many places like caves
towns, castles, and across the world of Iffalucia. You will talk to
people, make friends, find many legendary items, fight evil,
and get drawn into in epic story.

Land of Illusions is my first attempt at programming a game with the
RPG 2.1 Engine. Once I finish the RPG 2.1 engine I can really get a
lot done with LoI.

Currently the full version of Land of Illusions is about 7% complete

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/ 1.1 What is this RPG 2.1 engine? What can it do? /
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RPG stands for (R)ole (P)laying (G)ame.. An RPG is basically an adventure game
RPG 2.1 is a role playing game engine I am developing in Microsoft
Quick Basic 4.5

Once I finish RPG 2.1 I may work on a RPG development kit.
The development kit will allow you to create your very own
Final Fantasy style game, and run it using RPG 2.1.

Currently I am learning C++ , once I feel capable enough,
I will be porting the engine over, that way I will have access
to more features.

RPG 2.1 stats:
Store engine    99%
Save, Load      95%
Map engine      95%
EStory          90%
Items           75%
Battles         55%
Magic           10%

Overall         75%


its features include:
256 colors - custom palette
20x20 pixel tiles
up to 60 tiles per map
15x15 - 75x75 tile maps
Map to Map linking
programmable items / weapons / armor
programmable stores
basic tile descriptions
up to 2 frames of animation for tiles
each character has 4 x 2 (direction x walking) frames of animation
up to 4 people in party
estory storyscipt language (my own made up name : D )
programmable tile properties
turned based battle scenes
20x20 pixel enemies.. up to 260x150 pixel bosses
and more

Some day I hope to add/change:
add EMS memory support
add programmable MIDI music support for each map, battle, story, etc.
add smooth scrolling
add a good keyboard input routine
eliminate flicker
large enemies  (>20x20)
joystick / joypad support
4 x 3  (direction x walking) frames of animation for character

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/ 2.0 How do I play?? /
----------------------
to play, type RPG, and press enter..
moments laters, you will see the title screen.. press the space bar..
then select a new game to start.

Controls for playing in the map screen:
use the arrow keys to move your character
press the space bar to examine or talk to a person
press the return key to access the main menu
press the P key to change character on screen
press the Escape key to quit

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/ 2.1 Main Menu /
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in the main menu, you can use items, equip weapons and armor, check character
stats, and more.

while in the Main Menu:
use the arrow keys to move pointer.
press the ESCape key to go back.
press space to select.

in equip menu.. press enter to unequip selected item.

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/ 2.2 Battles /
--------------
While traveling through caves, castles, and the world you may get attacked
by an enemy.

To fight an enemy using a weapon, select fight on the menu,
use the arrow keys to select which enemy to attack, then press the
space bar to attack.

To use an item during a battle, select Item from the menu, then select the
item you wish to use, then select the character to use the item on

on the battle menu, press the left arrow key to go back one character.
when selecting an enemy, if you wish to cancel press the escape key.

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/ 3.0 Items, Weapons, Armor and what they do.. /
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Items:
        Heal: recovers a set amount of HP
        Cure: recovers a set amount of HP
        Tent: recovers all of party's HP
        Either: recovers a set amount of mp
                (not useful since magic is not done)
Weapons:

Armor:

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/ 4.0 Troubleshooting /
----------------------
If you encounter any errors from Land of Illusions
here are some troubleshooting tips that may help you
solve your problems:

Problem: It can't find a certain file..
Solution: Please make sure Land of Illusions is installed in one directory..
          Otherwise download a new copy at my web site..

If you encounter any problem not mentioned in this or the problem persists,
Please email me as soon as possible stating the error, when it happened, etc

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/ 4.1 Bugs / Errors /
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Characters can equip any weapon or armor. When they should only be
able to use certain ones..

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/ 5.0 Game tips /
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Save money

Sell any useless items whenever possible.

Stock up on heal and cure potions before fighting bosses.

Talk to people.

Save often (you never know when you might end up fighting a boss)

Look everywhere, search every unopened treasure chest.

If you get stuck trying to kill a boss, or certain enemies,
gain levels, buy better armor, or buy better weapons.

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/ 5.1 Official Land of Illusions Fan Club /
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Are you stuck in a certain part of Land of Illusions?
If so, visit the official Land of Illusions Fan Club for hints, tips, and
a strategy guide section.
http://members.xoom.com/stovertech/

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/ 6.0 My email, and web site addresses /
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If you have any questions, comments, bug reports,
etc, email me at: skywaffle2000@hotmail.com

To get new releases, updates, and new software
check out my site at: www.geocities.com/TimesSquare/Arcade/8232/

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/ 6.1 RPG 2.1 / Land of Illusions credits /
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Dialog: Matthew Kiehl
        David Wagner

Story by: Matthew Kiehl
          David Wagner

Font code by: Unknown, completely redone by Matthew Kiehl

Fading Routines by: Manny Najera
                    redone by Matthew Kiehl

Scripting by: Matthew Kiehl

Testing by: Matthew Kiehl
            Michael Mason
            David Wagner
            Lior Zur
            Ben Stover

Blast Library by Andrew L. Ayers.

Everything else by: Matthew Kiehl

Special thanks to: Andrew L. Ayers.
                   Nate Hinshaw
                   Michael Mason
                   Manny Najera
                   David Wagner
                   Lior Zur
                   Ben Stover

RPG 2 Project started: February 1997 by Matthew Kiehl
