jan 17th
reenabled INT 1C code to countdown bonus timer
got player to move left and right without garbage on the screen.
up and down is still unsolved.
modified keyboard routines and killed jump functionality in the process!
game is now playable under windows
sound is beginning to work.  doesn't pause at end of funeral dirge before
  starting new player.
skips the circling dots when player hits bottom of screen.
web page created.  screenshots grabbed.
still not playable yet, but damn close.
hardcoded slowdown routine.


2nd week jan 2000:
most levels seem to load and display properly.
changed keyboard interface to not revector INT9
quitable via the ESC key.  (will change later)
game does not work under windows.
bullets fly and kill you.  messes up screen.
no sound

1st week jan 2000:
load level data from file, not disk
displays player to the screen


new years:
got level to display on screen.
crashes shortly thereafter


xmas break 1999:

ripped code from floppy diskette and created a .COM to disassemble.
first sourcer file is a big mess.
begin commenting and tracing.  get opening text displayed, then graphics.






