############################################################
##                                                        ##
## This is the THING/LINEDEF/SECTOR TYPE information file ##
## for HERETIC (Registered)                               ##
##                                                        ##
## (c) 1995, Simply Silly Software                        ##
##                                                        ##
## for use with HFDE!                                     ##
############################################################
~THINGS  105
##############################################################################
## Things use the following format: Id, Desc, radius, type, filename
##
## type: 0 = Decor, 1 = Player, 2 = Monst, 3 = Weap, 4=Ammo, 5 =Bonus, 6=Dead
##       7 = Sound Que
##############################################################################
  -1,STARTS/LANDINGS               ,  0, 0,-
   1,Player 1 Start                , 20, 1,PLAYA1
   2,Player 2 Start                , 20, 1,PLAYA1
   3,Player 3 Start                , 20, 1,PLAYA1
   4,Player 4 Start                , 20, 1,PLAYA1
  11,Deathmatch Start              , 20, 1,PLAYQ0
  14,Teleport Landing              , 20, 1,TELEA0
  74,Teleport Glitter              , 20, 1,TELEA0
  52,Teleport Glitter exit         , 20, 1,TELEA0
##############################################################################
  -2,MONSTERS                      ,  0, 0,-
  66,Imp                           , 20, 2,IMPXA1
   5,Imp Leader                    , 20, 2,IMPXA1
  68,Golem                         , 20, 2,MUMMA1
  69,Golem Ghost                   , 20, 2,MUMMA1
  45,Golem Leader                  , 20, 2,MUMMA1
  46,Golem Leader Ghost            , 20, 2,MUMMA1
  64,Undead Warrior                , 20, 2,KNIGA1
  65,Undead Warrior Ghost          , 20, 2,KNIGA1
  70,WereDragon                    , 25, 2,BEASA1
  90,SabreClaw                     , 25, 2,CLNKA1
   6,IronLich                      , 30, 2,HEADA1
   9,Maulotaur                     , 30, 2,MNTRA1
  92,Ophidian                      , 20, 2,SNKEA1
  15,Disciple                      , 20, 2,WZRDA1
   7,DSParil                       , 30, 2,SRCRA1
  56,DSparial Spot                 , 20, 2,SOR2M1
##############################################################################
  -3,WEAPONS                       ,  0, 0,-
2005,Gauntlets                     , 20, 3,WGNTA0
  53,Dragon Claw                   , 20, 3,WBLSA0
2001,Crossbow                      , 20, 3,WBOWA0
2004,Hellstaff                     , 20, 3,WSKLA0
2003,Phoenix Rod                   , 20, 3,WPHXA0
2002,Mace                          , 20, 3,WMCEA0
#############################################################################
  -4,AMMO                          ,  0, 0,-
  55,Dragon Claw Heafty            , 15, 4,AMB2A0
  54,Dragon Claw Whimpy            , 15, 4,AMB1A0
  19,Crossbow Heafty               , 15, 4,AMC2A0
  18,Crossbow Whimpy               , 15, 4,AMC1A0
  12,Elven Wand Heafty             , 15, 4,AMG2A0
  10,Elven Wand Whimpy             , 15, 4,AMG1A0
  16,Mace Hefty                    , 15, 4,AMM2A0
  13,Mace Whimpy                   , 15, 4,AMM1A0
  23,Phoenix Staff Heafty          , 15, 4,AMP2A0
  22,Phoenix Staff Whimpy          , 15, 4,AMP1A0
  21,Hell Staff Heafty             , 15, 4,AMS2A0
  20,Hell Staff Whimpy             , 15, 4,AM21A0
#############################################################################
  -5,BONUSES / HEALTH / ETC        ,  0, 0,-
   8,Bag of Holding                , 15, 5,BAGHA0
  30,Egg Morphm                    , 15, 5,EGGCA0
  34,TimeBomb                      , 15, 5,FBMBE0
  83,Wings of Flight               , 15, 5,SOARA0
  32,Healing Urn                   , 15, 5,SPHLA0
  82,Healing Flask                 , 15, 5,PTN2A0
  81,Healing Vial                  , 15, 5,PTN1A0
  75,Invisibility                  , 15, 5,INVSA0
  84,Invulnerability               , 15, 5,INVUA0
  85,Shield                        , 15, 5,SHLDA0
  31,Spirit Shield                 , 15, 5,SHD2A0
  35,Map Scroll                    , 15, 5,SPMPA0
  36,Chaos Device                  , 15, 5,ATLPA0
  86,Tome of Power                 , 15, 5,PWBKA0
  33,Magic Torch                   , 15, 5,TRCHA0
  43,Pod Generator                 , 15, 5,AMG1A0
#############################################################################
  -6,KEYS TO THE KINGDOM           ,  0, 0,-
  79,Blue Key                      , 15, 5,BKKYA0
  73,Green Key                     , 15, 5,AKKYA0
  80,Yellow Key                    , 15, 5,CKKYA0
  94,Blue Key Statue               , 15, 5,KGZ1A0
  95,Green Key Statue              , 15, 5,KGZ1A0
  96,Yellow Key Statue             , 15, 5,KGZ1A0
#############################################################################
  -7,DECORATIONS                   ,  0, 0, -
  44,Barrel                        , 20, 0,BARLA0
  47,Brown Pillar                  , 20, 0,BRPLA0
  28,Chandelier                    , 20, 0,CHDLA0
  76,Fire Brazier                  , 20, 0,KFR1A0
  51,Hanging Corps                 , 20, 0,HCORA0
  48,Moss1                         , 15, 0,MOS1A0
  49,Moss2                         , 15, 0,MOS2A0
  27,Serpent Torch                 , 20, 0,SRTCA0
  26,Hanging Skull 35              , 15, 0,SKH4A0
  25,Hanging Skull 45              , 15, 0,SKH3A0
  24,Hanging Skull 60              , 15, 0,SKH2A0
  17,Hanging Skull 70              , 15, 0,SKH1A0
  29,Small Pillar                  , 20, 0,SMPLA0
  40,Stalactite Large              , 20, 0,STCLA0
  39,DISCO Ball                    , 20, 0,STCSA0
  38,Snow Tree                     , 20, 0,STGLA0
  37,Stool                         , 20, 0,STGSA0
  87,Volcano                       , 20, 0,VLCOA0
  50,Wall Torch                    , 15, 0,WTRHA0
2035,POD (Exploding)               , 20, 0,PPODA0
##############################################################################
  -8,SOUND QUES                    ,  0, 0, -
1205,Bells                         , 15, 7,M_SKL00
1202,Drops                         , 15, 7,M_SKL00
1209,Fast Footsteps                , 15, 7,M_SKL00
1204,Heartbeat                     , 15, 7,M_SKL00
1208,Laughter                      , 15, 7,M_SKL00
1203,Slow Footsteps                , 15, 7,M_SKL00
1206,Growl                         , 15, 7,M_SKL00
1207,Magic                         , 15, 7,M_SKL00
1200,Scream                        , 15, 7,M_SKL00
1201,Squish                        , 15, 7,M_SKL00
  42,Wind                          , 15, 7,M_SKL00
  41,Water                         , 15, 7,M_SKL00
9999,End of Things, don't count    ,  0, 0,M_SKL00
#############################################################################
##############################################################################
~LINEDEF 120
##############################################################################
## Next comes all the linedef Tags, their format is:
##
##              id, longdesc, short desc
##
##############################################################################
  0, No linedef Special                            ,none
##############################################################################
 -1, MANUAL DOORS                                  ,1234567890123
  1, Manual   : Raise Door                         ,M_DoorRai
 26, Manual   : Raise Door (BLUE)                  ,M_BlDoorRai
 28, Manual   : Raise Door (GREEN)                 ,M_GrDoorRai
 27, Manual   : Raise Door (YELLOW)                ,M_YeDoorRai
 31, Manual   : Open Door                          ,M_OpenDoor
 32, Manual   : Open Door (BLUE)                   ,M_BlOpenDoor
 33, Manual   : Open Door (GREEN)                  ,M_GrOpenDoor
 34, Manual   : Open Door (YELLOW)                 ,M_YeOpenDoor
 46, Impact   : Open Door When Shot                ,I_OpenDoor
##############################################################################
 -2, REMOTE DOORS                                  ,1234567890123
  4, Trigger  : Raise Door                         ,T_RaiDoor
 90, Retrigger: Raise Door                         ,R_RaiDoor
 29, Switch   : Raise Door                         ,S_RaiDoor
 63, Button   : Raise Door                         ,B_RaiDoor
  2, Trigger  : Open Door                          ,T_OpenDoor
103, Switch   : Open Door                          ,S_OpenDoor
 86, ReTrigger: Open Door                          ,R_OpenDoor
 61, Button   : Open Door                          ,B_OpenDoor
  3, Trigger  : Close Door                         ,T_ClsDoor
 50, Switch   : Close Door                         ,S_ClsDoor
 75, ReTrigger: Close Door                         ,R_ClsDoor
 42, Button   : Close Door                         ,B_ClsDoor
 16, Trigger  : Close Door (Open in 5min)          ,T_Cls5Opn
 76, ReTrigger: Close Door (Open in 5min)          ,R_Cls5Opn
100, Retrigger: Raise Door Turbo                   ,R_RaiDoorTur
##############################################################################
 -2, CEILINGS                                      ,1234567890123
 40, Trigger  : Lower FLoor Raise Ceiling          ,T_LwrFlrRaiCe
 85, Retrigger: Lower FLoor Raise Ceiling          ,R_LwrFlrRaiCe
 41, Switch   : Lower Ceiling to Floor             ,S_LwrCeil2Flr
 43, Button   : Lower Ceiling to Floor             ,B_LwrCeil2Flr
##############################################################################
 -3, FLOORS                                        ,1234567890123
 18, Switch   : Raise Floor to Nearest Floor       ,S_RaiFlr2NeFl
 69, Button   : Raise Floor to Nearest Floor       ,B_RaiFlr2NeFl
 22, Trigger  : Raise Floor to Nearest Floor w/TC  ,T_RaiFlr2NeCh
 95, Retrigger: Raise Floor to Nearest Floor w/TC  ,R_RaiFlr2NeCh
 20, Switch   : Raise Floor to Nearest Floor w/TC  ,S_RaiFlr2NeCh
 68, Button   : Raise Floor to Nearest Floor w/TC  ,B_RaiFlr2NeCh
 47, Impact   : Raise Floor to Nearest Floor w/TC  ,I_RaiFlr2NeCh
  5, Trigger  : Raise Floor to Nearest Ceiling     ,T_RaiFlr2NeCe
 91, Retrigger: Raise Floor to Nearest Ceiling     ,R_RaiFlr2NeCe
101, Switch   : Raise Floor to Nearest Ceiling     ,S_RaiFlr2NeCe
 64, Button   : Raise Floor to Nearest Ceiling     ,B_RaiFlr2NeCe
 24, Impact   : Raise Floor to Nearest Ceiling     ,I_RaiFlr2NeCe
 56, Trigger  : Raise Flr to Ne. Ceil-8 & Crush    ,T_RaiFlrCrush
 94, Retrigger: Raise Flr to Ne. Ceil-8 & Crush    ,R_RaiFlrCrush
 55, Switch   : Raise Flr to Ne. Ceil-8 & Crush    ,S_RaiFlrCrush
 65, Button   : Raise Flr to Ne. Ceil-8 & Crush    ,B_RaiFlrCrush
 58, Trigger  : Raise Floor + 24                   ,T_RaiFlr+24
 92, Retrigger: Raise Floor + 24                   ,R_RaiFlr+24
 15, Switch   : Raise Floor + 24                   ,S_RaiFlr+24
 66, Button   : Raise Floor + 24                   ,B_RaiFlr+24
 59, Trigger  : Raise Floor + 24 w/TC              ,T_RaiFlr+24tc
 93, Retrigger: Raise Floor + 24 w/TC              ,R_RaiFlr+24tc
 14, Switch   : Raise Floor + 32                   ,S_RaiFlr+32
 67, Button   : Raise Floor + 32                   ,B_RaiFlr+32
 30, Trigger  : Raise Flr 2 Shortest Lwr Tex.      ,T_RaiFlr2ShLT
 96, Retrigger: Raise Flr 2 Shortest Lwr Tex.      ,R_RaiFlr2ShLT
 38, Trigger  : Lower Floor to Lowest Ne. Floor    ,T_LwrFlrLowNe
 23, Switch   : Lower Floor to Lowest Ne. Floor    ,S_LwrFlrLowNe
 82, Retrigger: Lower Floor to Lowest Ne. Floor    ,R_LwrFlrLowNe
 60, Button   : Lower Floor to Lowest Ne. Floor    ,B_LwrFlrLowNe
 37, Trigger  : Lower Floor to Low Ne. Floor w/TC  ,T_LwrFlLoNetc
 84, Retrigger: Lower Floor to Highest Ne. Floor   ,R_LwrFlrHiNe
 19, Trigger  : Lower Floor to Highest Ne. Floor   ,T_LwrFlrHiNe
102, Switch   : Lower Floor to Highest Ne. Floor   ,S_LwrFlrHiNe
 83, Retrigger: Lower Floor to Highest Ne. Floor   ,R_LwrFlrHiNe
 45, Button   : Lower Floor to Highest Ne. Floor   ,B_LwrFlrHiNe8
 36, Trigger  : Turbo Lower Floor to Ne. Floor     ,T_TurLwrFlrNe
 71, Switch   : Turbo Lower Floor to Ne. Floor     ,S_TurLwrFlrNe
 98, Retrigger: Turbo Lower Floor to Ne. Floor     ,R_TurLwrFlrNe
 70, Button   : Turbo Lower Floor to Ne. Floor     ,B_TurLwrFlrNe
  9, Switch   : NXP Donut                          ,S_Donut
##############################################################################
 -4, LIFTS                                         ,1234567890123
 10, Trigger  : Activate Lift                      ,T_Lift
 21, Switch   : Activate Lift                      ,S_Lift
 88, Retrigger: Activate Lift                      ,R_Lift
 62, Button   : Activate Lift                      ,B_Lift
##############################################################################
 -5, STAIRS                                        ,1234567890123
  8, Trigger  : Build Stairs (Step = 8)            ,T_BuildStairs
  7, Switch   : Build Stairs (Step = 8)            ,S_BuildStairs
106, Trigger  : Build Stairs (Step = 16)           ,T_BldStairs16
107, Switch   : Build Stairs (Step = 16)           ,S_BldStairs16
##############################################################################
 -6, MOVING FLOORS                                 ,1234567890123
 53, Trigger  : Start Moving Floors                ,T_StartMvFlr
 54, Trigger  : Stop Moving Floors                 ,T_StopMvFlr
 87, Retrigger: Start Moving Floors                ,R_StartMvFlr
 89, Retrigger: Stop Moving Floors                 ,R_StopMvFlr
##############################################################################
 -7, CRUSHING CEILINGS                             ,1234567890123
  6, Trigger  : Start Crushing Ceiling FAST        ,T_CCrushFAST
 25, Trigger  : Start Crushing Ceiling SLOW        ,T_CCrushSLOW
 73, Retrigger: Start Crushing Ceiling SLOW        ,R_CCrushSLOW
 77, Retrigger: Start Crushing Ceiling FAST        ,R_CCrushFAST
 57, Trigger  : Stop Crushing Ceiling              ,T_StopCrush
 74, Retrigger: Stop Crushing Ceiling              ,R_StopCrush
 44, Trigger  : Ceiling Crush                      ,T_Crush
 49, Switch   : Ceiling Crush and Raise            ,S_Crush&Rai
 72, Retrigger: Ceiling Crush                      ,R_Crush
##############################################################################
 -8, LIGHT EFFECTS                                 ,1234567890123
 35, Trigger  : Snap Lights to 0                   ,T_Lights0
104, Trigger  : Dim lights to Nearest              ,R_LwrLite2Ne
 12, Trigger  : Raise Lights to Nearest            ,T_RaiLite2Ne
 13, Trigger  : Snap Lights to 255                 ,T_Lights255
 79, Retrigger: Snap Lights to 0                   ,R_Lights0
 78, ReTrigger: Dim lights to Nearest              ,R_LwrLite2Ne
 80, Retrigger: Raise Lights to Nearest            ,R_RaiLite2Ne
 81, Retrigger: Snap Lights to 255                 ,R_Lights255
 17, Trigger  : Lights start to blink              ,T_LightsBlink
##############################################################################
 -9, TELEPORT EFFECTS                              ,1234567890123
 39, Trigger  : Teleport                           ,T_Teleport
 97, Retrigger: Teleport                           ,R_Teleport
##############################################################################
-10, LEVEL EXITS                                   ,1234567890123
 11, Switch   : End Level, Goto Next Level         ,S_EndLevel
 51, Switch   : End Level, Goto Secret Level       ,S_EndSecret
 52, Trigger  : End Level, Goto Next Level         ,T_EndLevel
105, Trigger  : End Level, Goto Secret Level       ,T_EndSecret
 48, Effect   : Scrolling Texture Left             ,ScrollTLeft
 99, Effect   : Scrolling Texture Right            ,ScrollTRight
##############################################################################
##############################################################################
~SECTOR  42
##############################################################################
## Next comes all the sector Tags, their format is:
##
##              id, longdesc, short desc
##
##############################################################################
  0, No Sector Special                             ,none
  1, Lights Flicker (Randomly on/off)              ,LitesFlicker
  2, Lights Blink every .5 Seconds                 ,LiteBlink.5
  3, Lights Blink every Second                     ,LiteBlink1
  4, Damage -10/-20 Health + Blink .5              ,DamBlink10-20
  5, Damage -5/-10 Health                          ,Dam5-10
  7, Damage -2/-5 Health                           ,Dam2-5
  6, Ceiling Crush&Raise                           ,CeilCrush
  8, Glowing Lights (Lights Oscilliate)            ,GlowingLite
  9, Secret Room                                   ,Secret
 10, Ceiling lowers to Ne. floor after 30 sec.     ,CloseDoor@30
 11, Damage -10/-20 Health + End level             ,Dam10-20EndLv
 12, Lights Blink every .5 Seconds (Synced)        ,LiteBlink.5s
 13, Lights Blink every Second (Synced)            ,LiteBlink1s
 14, Ceiling raises to Ne. Ceiling after 5min.     ,OpenDoor@5min
 15, Friction Low                                  ,FrictionLow
 16, Damage -10/-20 Health                         ,Dam10-20
 23, Push Player East FAST                         ,Push-E-Fast
 22, Push Player East NORMAL                       ,Push-E-Norm
 21, Push Player East SLOW                         ,Push-E-Slow
 28, Push Player North FAST                        ,Push-N-Fast
 27, Push Player North NORMAL                      ,Push-N-Norm
 26, Push Player North SLOW                        ,Push-N-Slow
 33, Push Player South FAST                        ,Push-S-Fast
 32, Push Player South NORMAL                      ,Push-S-Norm
 31, Push Player South SLOW                        ,Push-S-Slow
 38, Push Player West FAST                         ,Push-W-Fast
 37, Push Player West NORMAL                       ,Push-W-Norm
 36, Push Player West SLOW                         ,Push-W-Slow
 42, Wind Player East STRONG                       ,Wind-E-Str
 41, Wind Player East NORMAL                       ,Wind-E-Norm
 40, Wind Player East WEAK                         ,Wind-E-Weak
 45, Wind Player North STONG                       ,Wind-N-Str
 44, Wind Player North NORMAL                      ,Wind-N-Norm
 43, Wind Player North WEAK                        ,Wind-N-Weak
 48, Wind Player South STRONG                      ,Wind-S-Str
 47, Wind Player South NORMAL                      ,Wind-S-Norm
 46, Wind Player South WEAK                        ,Wind-S-Weak
 51, Wind Player West STRONG                       ,Wind-W-Str
 50, Wind Player West NORMAL                       ,Wind-W-Norm
 49, Wind Player West WEAK                         ,Wind-W-Weak
999, End Tag for Build Floor                       ,BuildFloorEnd
##############################################################################
~END     0