Economic Theory 101:
Do you think that money grows on trees? Well, in this case 
it does! But money is of no use without people to spend it, 
so enter the "Worker Bees." The Worker Bees eat the Money 
Trees, but the Money Trees also depend on the Worker Bees 
for survival. The Workers don't pollinate the trees, but 
they do help spread the Money Trees' seeds. In fact, the 
only way that a new Money Tree can grow is if one of its 
seeds gets stuck to a Worker Bee, and then drops off at some 
other place. If the seed is lucky, it will be dropped in a 
place where the conditions are right for it to sprout.


	But life is not so simple. What about the Tax 
Collectors? They live at the IRS office, dining from 
shopping baskets that never empty. When you think your 
Worker Bees are doing well enough, unleash the Tax 
Collectors on them and see what happens. Like they say, the 
only thing for certain in life is death and taxes!



Prelude:
Variation on a theme. 

This still unfinished, but easily 
recognizable game, is one that Ludwig Van B. unknowingly 
inspired. 

As I have planned it out so far, the Key 
Signatures are various plants and are complex or simple 
depending on the number of sharps or flats. (Cmajor will be 
like grass, FFlatMajor will be like a towering redwood.)  

The eighthnote is a flying quick fragile thing (probably 
should be a grace note eh?) while the Staff, Fortissimo, 
Treble and Bass clef, are all lumbering destructive 
carnivorous beasts eating away the helpless eighth and 
sixteenth notes, pianissimos, and various other musical 
notations. I hope to include crescendos, pauses, rests, 
repeats (they just keep doing the same thing!) and fit them 
into the planet as necessary. Or you can do it. 

I hope to 
create wandering things that will mutate and alter the 
music, and name them Bach, Ludwig, Copland, Stravinsky, 
Cage, Schubert, BabyDuck, and that great modern composer 
Peter Alau.  The conclusion of this Prelude will be 
available on the BBS by Christmas. -Peter the Bugman


SimCityEntree:
When you get tired of watching the city grow try to eat it. 
That is,
attempt to engineer and unleash a species to destroy 
(eat) every building.
MegaSnail and Mr. Bob Mackenzy tried to 
in great numbers and failed. Who 
will be the first to 
succeed?
 

SimOffice:
In this game the plants are used to represent different 
kinds of 
office work. They look like desks, stacks of paper, 
and Overnight Mail packages. 
The employees are herbivores 
and consume the work in order to stay 
employed. If they run 
out of work they will be laid off (die). As long 
as there is 
plenty of work the workforce will grow.
	See how long you can keep the company in business.

Social Leeches:
Well, the food suckers are in trouble again. Another ship 
has fallen prey to the urge to get a quick snack. What they 
didn't realizes was that the planet they landed on was 
completely covered with water, and as soon as they touched 
down, the ship sank. Now here they are, moving between 
undersea vents, crowding as close to them as possible, and 
mooching food from each other. These guys are not stuck in 
place, but its getting petty crowded.


	How would you solve the overcrowding? Fewer food 
sources? Smaller creatures? Shorter life spans? Or would you 
change the laws of physics on their world? Perhaps a little 
mutation is in order.



