                      >>>>> PRINCE 2 - THE DUEL <<<<<

Hi! Everybody,

                     -= What's New in Version 1.20 =-

 Things added:

 Press forwards and backwards at the same time, you'll get a blue "curve"
 (shield). That can be used to cancel the fire ball, and also can be used to
 attack. For the left-player, the curve will go forward a little. I just
 want to see if moving curve is better.

 Press defense and backwards at the same time, you'll become a shadow.
 Continue pressing them, you'll become a flame man! Try for yourself.
 When you are a shadow or flame man, your are unhurtable by your opponent's
 sword. You can be hurt only by flame!
 When you are a flame man, your fire ball will go in a sine curve, with
 increasing amplitude. See for yourself!

 A configuration program is added. It can remap your keys.(as many peolpe
 request for it!) The auto-set in the <speed delay> part is wrong! For you're
 using 386, set the speed delay to 300-400, or even lesser! For 486-DX,
 700-800 will do.

 Also, about the sounds cards - The soundblaster and adlib are void!! Choose
 PC speaker or nosound! I've planned to support sound cards, but not now! :)

 In the beginning, some information will be shown. The math-processor
 part is wrong, and the 80X86 part also have some bugs!

 A speech will be given in the opening (in "tree" screen). See if you can
 hear it clearly!!

 Give me some comments!! Well, for some sound effects, maybe it's too slow.
 Please do not blame me for this. Run it on a 486-DX-33, and you'll find
 how my original setting goes.

 You can also add the parameter :

  c:>2PRINCES.EXE demo

  To enter demo mode. The fight will continue without credit screens.

                      -= What's New in Version 1.30 =-

   SoundBlaster is supported in this version. But the Adlib isn't.
   Still testing, those bugs in version 1.20 aren't corrected yet!

 Author : Nelson Chu
