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                       SUPER DUNE 2: The Destruction
                       ____________________________


  Release Date: June 1994

  Brought To You By: Power C and Shadow Knight

  * Warning: SUPER DUNE 2 Is NOT Recommended For Beginners. If You Never
             Played Dune 2, Play The Orginal One First. SUPER DUNE 2 Is For
             Experience Players Who Want The Full Effect OF DUNE 2.


  Now You can use the Sardaukar, Fremen, and the undiscovered Mercenary
  to battle on Dune!!!!!!

  Original      Changed to         Specialty                    Color
  ---------     ----------         ---------                    -----
  Atreides      Mercenary   -----  Invisible to Radar           Yellow
  Harkonnen     Sardaukar   -----  Elite forces of the Emperor  Purple
  Ordos         Fremen      -----  Natives of Arrakis           Orange


  NEW HOUSES
  ----------
  Mercenary: Savage hunters of Arrakis

  Good- The evil Mercenary have the ability to blend in with the sand and
        become practically invisible to radar. Able to ambush enemies with
        ease. Weren't in the original version because undetectable.
  Bad - Tends to lose track of where all the soldiers and vehicles are.
        Must build buildings, concrete blocks, and concrete walls next to
        a building. Therefore the 4 block concrete is practically useless
        and everything cost more since you have to repair.


  Sardaukar: Elite forces of the Emperor. Plans to take control over
             all the Houses.

  Good- Sardaukar uses the best scientists of the galaxy to increase their
        offensive capabilities as well as defenses. They are better armored
        and carry firepowers beyond other houses. Sardaukar Troopers has
        the firepower of that of a tank. Practically unstoppable.
  Bad - Although they can build practically any vehicle, they can't construct
        Ordos' deviator nor raider trike. They can only build concrete blocks
        around they buildings like the Mercenary.


  Fremen: Keeps peace and harmony with House Atreides. Learned to adapt
          and live in the deep Seitches of DUNE. Knows where to find the
          best Spice Melange.

  Good- Having lived on DUNE for many years, they made friends with the most
        powerful and fearful species on DUNE, THE SAND WORMS. Able to use
        the Sand Worm to their desire, Fremen can easily destroy their
        enemies with ease.
  Bad - When on guard, Sand Worm will eat any moving object, even Fremens.
        Sand Worms can not be constructed so they are the most prized weapon.
        Not ALL of the Sand Worms can be controlled.

  The old Houses were not erased. They will continue to show up to fight
  you with their new counterparts. Also, the STARPORT does not operate with
  SUPER DUNE 2, but one is needed in order to build a House Of IX.

  The LAST battle of each houses will be a gigantic ALL-OUT WAR. YOU against
  FIVE other houses. Unless you're the Fremen, it will be against 4 since
  the Atreides and Fremen are Allies and will refuse to fight each other.

  I have added BAT files for  you to run so you are able to choose between
  playing DUNE 2 or SUPER DUNE 2. It's like having two different games in one.
  The commands are "D2" and "SD2".

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