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|A |6A Taste Of|A  ^1LHX Attack Chopper |Aͺ |6A Taste Of|A 
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^Cby
^CElectronic Arts


        ----- I.  LHX ATTACK CHOPPER Special Review Disk -----

     U.S. Military Aviation will enter the 21st Century with the LHX: Light
 Helicopter Experimental.  You can fly the LHX on an exciting desert attack
 mission today!  The LHX advanced scout helicopter design specifications
 include twin turboshaft engines; four-bladed rotorblade system; tailfan
 technology (no tail rotor); composite airframe components; stealth-like
 capabilities; and 150 knot cruise airspeed. This disk offers only a sample of
 the full program, allowing you to fly one helicopter and one mission.  In the
 full program, LHX ATTACK CHOPPER, you can choose from four different aircraft
 and attempt hundreds of different missions!  LHX ATTACK CHOPPER is available
 for purchase from Softdisk Publishing, Inc.

      This documentation is keyboard oriented; mouse and joystick users may
 have to modify some of the commands.  Most of the features of LHX ATTACK
 CHOPPER are covered; however, some functions have been omitted due to space
 limitations.  Softdisk Publishing, Inc. has simplified the documentation to
 make LHX ATTACK CHOPPER easy to use as a special service to our subscribers.


                  ----- II. System Requirements -----

     512K of memory for Color Graphics Adaptor (CGA), Enhanced Graphics
 Adaptor (EGA), and the Tandy 1000.  640K of memory for MCGA or VGA.


                    ----- III.  Quick Start -----

     A.   After the introductory graphic presentation has begun, press
     ENTER  five times.  The program will pass through the mission
     screens and you will be seated in the cockpit with the engine
     running ready to fly!


     B.   Takeoff

          Press  5  to attain 100% power for takeoff.  After you have
     attained approximately 100 feet of altitude, push the nose forward
     with the  FORWARD ARROW KEY  and raise the landing gear by
     pressing  G  .

     C.   Straight and Level Flight

          Establish cruise power, 50% power, by pressing  3 .  With a
     50% power setting, gear up, and level attitude (constant airspeed
     and altitude), adjust your flight attitude until the airspeed
     (upper left-hand section of the cockpit window) and airspeed
     (center right-hand section of the cockpit window) are constant.

     D.   Turns

          Press the  LEFT  and  RIGHT ARROW KEYS .  The more you press
     the  ARROW KEYS , the steeper the turn.

     E.   Descents

          Make power adjustments, not attitude adjustments.
     Press  6   for a 10% power reduction.  Press  6  twice for a 20%
     power reduction.  The aircraft will descend.  When you reach the
     desired altitude, press  3  for 50% power and attain straight and
     level flight using the  ARROW KEYS .

     F.   Climbs

          Press  7  for 10% power increases.  The more power increases
     (the number of times you press  7  ), the faster the climb.  Upon
     reaching the desired altitude, press  3  for 50% power and attain
     straight and level flight.

     G.   Navigation

          Finding targets, waypoints, and destinations is accomplished
     by turning the aircraft with the  ARROW KEYS  until the  ^^  under
     the compass (top center of the cockpit window) is centered.  To
     confirm the aircraft is headed in the proper direction, crosscheck
     the information on the "NAV STATUS" screen (lower center of the
     instrument panel).  The object of LHX ATTACK CHOPPER is to
     navigate to a target, destroy the target, and navigate to a
     friendly base for debriefing.  The enemy will attempt to destroy
     you the entire time.

     H.   Selecting and Firing Weapons

          First select a target with the ENTER key.  A box will appear over
     the target on the cockpit window. Press either  [  or  ] to select
     weapon.  To fire your weapons, press the SPACE BAR .  The weapon
     system in use and number of rounds/missiles remaining are displayed on
     the left center of the screen.


     I.   Landing

          Slowly decrease power and raise the nose in order to maintain
     a safe altitude.  As the aircraft slows down, lower the gear by
     pressing  G .  As the airspeed approaches 0, decrease power (use
     the  6  key) and establish a hover attitude with the  ARROW KEYS .
     After you have brought the aircraft to hover, make a 10% decrease
     in power (use the  6  key) to initiate descent.  Maintain a level
     attitude during final descent and the aircraft will touch safely.


               ----- IV. Cockpit Keyboard Controls -----

ESC              Pauses program; access Drop-Down Menus
BACKSPACE        Toggle cockpit view display

" [ " or " ] "   Select weapon systems
SPACE, Button 0  Fire selected weapon

ENTER, Button 1  Select next target to the right of current target
" ' "            Select target closest to aiming crosshairs

  C              Drop chaff
  F              Fire flare

  R              Toggle radar jammers On/Off
  I              Toggle infrared jammers On/Off

" , "            Decrease view magnification on Radar Screen
" . "            Increase view magnification on Radar Screen

  A              Activate next mode on lefthand MFD screen
  S              Activate next mode on center MFD screen
  D              Activate next mode on righthand MFD screen

CTRL-A           Enter Config mode on lefthand MFD screen
CTRL-S           Enter Config mode on center MFD screen
CTRL-D           Enter Config mode on righthand MFD screen

CTRL-P           Pauses the game. Press any key to resume.
CTRL-Q           Abort mission.

  W              Highlight the next waypoint on your MFD
  T              Toggle time compression (program runs twice as fast)

  1                0% engine power
  2               30% engine power
  3               50% engine power
  4               70% engine power
  5              100% engine power

  6              Decrease engine power in 10% increments
  7              Increase engine power in 10% increments


                        ----- V. Features -----

     A.   Flight Menu Options

          Drop-Down Menus are available to change various aspects of
     the simulation.  Active options have check marks next to them;
     some options can be selected with a keyboard command during a
     mission.  There are five Drop-Down Menus:

          1.   Help
          2.   Sound
          3.   Control
          4.   View
          5.   Sim   (Simulation)
          To make a selection:

          1.   Press  ESC  to display the Drop-Down Menus.

          2.   Press the  -->  or  <--  cursor keys to display each
          of the five menus.

          3.   Press the  UP  or  DOWN  cursor keys to highlight the
          option you want to select.

          4.   Press  ENTER  to select an option.

     B.   Head Up Display

          The Head Up Display (HUD) illuminates vital information in
     the pilots forward field of vision.  The pilot does not have to
     constantly look inside to cockpit for flight data.  He can keep
     his "head up" and concentrate on the critical elements of the
     flight such as navigation, obstructions, weather, and enemy
     activity.  HUD information for the LHX is shown on the cockpit
     window: the upper half of the CRT.  The LHX HUD contains the
     following:

          1.   Speed and Power data:  upper left
          2.   Vertical Speed Indicator:  center left
          3.   Weapons Systems:  lower left
          4.   Compass:  top center
          5.   Altimeter:  center right
          6.   Camera Zoom Magnification:  lower right

     C.   Multi-Function Display

          The Multi-Function Display (MFD) includes the three large
     screens in the lower half of the CRT.  The three screens are:

          1.   *Weapon Status*  ("A" screen):  In addition to the
          weapons panel, data on the engine, flight parameters, and
          damage assessment are available by pressing  A .  CTRL-A
          allows you to choose the data which appears on this screen.

          2.   *Nav Status*  ("S" screen):  In addition to navigation
          panel, the tracking camera picture is displayed on this
          screen.  Press  S  to change data on the screen.  CTRL-S
          allows you to choose the data which appears on this screen.

          3.   Radar Screen  ("D" screen):  position of hostile enemy
          tanks, missiles, aircraft, personnel, fortifications, and gun
          emplacements.  Press  D  to change data on the screen.
          CTRL-D allows you to choose the data which appears on this
          screen.

          In addition to the three MFD screens, there is an Electronic
     Countermeasure (ECM) Panel in the lower lefthand corner of the
     CRT.  The ECM Panel contains Radar (RD) and Infrared (IR) data.  A
     vertical line illuminates when your radar or infrared jammers are
     operating.  When enemy radar or infrared devices are tracking or
     searching for your aircraft, lights on the ECM Panel illuminate.

     D.   Navigation

          A list of waypoints is available on the *Nav Status* screen on the
     MFD.  The highlighted waypoint is your first destination. After you
     attack the desert outpost, the navigation information for the return
     flight will be highlighted.  Beneath the waypoint name is the distance
     and bearing to a waypoint.  The direction to turn to get on course is
     shown in degrees positive (turn to the right to get on course) and
     degrees negative (turn to the left).

          There are two ways to confirm you are heading to your
     destination:

          1.   The bearing on the *Nav Status* Screen is 0.

          2.   The   ^^   symbol under the compass on the HUD is
          centered.

          Distances to waypoints are given in miles.  At distances of
     less than a mile, range is displayed in feet.

     E.   Weapon Targeting and Firing

          Select weapon systems by pressing  [  or  ]  .  The selected
     weapon system appears in the lower left corner of the HUD.  The
     Chain Gun has 2000 rounds.  The missile systems have tracking
     devices.
          To track a target, press  ENTER  to track the first available
     target on the left.  Repeatedly pressing  ENTER  cycles through
     all the available targets from left to right.  Then the tracking
     starts over again from the left.  "  ' " selects the target
     closest to the aiming crosshairs.  When you are tracking a target,
     a square appears over the target on your HUD.  You can only track
     targets located in your field of vision.
          A target tracking camera displays a picture of the target in
     the center MFD screen.  The picture of the target contains the
     targets distance, bearing, and actions.  When the target is
     acquired and locked, a missile can be fired at the target.

          The Sidewinder missiles will track to the target without
     guidance after launch.  Hellfires require you to maintain target
     lock until missile impact.  Press F10 for a view from the missile
     in flight.

     F.   Countermeasures

          When the enemy sights your aircraft, the Search light
     illuminates on the ECM Panel.  The search can be either Radar (RD)
     of infrared (IR).
          If the enemy is tracking your aircraft, the Tracking light
     illuminates.  Again, you are informed if the search is radar or
     infrared.
          Turn on your jammers to scramble the target lock by pressing
     I  for the infrared jammers or  R  for the radar jammers.  A
     vertical line will illuminate in the ECM Panel to show the jammers
     are operating.
          When the enemy fires a guided missile, the appropriate
     Guidance light comes on for radar or infrared.  An audio warning
     is also issued.  If there is a radar lock, dump chaff by pressing
     C .  Chaff will disrupt the enemy radar by distracting the
     missile.  If the lock is infrared, drop flares by pressing  F  .
     The enemy weapon system should seek the heat signatures of the
     flares, not your aircraft.

     G.   Cockpit View Angle and View Perspective

          To change the view from the cockpit, hold down the  CTRL  key
     and press the appropriate  ARROW KEY  on the numeric keypad.
     Pressing just the  ARROW KEYS  will change the view if you are
     using a mouse.  By using various view angles, you can see in
     different directions, spot hostile aircraft, or target enemy
     positions.
          There is also a variety view perspectives which are activated
     with  FUNCTION KEYS  .  The View Menu has 14 different choices
     along with the proper keystrokes to select those views.


                    ----- VI. Complete Mission -----

     LHX ATTACK CHOPPER begins with a graphic presentation of the LHX.
You can skip this screen by pressing  ENTER  .

     A.   Mission Procedures

          Mission Procedures will be presented following the
     introductory graphics.  Read and review these procedures.  Press
     Enter  to continue.


     B.   Weapon System Selection and Loading

          A list of weapon systems will appear next.  Press the  UP  or
     DOWN  ARROW KEYS  to highlight the desired weapon system.  Press
     the  SPACEBAR  to select the weapon system you want to use.
     Select the best combination of weapons to accomplish the mission.
     Press  ENTER  to continue.

     C.   Waypoint Map

          A map of important targets, landmarks, and waypoints is shown
     next.  You must have an accurate picture of the route of flight to
     complete the mission!  It is important to end your mission at the
     last waypoint so you can be debriefed.  Press  ENTER  to continue.

     D.   Begin the Mission

          The mission will commence after you have reviewed the map and
     pressed  ENTER .

     E.   Debriefing

          After you have attacked the desert outpost and landed at the
     destination airport, the mission ends.  You are returned to the
     ready room for debriefing.


         ----- VII. Running LHX From Outside ^1Big Blue Disk^0 -----

     To start the program, type  LHX  at the appropriate prompt. When you start
 LHX ATTACK CHOPPER, the program determines the correct graphics mode for your
 computer.  However, if you want to start the simulation in a different mode,
 you can add instructions to the start command.  The following list contains
 some of the choices available:

     CGA             Color Graphics Adaptor mode.
     EGA             Enhanced Graphics Adaptor mode.
     TANDY           Tandy 16-color mode.
     MOUSE2          High-precision mouse control.
     SMALL           Use if your computer has less than 640K memory.

      EXAMPLE: To start the program and use EGA graphics with a high precision
 mouse control, type  A: LHX  EGA  MOUSE2  and then press ENTER .  The order in
 which you type extra commands does not matter.


^C----- End of Instructions -----


^C^1LHX ATTACK CHOPPER runs on CGA, EGA, MCGA, VGA, or Tandy 1000.^0

 DISK FILES THIS PROGRAM USES:
^FLHX.EXE
^FLHX0.LIB
^FLHX1.LIB
^FLHX2.LIB
^FLHX3.LIB
^FLHX4.LIB
