Very partial solve for Veil of Darkness

by Brumus Bear

Hey, a superior game from the folks who gave us the summoning. 
Similar interface, somewhat difficult to get used to but an all
around attractive game.  The following is a brief description of
what I have accomplished so far, which is about two tasks out of
many.

Talk to the girl, she says to go talk to her father.  Do so (I
might throw in some half baked maps here at the end, if not figure
it out for yourself.)  Talk to her father "Kirill".  Now go talk to
Ivan.  When through, instead of clicking bye, type in coins and he
will give you a whole bag full.  Now go to  the inn.  I dunno if
all this needs to be done, but it is what I did.  Obviously like
Sherlock Holmes, doing some things triggers responses from other
unrelated characters.  Talk to the girl in the red dress "Sophia". 
Talk to the Barkeep, Seth.  Talk to the patrons.  Go to the herb
shop.  Buy some fennel seeds from the shopkeeper,  Annabelle.  Go
to the shack next door and get the prybar (looks like a crowbar to
me).  Go next door to Jon's store and buy an oil lamp.  Go to the
other shack and talk to the boy (Anton or Ghorghe, guess it is
anton).  Go down in the basement and talk to his father, Josep, who
promises to sell you some candles later....to date he still won't. 
Shades of the lady in the play in Sherlock Holmes.  Now go into the
last house with the broken windows and pickup the cloth on the
floor.  Push open the bookcase.  Take the two coins and the hammer
next to the body.  Go back to Kirill and give him the hammer by
talking to him.  He will give you some pages and the Prophecy. 
Click on the Prophecy and it will show you all the tasks you need
to get done.  Go back to the little boy (Anton) and type in
Natalia.  I also went to the herb shop and typed in garlic (on a
hunch) and it did give me a response.
Now go talk to the bar hangers-on.  This apparently triggers the
next event occassionally, kind of like going to the overlook in
Robin Hood.  They talk about Boris and Sylvia and give you a map. 
You can now click on the map, giving you a full screen map, and you
click on their farmhouse.  Talk to Boris.  Talk to Sylvia in the
next room.  Do not do this just prior to eating your own  dinner. 
Exit the house.  Having talked about the barn it is now on the map. 
Click on the barn, get the pitchfork.  Exit.  Click on the
crashsite.
Time for some fighting.  Put the cursor near the top of the lower
part of the screen where it splits till you get a double arrow and
scroll down.  Take the sword, put it in your hand.  Now go attack
the wolves, clicking on the upper left of the four "what is in your
hand" symbols.  Should wax the wolves with little effort.
Walk around and talk to the tree.
Go back to the bar.  Talk to the hangers on about the monastery. 
Click on map and monastary.  Talk to the monk, I bought one holy
water from him.  (obviously I need the cup from the barkeep and
some ashes from the tree to perform the next task I think but so
far no such luck.).  Go downstairs.  Talk to the Writing Monk.  Go
further back and get the Crystal Innate and the ceremonial gothic
mace.  Go back to the tavern.  tAlk to the musician.  Pick up the
darts.  Go back to the start and talk to the girl, she will give
you the red scarf.

And stuck I now am.  I have the red scarf, the mace the crystal
innate, the holy water, the sword, three darts, the fennel seeds,
2 coins, pitchfork, cloth, lamp, a bag of coins, pages and a pry
bar.  And no idea what to do next.

Maps.....so to speak

          Nothing        Starting       Nothing
          Door           Bedroom        Door

Door to                                                Locked
Stairs Down                                            Door

          Nothing                       Nothing
          Door                          Door           Stairs
                                                       Down

             ____________________________________________________
             l Fireplace room Door                              l
             l                l                                 l
  __ Nothing_l_____ Door_____ l________ Door_______________ Doorl
  l  Door                     l              l                  l
  l                           l              l                  l
Door to                       l              l                  l
Stairs UP                     Door           l         Stairs UPl
and Down                      l              l              Ivanl
  l                           l              l                  l
  L__Nothing Door___Nothing   l              l                  l
               l    Door/to   l              l                  l
               l    Kirill    l              l                  l
               l        Kirilll              l                  l
               l              l              l                  l
               l              Door           Door               l
               l              l              l                  l
               l______________l              l_____________ Doorl
                              l______________l               to
                                                       Outside
Downstairs, one locked room


The village, roughly


                    The inn, storage room to right has
                    six rooms upstairs.

House you start in                      Herb Lady, skeletons out
                                        front

                                             Shack with Pry Bar

                                             Jon's Shop

          Shack looking house
          has boy in west room
          Josep in basement             House with Body in it


The Monastary.


          One big room, little room on left, right door leads to
          stairs.  Downstairs, first door leads to a wing where the
          first door on right has the Writing Monk, last on left
          has immaculate whatever and last on right has the mace. 
          The second door lead to a basement with a locked door.

Now, I don't have to post all this crap, use it and help me to
progress.....later, the Bear. 2/19/93

 