        ****** MICROPROSE FORMULA ONE GRAND PRIX  ******

              IBM PC TECHNICAL SUPPLEMENT ADDENDUM



1. Memory Requirements and Operating Difficulties.

You should refer to the technical supplement pages one, two and 
three for details on memory set-ups and how to create a boot disk 
for the program if you are having problems. If this does not 
solve your problem then pleasephone the MicroProse helpline. The 
U.K number is (0666) 504399. A member of our technical department 
will then personally help with your problem. Game problems will 
also be addressed through COMPUSERVE if you have access to this 
popular information system. Our CIS address is 71333,314.


2. Frame Rates And Processor Power / Speed. 

Because  of the wide range of hardware available on the market 
today this simulation has several custom options to help you get 
the best performance from your equipment. 

Grand Prix / World Circuit will produce similar race times
regardless of what type of processor you have, however more 
powerful machines will have the advantage of being able to use a 
higher "Frame Rate". 

This will make the simulation appear smoother and faster, if you 
wish the default settings may be changed as follows:

A) TEXTURED FILLS.

The keyboard letter "T" will toggle texturing on and off.  We 
recommend this function be turned off for 286 and slow speed 
386 machines.


B) FRAME RATE.

Within the "Game options / Game" menu you can alter the frame 
rate of the simulation; provided your machine is powerful enough 
this will provide smoother 3D graphics.


C) PROCESSOR OCCUPANCY PERCENTAGE.

While the keyboard letter "O" is depressed during a race the 
screen will display the "Processor Occupancy percentage", this 
figure will fluctuate depending on how much work the processor is 
doing.

If the %  remains well below 100 you may wish to increase the 
frame rate.

If the % rarely exceeds 100 you are getting maximum performance.

If the % is mostly over  100 you may wish to reduce the frame 
rate.


3. The Start-up Menu.

A new menu has been added at the very start of the game for those 
playerswho want to get straight into the cockpit.

If you select 'Quick Race' at the prompt the program will start a 
quick race on a chosen circuit. The circuit and its details can 
be changed from within the GAME OPTIONS / QUICK RACE section as 
described on page four of the technical supplement.

You will race at Rookie level with all the help options switched 
on. This is a single race and you cannot race a season from the 
Quick Race option.  This option is the fastest way for a player 
to enjoy the action instantly.

If you select 'Main Menu' you will go into the main part of 
the game.


4. The File Selector.

When entering a filename you should be aware that the normal 
MS DOS / PC DOS restrictions apply;  

i.e. Names must not exceed 8 characters in length, punctuation 
characters are  prohibited, only 1 dot is allowed, this separates 
the filename from the file name extension.

5. In-game Sound Options.

If you press the + / - keys on the keyboard you can toggle the 
sound effects on and off. There are two levels of sound effects. 
If you press the minus key once the first level of sound effects 
are switced off. If you press it againall sound effects are 
switched off.

Note: This option only works for Adlib, Roland and 
Soundblaster sound FX.


6. Car Set-ups.

A car set-up compromises the front and rear wing settings, brake 
balance,race tyre choice and gear ratios. The mechanics of making 
changes in these areas are described in detail within the 
main manual.

Now, in addition to being able to save and load individual car 
set-ups (from the menu where you actually alter them), you can 
now create files (from the 'Load/Save Game' menu accessible from 
the 'Main Menu') which hold your preferred car set-up for each of 
the sixteen circuits. As you hone each set-up over time, you can 
add it to such a configuration file and so easily keep track of 
your most successful configurations.

There is another benefit to using this system. By default, any 
change that you make to your car set-up for a particular track 
affects the car's performance in all driving modes when on that 
track. However, the demandson the car during free practise and 
qualifying (when the driver is experimenting with such things as 
the handling of the car and the choice of tyres) are very 
different to those on the day of the race itself.

More advanced drivers can tell the program to make this 
distinction by setting the 'Separate Race and Qualifying Car 
Set-ups' button in the 'Race Options' sub-menu (accessed through 
'Game Options' in the 'Main Menu') to  'Yes'.

From then on the program will determine whether any alteration 
made toa car set-up is a 'qualifying' set-up (made during free 
practise or qualifying) or a 'race' set-up (made during pre-race 
practise; you cannot change the car set-up when actually racing), 
and will record it as such forthat track. When you do enter the 
cockpit the program chooses which set-up to use, based on which 
class of driving mode you have selected, and configures the 
car accordingly.

You should note that with this feature enabled, the 'qualifying' 
set-up will NOT be passed through to the 'race' set-up unless you 
manually transfer it during pre-race practise.

7. Updates Etc..

Look out for future updates and software support in the future.
The release version number is 1.03.

MICROPROSE (SIMULATION SOFTWARE).














