JetPac PC (version 1.10 DOS/Windows 95/98/NT) 
Coding and graphics by cozza (cozza@rebelstar.co.uk)
(c) 1983 ACG / (c) 2001 cozza

Legal Stuff
-----------
If this disclaimer has any legality where you are, I will not be held responsible for damage, 
loss of data etc. as a result of compiling or running this program. If it doesn't, I won't
anyway (and to be honest it's pretty low risk, really). This game is freeware - it can be
freely distributed in its entirety but cannot be sold either on its own (good luck trying!)
or as part of any compilation. Please include this file in any distribution.

Version History
---------------
v 1.10 (17th November 2001)
Added the 'Hover' key 
v 1.00 (15th November 2001)
Created new menu screen, with Starfield background, changed keyboard controls to be the same
as the original game (see below), fixed a couple of bugs.
v 0.90 (2nd June 2001)
Added title & menu screens, end of game routine, midi tune (Mars, Bringer of War), fixed a 
couple of bugs
v 0.85 (25th May 2001)
After a long delay, finally finished movement routines for the 8 levels. Fuel and objects
should also now fall in the correct locations. 
v 0.75 (30th March 2001)
Movement routines complete for 6 of the 8 levels, added logo to menu screen
v 0.65 (1st Mar 2001)
Rewritten/restructured the code, added first of the baddies, created 'structure' for game
(1 & 2 players, death routine etc.)
v 0.50 (7th Feb 2001)
Added routines for bonus objects.
v 0.40 (2nd Feb 2001)
Ship and fuel routines now added.
v 0.20 (30th Jan 2001):
Finished Jetman movement routines and the added his laser.
v 0.10 (27th Jan 2001):
Created source files for the various game functions. Wrote routine to draw ledges. Started
routines to move Jetman around the screen, he can fly around and land on the ledges.

Setup
-----
Simply unzip everything into a directory (withe the directory structure intact) and have a play.
If the tune sounds weird, download and run the Allegro setup program and change you Midi driver to 'MPU-401' 

Instructions and Controls
-------------------------
From the cassette inlay :

"The 'Acme Interstellar Transport Company' is delivering SPACESHIP KITS to various planets 
in the solar systems throughout the Galaxy, and as chief test pilot, all you have to do is
assemble the Rockets, and thrust onto your next destination.
But! as you don't often get the chance of a free trip across the Galaxy, and space travel 
is, oh, so expensive, now is your chance to get rich! You might just as well stop off on 
several planets on your journey, collect the odd sack of precious gems, elements or gold, 
and take them back with you.
SOUNDS SIMPLE DOESN'T IT!
But! before you go and make yourself the richest person in the whole Universe, you must 
remember to refuel your Spaceship, every time you land on a planet, with 6 fuel pods. Any
other goodies you collect, are yours to keep.
Upon landing, you will find yourself equipped with the very latest Hydrovac JET PAC, which 
can automatically air lift almost any rocket stage, fuel pod or valuables you care to land 
upon, and release them over the rocket ship base; plus mega powerful, Quad Photon Laser 
Phasers, to blast any nasty, mean, little aliens who might object to your visit.
And my! do those aliens get upset, when you collect all of their valuables, and sneak off 
without so much as a by-your-leave."

The controls are Z, C, B, M or '.' - Left, X, V, N, ',' or '/' - Right, Q to P - Thrust,
A to L - Fire. Top row number keys - Hover. 1 player mode is selected with F1 and 2 player mode with F2.

Features
--------
Multi stage rockets, universe of planets, thousands of aliens in desperate need 
of blowing up, Quad Photon, Laser Phaser, Hydrovac JET PAC, collect-a-pod, 
hover button, thrust control, gold, gems, fuel, radioactive elements/liquids 
to steal, moon walk left/right, fly left right, rocket module assembly, auto 
rocket land/launch, floating platforms, refuel spaceship feature, rocket module 
auto position, fantastic sound effects, on screen scoring, 1 & 2 player games, 
high score display, lives left displayed, massive every-hit explosions.

Still to do
-----------
Better sound effects
Joystick support (if I can be bothered)
Add improvements to inertia etc. coded by David C. (Thanks, David :) )

Know Problems
-------------
Baddies occasionally go through ledges, especially the 'Space Stations' (L6) and 'Owls' (L8).
A new baddie sometimes appears and doesn't move from the edge of the screen.
Jetman sometimes appears to 'teleport' to another location when he reappears after being killed.

Files In This Release
---------------------
jp.exe            (Executable)
data\jp.dat       (Datafile)
readme.txt        (This thing)

Bug Reports etc.
----------------
Please send comments and bug reports to jetman@rebelstar.co.uk

Links
-----
Rebelstar Home                          http://www.rebelstar.co.uk/
Retrospec                               http://www.retrospec.org/
Retro-Remakes                           http://retro-remakes.emuunlim.com/
DJGPP Homepage                          http://www.delorie.com/
Allegro Homepage                        http://www.talula.demon.co.uk/
World Of Spectrum                       http://www.void.jump.org/
Ultimate / Rare Appreciation Site       http://www.cix.co.uk/~robsoft/ultimate/
Homebrew PSX Development                http://www.psxdev.ip3.com/