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                        Legend of Saladir V0.17

                       First public test version

                       Codename: XMAS PRESENT :)

                        (C) Erno Tuomainen 1997
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[ What is Saladir ]

Legend of Saladir is a new roguelike game I've been developing for a
while now. It all started in the summer of 1997 when I got an odd idea
to make my own roguelike RPG.

In my homepages you can see pretty much everything which has happened to
the project after the start. Check out www.evitech.fi/~ernomat/index.html



[ What is happening now? ]

It's christmas time and mainly because of that I decided to give you my
christmas present (well, sort of). Here is the first public test release
for my roguelike game Legend of Saladir.

The game is not nearly complete, most of the features are missing. But
anyway, the main engine works atleast somehow. And since some of you
have been waiting for it, I will release a test version.

In return I ask only one thing. Send me some comments, ideas,
suggestions, bug reports, anything concerning the game.

I know that there is some bug which is causing random crashes. It occurs
quite rarely and so it's hard to track out but I have a faint clue that
it resides in the routines handling other NPC/Monster creatures. If you
see this bug, please tell me the situation it occured!

Today I was able to bash two serious bugs, one polluted level generator
and one was hiding in my message queue routine. They both caused
crashes.

Even there are some nasty bugs, the game has never frozen my system
totally (I develop under WIN95/DJGPP 2.01) so it should not do it in your
system either.



[ Level editor ]

Yeah, there is an level editor built in this version. It's not very
advanced. I made it for drawing the outworld map and it can only
save/load map named as "OUTWORLD.MAP" nothing else. To enter this
editor, press ALT+E. You will get some help when you enter the editor
but here are the keys.

        F1      next terrain block
        F2      previous terrain block
        F3      turn the continuous DRAW MODE on/off.
        SPACE   "drop" terrain block to current location
        F5      SAVE map to file OUTWORLD.MAP
                Will replace current outworld!
        F6      LOAD outworld map from file OUTWORLD.MAP
        F9      CLEAR current map with selected terrain

That's it. I told you it's not very advanced editor! :-). Outworld size
is currently fixed to 160 x 60 and can't be changed. When you press F9
it will initialize a level which width is 160 chars and height is 60
chars. That's pretty big for starters.

Of course you can provide me a nice outworld map if you have some spare
time and are willing to help me. Just edit the current (unfinished) map
or create a new from blank and send it to me...


Okay, what're you waiting for... go try it.

-Erno

P.S. Oh, and...

                   Merry Christmas and Happy New Year
                             to all of you
                           Roguelike maniacs


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IMPORTANT NOTICE

Although this program is NOT developed to be harmfull, I must state that
I am not responsible for any damages caused this by program. If you run
this program, you take all the responsibility.

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AUTHOR INFORMATION

Legend of Saladir is being programmed by Erno Tuomainen and I can be
contacted at the following addresses:

Homepage:       www.evitech.fi/~ernomat/index.html
my email:       ernomat@evitech.fi

snail mail:     Erno Tuomainen
                Serkustentie 1 G 62
                00430 HELSINKI
                FINLAND



