;SETYPES.TXT for EdMap v1.25+
;
;<number>,"<long description>","<short>" [?]
;a [2] suffix indicates a DOOM-II type; [H]=heretic
;
0:"Normal sector","Normal"
1:"Light blinks randmly","blink rndm"
2:"Light blinks 0.5 sec","blink 0.5s"
3:"Light blinks 1.0 sec","blink 1.0s"
4:"-20% blinks 0.5 sec","-20% blink"
5:"-10% health","-10% hlth"
;6:"Crushing ceiling","crush ceil"
7:"-5% health","-5% health"
8:"Light pulsates","pulsates"
9:"'secret' sector","'secret'"
10:"Door close in 30sec","close, 30s"
11:"-20% until end level","-20%, end"
12:"Light blinks 1.0 sec","blink 1.0s"
13:"Light blinks 0.5 sec","blink 0.5s"
14:"Door up in 5 minutes","open, 5min"
;15:"Ammo creator","ammo"
16:"-20% health","-20% hlth"
17:"Light blinks (fire)","fire flckr" [2]
;     ..and now the HERETIC types..
00:"Normal sector","Normal" [H]
01:"Light_Flickering","flicker" [H]
02:"Light_Fast_Strobe","blink fast" [H]
03:"Light_Slow_Strobe","blink slow" [H]
04:"Damage_LavaFlow","lava, norm" [H]
05:"Damage_LavaWimpy","lava, easy" [H]
06:"Ceiling_Crush&Raise","crush ceil" [H]
07:"Damage_Sludge","sludge" [H]
08:"Light_Glowing","glowing" [H]
09:"SecretArea","secret" [H]
10:"Door_Close_in_30","close, 30s" [H]
12:"Light_SynchStrobeSlow","synch slow" [H]
13:"Light_SynchStrobeFast","synch fast" [H]
14:"Door_Raise_in_5_Mins","open, 5min" [H]
15:"Friction_Low","friction" [H]
16:"Damage_LavaHefty","lava, hard" [H]
21:"Scroll_EastSlow","SlowSc:E" [H]
22:"Scroll_EastNormal","NormSc:E" [H]
23:"Scroll_EastFast","FastSc:E" [H]
26:"Scroll_NorthSlow","SlowSc:N" [H]
27:"Scroll_NorthNormal","NormSc:N" [H]
28:"Scroll_NorthFast","FastSc:N" [H]
31:"Scroll_SouthSlow","SlowSc:S" [H]
32:"Scroll_SouthNormal","NormSc:S" [H]
33:"Scroll_SouthFast","FastSc:S" [H]
36:"Scroll_WestSlow","SlowSc:W" [H] [H]
37:"Scroll_WestNormal","NormSc:W" [H]
38:"Scroll_WestFast","FastSc:W" [H]
40:"Wind_EastWeak","WeakWi:E" [H]
41:"Wind_EastNormal","NormWi:E" [H]
42:"Wind_EastStrong","HardWi:E" [H]
43:"Wind_NorthWeak","WeakWi:N" [H]
44:"Wind_NorthNormal","NormWi:N" [H]
45:"Wind_NorthStrong","HardWi:N" [H]
46:"Wind_SouthWeak","WeakWi:S" [H]
47:"Wind_SouthNormal","NormWi:S" [H]
48:"Wind_SouthStrong","HardWi:S" [H]
49:"Wind_WestWeak","WeakWi:W" [H]
50:"Wind_WestNormal","NormWi:W" [H]
51:"Wind_WestStrong","HardWi:W" [H]