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|A |6Fun and Games|A  ^1Kono |Aͺ |6Fun and Games|A 
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^Cby
^CJohn Besnard

    KONO is a Korean game similar to checkers.  The object of KONO is to
 eliminate the other player's pieces by landing on them.  There are two ways of
 moving:
         1) Move in any one of the four compass directions.
         2) Move by jumping one of your own pieces, landing on your opponent's
            piece, and capturing it.

    KONO is played on a 4 x 4 grid; each player starts with 8 pieces.  A player
 wins by capturing all of the opponent's pieces or by blocking an opponent --
 preventing any movement.  The computer will announce a tie if neither player
 wins within a reasonable (approximately 100) number of moves.

    When it is your turn to move, a table of letters corresponding to the
 positions of your movable game pieces will appear to the top right of the
 game board.  For each piece that can be moved, a letter from A to P will be
 displayed on the movement table.  Press the letter corresponding to the piece
 you wish to move.  Then, press the <ARROW KEYS> for the appropriate direction
 of movement (up, down, left, or right).

    KONO's command keys are:

         F1:  Display a summary of the KONO's rules.

         F2:  Select the player options.  Each player may choose from four
             different levels:
                            1) Human
                            2) Computer Level 1
                            3) Computer Level 2
                            4) Computer Level 3

         Move up and down the list with the <ARROW KEYS>; press the <SPACE BAR>
         after you have made a selection (the asterisk will move to your
         selection); then press <ENTER>.

         F3:  Toggle the sound On/Off.

         F4:  Restart KONO

         F5:  Reverse the last move.

         ESC:  Exit KONO back to Big Blue Disk MAIN MENU.

    KONO is difficult to win.  To gain insight into the strategy behind the
 game, use the Players option (<F2>) to match two computer-controlled players
 against each other.  Learn from the computer's strategy and you may become a
 KONO Master.

    To run this program outside ^1Big Blue Disk^0, type: ^1KONO^0.

 DISK FILES THIS PROGRAM USES:
^FKONO.EXE
