* NOTE: You MUST unzip the QMINE.ZIP file with *
* the -D attribute set.                        *

QMine version 1.5

Copyright (c) 1998
Ilmari Vacklin

* Update history in the end of the file. *

If you've played MineSweeper before, you shouldn't
need any help. However, there are few differences:

        + You can win by marking all the mines. (right-click)
        - No question mark.
         
For you who haven't played MineSweeper before:

It's a simple game. You have certain amount of tiles,
which will be empty. However, some of them will include
number of mines, which you have to discover. Discovering
means no clicking them, but either marking them with
a right-click, or uncovering all the other tiles with
left-click.

When you uncover a tile that's not a mine, it will turn
into a number. The number shows the amount of mines
around it. (8 places) If it shows nothing (blank tile),
there are no mines around it.

Mouse control.

This version has some new graphics, so if you want
the old ones back, just CD to the GFX directory,
DEL or REN the TILES.PUT file, and REN the OLD.PUT
file to TILES.PUT.

Thanks to:
   All the ppl on Tsu's board
   L. Harmaa
   S. Rask

- Ilmari V.
  aka hydroXide
  ilmari.vacklin@usa.net
  come.to/hydroXide

TECH STUFF


This game was written in QuickBasic 4.5, with a mouse library
by <unknown>. Thanks to him.

The game uses BIOS screen mode 13h, meaning standard VGA,
320 x 200 resolution with 256 colors.

Written in 3 days. (approximately 8 hours)

UPDATE HISTORY

+ = Things added.
- = Things removed.
 = Else.

Version 1.5
 + At last: A PROPER CLEARING ROUTINE!! Thanks God!
   ...and thank you Aragorn too! (I'm using his AI
   Pathfinder-proggy now, it rules!)
 + If you type "C" when it asks do you want a new
   game, or if you press the "CLEAR" button, it'll
   start a new game with the current board settings.
 + New background graphic for the board...
 
  Nothing else really NEW....


