Savage Warriors FAQ
Version 2.0: July 2, 1995

Complied by Ryan Andreoni (ensryan00@aol.com)



            This document is Copyrighted 1995 by Ryan Andreoni.

            This document may not be sold, duplicated, or edited
           in any form or for any profit without expressed written
                              consent from me. 


=================
Table Of Contents
=================
(*)=denotes a section that has changed or been added since the last relase of
this FAQ.

*1. Indroduction 
  *1.1 Overview 
 2. Compared To MKII
 3. Character Moves
*  3.1 Basic Moves 
   3.2 Carceres
   3.3 MeatBall
   3.4 Hank
*  3.5 Fergus
*  3.6 Zia
   3.7 Techumseh
*  3.8 Osinkira
   3.9 Corto
   3.10 Neftis
*  3.11 Ghor
 4. Secret Characters
 5. Cheat Codes
*  5.1 CHEAT
*  5.2 tyson
*  5.3 nopain
*  5.4 replay
*  5.6 eleventh
*  5.7 circus
*  5.8 nogain
*  5.9 woo
*  5.10 nbk
*  5.11 finalfive
*  5.12 snowwhite
*  5.13 evildeath
*  5.14 forqa
*  5.15 easyspecialmoves
 6. A Different Perspective
 7. Where Can I get the demo?
   7.1 WWW Site
 8. Credits


================
*1. Introduction
================

*1.1 Overview
------------

A mysterious warrior, known as "The Master", has transported 10 of the
greatest fighters to his hidden Island. Each fighter must battle the other 9,
and then come face to face with The Master himself.  This game uses new 3D-
BIO MOTION, which gives each character thier own "Unique" way of fighting.
Plus each fighter has his/her own moves, secrets, and weapons.

====================
2. Compared to MKII
====================

Feature                 MKII    Warriors
-------                 ----    --------
Weapons (standard)       NO        YES
Movable perspective      NO        YES
Ineracts w/backgroud     NO        YES
Replay mode              NO        YES
3D Bio Motion            NO        YES


====================
3. Character Moves
====================


*3.1 Basic Moves
 ---------------

Key
----
Forward= Push towards Opponent
Back= Push away from apponent


Sweep: Down+Kick
Flip Opponent: (Stand next to opponent) Back+Punch
Flying Kick: Forward+Kick
Jump Kick: Up Forward+Kick
Hang on Hook, Pole, etc..: (Stand below it) Up+Punch


3.2 Carceres
------------

Grapling Hook:  Back-Back-Forward-Punch
Flying Head Butt: Back-Back-Forward-Forward-Kick
Put Weapon Away: Down-Back-Punch

3.3 MeatBall
------------

Spray Paint: Down-Back-Punch
Firebomb: Down-Back-Back-Kick
Baseball: Back-Down-Forward-Punch

3.4 Hank
--------

Bazooka: Forward-Forward-Back-Punch
Grenade: Down-Back-Punch
Flying Double Punch: Back-Back Down-Down-Forward Down-Fowrward-Kick
                                      (Half Circle, then Kick)


3.5 Fergus
----------

Sonic Wind: Down-Forward-Punch
Steroid Man: Back-Back-Forward-Kick
*Flying Headbutt: Forward-Forward-Kick

3.6 Zia
-------

Freezing Scream: Down-Forward-Punch
Flip Kick: Forward-Forward-Kick

3.7 Techumseh
-------------

Put Weapon Away: Down-Back-Punch

3.8 Osinkira
------------

Fire Arrow: Back-Back-Forward-Punch
*Fire Tiger: Down-Back-Kick


3.9 Corto
---------

Dagger Throw: Down-Forward-Forward-Punch

3.10 Neftis
-----------

Transport: Down-Forward-Kick
Put Weapon Away: Down-Back-Punch

*3.11 Ghor
 ---------

Acid Spit: Forward-Forward-Kick
Turn Invisable: Back-Back-Forward-Forward-Punch


=====================
4. Secret Characters
=====================

I know of none at this time.  If you know some, or codes please refer to the
credits section on how to contact me. Thank you.


 ==============
*5. Cheat Codes
 ==============

5.1 CHEAT
---------

At the main menu type CHEAT and the words, SECRET WAY appear.  If you select
this, it brings you to another screen saying CHEAT MODES at the top. You can
then type in the following codes.

5.2 tyson
---------
No Special      ON/OFF

5.3 nopain
----------
No Weapons      ON/OFF

5.4 replay
----------
3D Game Mode    ON/OFF

5.6 eleventh
------------
Master          ON/OFF

5.7 circus
----------
Arena           ON/OFF

5.8 nogain
----------
Not Loose Weapons   ON/OFF

5.9 woo
-------
No Loose Special Energy  ON/OFF

5.10 nbk
--------
Only one Round   ON/OFF

5.11 finalfive
--------------
Five Rounds      ON/OFF

5.12 snowwhite
--------------
Tiny Characters  ON/OFF

5.13 evildeath
--------------
GORE mode        ON/OFF     (hehe)

5.14 forqa
----------
Developement Tools   ON/OFF

5.15 easyspecialmoves
---------------------
Easy Special Moves   ON/OFF


===========================
5. A Different Perspective
===========================

During a fight, or right at the begining of one press the "7" key on the
KEYPAD. (The one on the right of the keyboard) This will turn on the Super
VGA mode.  It looks kinda small, but I found out that if you have a screen 
size adjuster on your monitor, make it the largest possible, and it will look
Okay.  Also if you hit "9" on the KEYPAD, you will get a diagnol top view.
Press "1" to get back to the normal view from SVGA mode or "3" to get back
to the normal view from the top view.

============================
6. Where Can I get the demo?
============================

6.1 WWW site 
------------
http://www.nuke.com/cgr/csponsor/c_ad_05/warrior.zip


===========
7. Credits
===========

If you would like to contribute to this FAQ, please send your information to
me at:   AOL: Ens Ryan00
         Internet: ensryan00@aol.com

Thanks!


Tim Kao - Provided some Moves for Meatball, Hank and Fergus.
------------------------------------------------------------
   
   AOL: N/A 
   Internet: tim.kao@bbs1984.chi.il.us


Ryan Andreoni (me) - Provided some Moves for Carceres, Hank, Meatball, Zia, 
                     Fergus, Techumseh, Osinkira, Corto, Neftis, and Ghor.
                     Also provided all cheat codes.
---------------------------------------------------------------------------

   AOL: Ens Ryan00
   Internet: ensryan00@aol.com



Savage Warriors is Trademark and Copyright 1995 Mindscape, Inc. All
  Rights Reserved

Mindscape is a regestered trademark and its logo.

Savage Warriors, and 3D Bio Motion are trademarks of Mindscape, Inc.

All other trademarks contained herein are Trademark and Copyright 1994, 1995
  by their respective owners and are herby acknowledged. All Rights Reserved.


