ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
³±±±±±±±±±±±±±±±±±±±±±±±±±± U.S. Marine Fighters ±±±±±±±±±±±±±±±±±±±±±±±±±±³
ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ

                                Read Me File
                                     by 
                               David J. Reese
                               Reece Thornton
                               Kevin Schlipper
                                James Flores
                                 Graham Wood
                                 Mark Franz
                                 Evan Brandt
                               and many more....

ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
³±±±±±±±±±±±±±±±±±±±±±±±±±±± TABLE OF CONTENTS ±±±±±±±±±±±±±±±±±±±±±±±±±±±±³
ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ

1) Requirements
        a) RAM
        b) Hard Drive Space
        c) Video
        d) CPU
2) Installation
3) Peripheral Support
        a) Joysticks
        b) Thrustmaster Users
        c) Gravis Phoenix
        d) VFX-1 Helmet
4) Game Overview
        a) U.S. Navy Fighters
        b) U.S. Marine Fighters
        c) Transfering pilots to U.S. Marine Fighters
5) USNF Patch
6) Pro Mission Creator
7) Trouble Shooting
        a) If You Are Getting Error Messages
        b) If You Are Getting a Black Screen Lockup
        c) If You Are STILL Having Errors or Lockups
8) Origin Product Support

ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
³±±±±±±±±±±±±±±±±±±±±±±±±±±±±± REQUIREMENTS ±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±³
ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ

                                  ÚÄÄÄÄÄ¿
                                  ³ RAM ³
                                  ÀÄÄÄÄÄÙ
        
        U.S. Marine Fighters requires 8 Mbytes to run. The exact memory
        requirements are as follows:

        CONVENTIONAL
        ÄÄÄÄÄÄÄÄÄÄÄÄ
        You must have 450Kb of conventional memory free to run U.S. 
        Marine Fighters.

        XMS
        ÄÄÄ
        You must have 6,900Kb of XMS free to run U.S. Marine Fighters.
        
                            ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
                            ³ HARD DRIVE SPACE ³
                            ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ

        U.S. Marine Fighters requires a full install of U.S. Navy 
        Fighters plus the U.S. Marine Fighter install.  The exact 
        hard drive requirements are as follows.

        TOTAL HARD DRIVE SPACE
        ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
        A total of 24 Mb of hard drive space is required to install U.S. 
        Marine Fighters; however, 18 Mb of the 24 Mb are for the FULL
        INSTALL of U.S. Navy Fighters.

        ADDITIONAL HARD DRIVE REQUIREMENTS
        ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
        U.S. Marine Fighters also requires some additional hard drive
        space for Quick Missions (10k) each, Pilots (4k) each, Pro
        Mission Creator Missions (10k - 64k) each.
        
                                  ÚÄÄÄÄÄÄÄ¿
                                  ³ VIDEO ³
                                  ÀÄÄÄÄÄÄÄÙ
                                   
        U.S. Marine Fighters requires you to have a video card that
        supports the VESA SVGA standard because U.S. Marine Fighters uses 
        Super VGA graphics.  In addition to having a VESA compliant video 
        card you must also have at least 1 Mb of video memory.  Please
        consult your video card manual or contact your video card 
        manufacturer to find out more information about your video
        cards capabilities.

        CARDS WITH KNOWN PROBLEMS WITH UNIVBE
        ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
        Note: UniVBE Lite 5.0 is the VESA driver that automatically
              loads when you run U.S. Marine Fighters.  On some systems,    
              you may experience problems after exiting to DOS and
              restarting Marine Fighters.  This is caused by UniVBE Lite 
              5.0 failing to release all of the video memory.  Simply 
              reboot your machine after exiting the game to resolve this 
              problem.
         

        Diamond Stealth 24 & Diamond Stealth 64 PCI:
        ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
        - UniVBE Lite V5.0 does not configure these card correctly. Please 
        use a native driver, supplied by Diamond.

        Diamond Viper VLB & PCI:
        ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
        - The Viper is incompatible with UniVBE Lite V5.0.  Contact 
        Diamond for the latest VESA driver. Please use the VESA driver
        that came with your Viper by typing in, "c:\viper\vprmode vesa"
        at the prompt.

        Trident 8900 chipsets:
        ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
        - The Trident 8900 chipset does not support 1024x768 mode properly

        Weitek 5186/5286 chipsets:
        ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
        - The Weitek chipsets may experience problems after the card has 
        been forced to switch video modes multiple times.

        Compaq QVision chipsets:
        ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
        - The Compaq QVision cards are not vesa compatible.

        ATI Graphics Ultra Pro Mach32:
        ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
        - If you are having trouble with the card try running their
        vesa driver by typing "c:\mach32\vvesa" from the prompt.

        Any Video Cards With S3 Chipsets:
        ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
        - If you are experiencing problems with your video, ie. screen
        trashing, try running UniVBE with the /i option. Type "univbe /i"
        from the prompt in the "usnf" directory.

                                  ÚÄÄÄÄÄ¿
                                  ³ CPU ³
                                  ÀÄÄÄÄÄÙ
    
        Unlike U.S. Navy Fighters which required a minimum of a 486-SX/25, 
        U.S. Marine Fighters requires a 486-DX/33 or other Intel processor
        to run.  If you are runing U.S. Marine Fighters on a 486-DX/33 we 
        recommend that you select VGA 320x200 for your combat video mode.  
        If you have a faster processor (486-DX/66 and up), you should be 
        able to play in SVGA 640x480 (or higher if you have a Pentium), 
        and still maintain an acceptable frame rate assuming you have
        Local Bus Video or PCI video.  The detail levels you have 
        selected in the GRAPHIC OPTIONS will affect the frame rate and
        486-DX/66 and slower machines will have to turn the details down 
        in most cases. 
        
        Note: ISA Video cards will also slow the game down.
       
ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
³±±±±±±±±±±±±±±±±±±±±±±±±±±±±± INSTALLATION ±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±³
ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ

        Please refer to the INSTALL GUIDE for detailed installation
        instructions.

ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
³±±±±±±±±±±±±±±±±±±±±±±±±±± PERIPHERAL SUPPORT ±±±±±±±±±±±±±±±±±±±±±±±±±±±±³
ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ

                               ÚÄÄÄÄÄÄÄÄÄÄÄ¿
                               ³ JOYSTICKS ³
                               ÀÄÄÄÄÄÄÄÄÄÄÄÙ

        Please refer to the COMMAND SUMMARY CARD for U.S. Marine Fighters.

                           ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
                           ³ THRUSTMASTER USERS ³
                           ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
                                    
        INPUT DEVICES SUPPORTED
        ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
        F-16 FLCS, FCS\PFCS, WCS mk II (new chipset), F-16 TQS and the RCS   

        *For more information: Please refer to the Thrustmaster READ.ME,
         located in the ..\THSTMSTR directory on the CD-ROM.

                             ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
                             ³ GRAVIS PHOENIX ³
                             ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ

                                    by
                Graham 'Grambo' Wood and Kevin Schlipper

  The file you will need to copy from the CD-ROM is ..\PHOENIX\USMF.PHX 
  on the CDROM.  Users will find information regarding mapping assignments 
  in the USMF.PHX file itself. Please refer to the Gravis Phoenix 
  documentation for instructions on downloading this file or on changing 
  these assignments.

  In order to set up the Gravis Phoenix you must be on the flight deck or 
  in flight.  Once there, press the <ESC> key.  This will bring up a menu 
  bar at the top of the screen.  Click and hold on CONTROL on the menu bar 
  and select STICK then JOYSTICK and then let go.  This will prompt you to 
  calibrate the joystick.  Once  calibrated, go through the same process 
  and select RUDDER and then RUDDER PEDALS instead of STICK and JOYSTICK.  
  This will then prompt you to calibrate the rudder portion of the joystick.  
  Finally, follow the same procedure again, this time selecting THROTTLE and 
  then THROTTLE STICK.

  Users may also wish to use this file for U.S. Navy Fighters.

                             ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
                             ³ VFX-1 HELMET ³
                             ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
                             
  This section contains information about the setup and usage of the Forte        
  VFX1 Helmet.  Marine Fighters does NOT support the use of the Cyber Puck.
  You must use a Microsoft mouse instead of the puck.  You must also select
  the proper video card setting, which is "320X200 for the Forte VFX1 helmet."
  
  The easiest way to use the helmet is to create a batch file in the ROOT 
  directory of your main hard drive (C:\) and then execute that batch file 
  before running the game for the first time.

  The following is a step by step explaination of the batch file creation
  procedure:

  1) Type "Edit c:\forte.bat" and press the enter key.
  2) Type "cd\forte" (if "forte" is not the name of the directory for your 
     VFX1, replace with the name of the directory) and press the enter key.
  3) Type "zeroset" and press the enter key.
  4) Type "vfx1.com" and press the enter key.
  5) Type "60Hertz.com" and press the enter key.
  6) Press <Alt-F>, press the X key, and then press Y. 
     (This will save the batch file)
     * If your mouse is available to you in the edit screen, you can click on
     "File" and then click on "Exit."  Complete by selecting "Y" or 'Yes' to
     save the file as you exit the editor. *

  That completes creating the batch file called "FORTE.BAT."
  
  [* Before starting Marine Fighters for the first time, you will need to run
  this batch file.  *]
  
  Procedure for starting Marine Fighters with the Forte VFX1:
  ----------------------------------------------------------
  Place the helmet on a flat surface in front of you, facing 
  the monitor.  Go to the root directory (C:\) and type "Forte" to execute 
  the batch file.  This will initalize and calibrate your helmet.
  Leave the helmet on the flat surface and change to the USNF directory 
  (C:\USNF).  
  Type "MF" and choose you device settings, including your video card 
  ("320X200 for the Forte VFX1 helmet" as above).  
  After this selection process, the game will begin.  Once you reach the 
  main menu screen, you are safe to use the Forte VFX1 helmet.

  If you experience any problems with calibration of the helmet, please repeat
  this procedure.
        
        Please refer to the VFX-1 installation and setup guide provided
        by FORTE for further technical information.

ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
³±±±±±±±±±±±±±±±±±±±±±±±±±±±± GAME OVERVIEW ±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±³
ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
    
                          ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
                          ³ U.S. NAVY FIGHTERS ³
                          ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
        
        Once you install U.S. Marine Fighters, you will be able to fly
        any of the U.S. Navy Fighter Missions and Campaigns with the
        new planes that are in U.S. Marine Fighters.

        The U.S. Navy Fighters manual states that your aircraft will be 
        refueled when you land on the carrier. Unfortunatly, this is 
        incorrect.  Your aircraft cannot be refueled in the middle of a 
        mission.

                         ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
                         ³ U.S. MARINE FIGHTERS ³
                         ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ

        U.S. Marine Fighters is an Expansion Pack featuring a few
        new planes and a new campaign that takes place in the Kuril
        Islands.

                          ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
                          ³ TRANSFERING PILOTS ³
                          ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ

        U.S. Marine Fighters will allow you to use your U.S. Navy Fighters
        pilots in the Marine Fighters Campaigns.  Simply select your pilot
        and select the Kuril Campaign.

ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
³±±±±±±±±±±±±±±±±±±±±±±±±±±±±±± USNF PATCH ±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±³
ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
    
        A patch was released for U.S. Navy Fighters.  In U.S. Marine
        Fighters, the features that the patch added as well as any
        problems it corrected have been incorporated into the U.S. Marine
        Fighters install and therefore it doesn't require the patch,
        although it will work with the U.S. Navy Fighter's Patch already
        installed.

        VFX-1 HELMET
        ÄÄÄÄÄÄÄÄÄÄÄÄ
        The patch enabled users of the VFX-1 Helmet to enter the world
        of 3-D flight with the virtual reality headset.

        CH FLIGHTSTICK PRO
        ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
        The patch allowed users of the CH Flightstick Pro to utilize the
        extra buttons and coolie hat.

        16 BIT SOUND & CLICKING
        ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
        The patch eliminated clicking sounds experienced by users who
        who owned certain 16 bit sound cards.

        TOO MUCH MEMORY
        ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
        The patch allowed users who had more than 32 Mbytes of memory
        to run the game.

ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
³±±±±±±±±±±±±±±±±±±±±±±±±±± PRO MISSION CREATOR ±±±±±±±±±±±±±±±±±±±±±±±±±±±³
ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
                                     by
                                 Mark Franz

        There a few new features the Pro Mission Creator:

        1) You can choose to design your missions in the Kuril Islands.  
           Go to the Pro Mission Creator toolbar and select World.  Then 
           select Set Map.  You will have the option to set your mission 
           in the Kuril Islands or in the Ukraine.

        2) You can select four new aircraft.
                a) Av-8B Harrier II
                b) Sea Harrier FRS.s
                c) Yak-141 Freestyle-A
                d) AC-130U Spectre

        3) With the Harrier, you can select to take off from a campsite. 
           To do this place the icon for the Harrier directly on top of 
           the icon for a Small Airport.  When you have placed the aircraft 
           on top of the Small Airport, select the altitude as Ground Level.  
           When you get into the mission, you will appear on a small dirt 
           runway.
        4) The last Quick Mission you've played is now automatically saved 
           as a mission called "Quick".  To play it, go into the Pro Mission 
           Creator and select FILE on the toolbar and then select Load 
           Mission.  Select Quick and you will be able to play this mission.

ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
³±±±±±±±±±±±±±±±±±±±±±±±±±±± TROUBLE SHOOTING ±±±±±±±±±±±±±±±±±±±±±±±±±±±±±³
ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ

                                    by
                              Kevin Schlipper

There are several problems that you may run into when attempting to run USNF
or USMF.  The most common problems are lockups and error messages that appear
before entering the game.  All of these can be fixed as long as you are using 
the proper hardware supported by the game.

                  ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
                  ³ If You Are Getting Error Messages ³
                  ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
        
If you are receiving an error message when running the game, you can 
generally solve the problem by making a boot disk.  Information on making a 
boot disk can be found below:

NOTE:  Whenever you see <enter>, it means hit the enter key.  Thus if a 
command reads, "type in FORMAT A: /S <enter>", it would mean to hit the enter 
key after typing "format a: /s".

1. Go to the C: drive and type in FORMAT A: /S <enter> after placing a blank 
   disk in the A: drive when prompted.  You should do this EVEN IF YOUR DISK 
   IS ALREADY FORMATTED.

2. When the disk is finished formatting, make a print out or a hand written 
   copy--please double check it for accuracy--of your AUTOEXEC.BAT and 
   CONFIG.SYS files.  If you have a printer, this can be done by typing 
   "TYPE C:\AUTOEXEC.BAT >LPT1 <enter>".  This will print out your 
   AUTOEXEC.BAT file.  You can do the same thing for the CONFIG.SYS file by
   typing "TYPE C:\CONFIG.SYS >LPT1 <enter>".

3. Go to your A: drive by typing "A: <enter>".

4. Type EDIT AUTOEXEC.BAT <enter>.  This will bring you to a blank blue 
   screen where you will need to type the following information (do not type 
   in the lines in parenthesis--see below for an explanation of what goes on 
   those lines):

        PATH=C:\DOS
        PROMPT $P$G
        (find your MSCDEX driver line and place it here)
        (find your mouse driver and place it here)
        (place your sound drivers here)

**To find your MSCDEX driver, look at the printout of your AUTOEXEC.BAT file 
  for a line with the word MSCDEX in it.  It should also have a /D: with 
  some stuff after it.  Once you locate this line, copy it in exactly as it 
  appears right under the PROMPT line.

**To find your mouse driver, look at the printout of your AUTOEXEC.BAT file 
  for any line that has the word mouse in it.  If there are more than one, 
  make sure you copy all of them in right under the MSCDEX line.

**You will most likely have several sound lines in your AUTOEXEC.BAT file.  
  Copy over any line that seems like a sound line from the name of the 
  directory it comes from, any line that starts out SET BLASTER or SET SOUND, 
  and any line that comes from a directory similar to what the SET SOUND line
  says.  For example, if your SET SOUND line reads SET SOUND=C:\SB16 copy
  over all lines that come from the C:\SB16 directory, such as a 
  C:\SB16\DIAGNOSE /S line if you have one.

  After this you need to save and exit the file by clicking on FILE at the 
  top of the screen and clicking on SAVE and then EXIT.  This should bring 
  you back to a DOS prompt.
 
5. Type EDIT CONFIG.SYS <enter>.  This will bring you to a blank blue screen 
   where you will need to type the following information:

        DEVICE=C:\DOS\HIMEM.SYS
        DOS=HIGH
        FILES=30
        BUFFERS=30
        SHELL=C:\DOS\COMMAND.COM C:\DOS\ /P
        (find your CD-ROM drive line and place it here)
        (place your mouse line here if you have one in your CONFIG.SYS file)
        (place your sound lines here if you have any)

**Your CD-ROM driver can be found by looking for a line that ends with the 
  exact same /D: that the MSCDEX line did.  For example, if your MSCDEX line 
  had a /D:MSCD001 at the end of it, locate the line in the CONFIG.SYS file 
  that also has a /D:MSCD001 on it.  Copy this line in right under the SHELL 
  line just as it appears in your original CONFIG.SYS file.

**To find your mouse driver, look at the printout of your CONFIG.SYS file 
  for any line that has the word mouse in it.  If you can't find one don't 
  worry, they are not often located here.  Also, if you found one in your 
  AUTOEXEC.BAT file as given above, you will probably not find one here.  If
  there is one here, copy it just as it appears in your original CONFIG.SYS
  file right below the CD-ROM line.

**Certain sound cards have a line that appears in the CONFIG.SYS file.  These 
  lines will always start with DEVICE or DEVICEHIGH and come from the 
  directory in which your sound card drivers are located.  For example, if 
  your sound card is in the PROAUDIO directory, then any sound lines you 
  have will start out looking like DEVICE=C:\PROAUDIO followed by the driver.  
  If you don't find any sound card drivers don't worry, many cards don't have 
  one in the CONFIG.SYS file.  If you have any sound lines here, copy them 
  in EXACTLY as they appear in your original CONFIG.SYS file.

  After this you need to save and exit the file by clicking on FILE at the 
  top of the screen and clicking on SAVE and then EXIT.  This should bring 
  you back to a DOS prompt.

              ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
              ³ If You Are Getting a Black Screen Lockup ³
              ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ

There are several possible causes for a black screen lockup.  Most of these 
problems are caused by an incorrect sound card set up, though they may also 
be caused by a non-Microsoft mouse driver or a video card that has not been 
properly set up to run in SVGA mode.

1. When you first run the game it will ask you to set up your sound card.  
   Before we do this we will need to find out what your sound card is and 
   what settings it has.  The way to do this is to find the SET BLASTER line 
   in the AUTOEXEC.BAT file that is loading off your boot disk or hard drive.  
   If you don't know how to check this, type in SET and hit the enter key.  
   This should bring up a small list of lines, including one that starts 
   BLASTER=.  This should be followed by a letter A, I, D, and T (there may 
   be other letters, but we don't need to worry about them).  The number 
   after the A is your I/O port address, the number following the I is your 
   IRQ (also known as yourinterrupt) channel, the number following the D is 
   your DMA channel, and the number following the T is the type of Sound 
   Blaster (or emulator) that you are using.  For example, the line might 
   read:  BLASTER=A220 I5 D1 T4.  This would mean that you are using a Sound 
   Blaster type 4 at address 220, IRQ 5, and DMA 1.  These numbers are 
   important for choosing your sound card settings so you may want to write 
   them down before starting the game.

2. When you run first run the game and it asks you for the type of sound card 
   you are using you should enter "Sound Blaster or Clone" for Sound Blaster 
   cards and clones IF THE NUMBER AFTER THE "T" ON THE SET BLASTER LINE IS 1 
   OR 2.  If the number is 3 or 4 you should choose Sound Blaster Pro.  If 
   the number is a 6 you should choose Sound Blaster 16.  If you don't see a
   selection that fits, or if you don't know what to choose, try "Sound 
   Blaster or Clone".  After you choose the card, the game will ask you for
   the port address (the number after the A), the IRQ (the number after the
   I), and the DMA (the number after the D).  Choose the numbers you looked 
   up on your SET BLASTER line EVEN IF YOU THINK YOUR SOUND CARD SETTINGS
   ARE DIFFERENT or the GAME thinks the settings are different.

3. If you are getting a lockup and setting up the sound card correctly 
   doesn't fix it, it may be related to your mouse.  US Navy Fighters and 
   US Marine Fighters require a Microsoft mouse driver to run.  This does NOT 
   mean that you must have an actual Microsoft mouse, but the software that 
   runs it must be from Microsoft.  Microsoft mouse drivers should work with 
   any 100% compatible mouse, and can be found on your original Windows or 
   DOS disks.  To see if you have a true Microsoft driver, try running the 
   mouse manually at the DOS prompt.  If it is a Microsoft driver, it will 
   say "Microsoft (r) Mouse Drvier Version".  If it does not say this, or 
   if it says Microsoft MODE, then you are NOT running a Microsoft mouse 
   driver.  If you need any help expanding your mouse driver off of a Windows 
   or DOS disk, or if you need any help figuring out if you HAVE a Microsoft 
   driver, please contact ORIGIN Product Support or a local technician in your 
   area.

4. If your sound card is set up properly, you are running a Microsoft mouse 
   driver, and your game is still locking up, you may have a video card that 
   is not set up properly for SVGA.  This game, like many coming out now, 
   runs in super VGA graphics mode.  This allows the game to run in high 
   resolutions like 640 x 480.  In order to run in this mode, you must have 
   what's known as a VESA driver running.  A VESA driver is a piece of 
   software that will tell your video card to run in high resolution.
   Windows, for example, automatically runs one of these when it boots up.
   The driver for Windows is different from the one for DOS however, so you 
   may be able to run in 640 x 480 in Windwos, but not in DOS without running 
   a separate driver.  Fortunately, many video cards are now coming with the 
   VESA driver built in so you don't have to do anything to get SVGA 
   graphics.  There are still many cards that require a VESA driver, however, 
   such as the Diamond Viper, ATI Mach 32, and other cards.  Because of this, 
   we have included a driver that runs automatically so you don't have to do 
   any extra work to get the card to run properly.  Because there are so many 
   different video cards out there, it won't necessarily work for all of 
   them.  If you are still getting a black screen lock up at this time, you 
   should contact your video card manufacturer and ask if they have a VESA 
   driver specifically for your card.  This should fix the problem.  Many 
   times the card will come WITH the driver so may want to check your video
   card documentation first.  For example, if you have a Diamond Viper, you
   will have to type in "C:\VIPER\VPRMODE VESA" before running the game so
   that the card is ready to run in SVGA mode.  If you have an ATI Mach 32,
   you will have to type in "C:\MACH32\VVESA".

5. If none of this has worked to fix the lockup, you should try making a boot 
   disk as described above under "If You Are Getting Error Messages".  This 
   is an important step in trying to get rid of a lockup.  For example, you 
   may be changing the refresh rate of your video card, which can often cause
   it to fail to run properly in the game.  If you explicitly follow the 
   directions above, you should be in great shape.

            ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
            ³ If You Are STILL Having Errors or Lockups ³
            ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ

If you are still having trouble, or just want some help with any of the above 
steps, please do not hesitate to contact ORIGIN Product Support.  We are more 
than happy to help you at any step along the way.  There are several ways to 
get a hold of us, including by phone, fax, BBS, or mail.  A detailed list of 
how to contact us can be found below.

ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
³±±±±±±±±±±±±±±±±±±±±±±±± ORIGIN PRODUCT SUPPORT ±±±±±±±±±±±±±±±±±±±±±±±±±±³
ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ

        If you have any questions or comments you may get in contact with an
        Origin Product Support Technician in any of the following ways:

        ORIGIN Phone Tech Support:  (512) 434-HELP
        ORIGIN FAX Tech Support:  (512) 795-8014
        ORIGIN BBS Tech Support:  (512) 346-2BBS (14.4 kBaud @ 8,N,1)
        ORIGIN Internet Tech Support:  support@origin.ea.com
        ORIGIN Internet FTP Site:  origin.ea.com
        ORIGIN Tech Support Mailing Address:
                ORIGIN Systems
                C/O Customer Service
                5918 West Courtyard Drive
                Austin, TX  78730
