Colony - A game by Chris Charabaruk                             Final Version
-----------------------------------

  Well, here's Colony, my first game, from 1998. It's based on Tek's Tile Engine
3, and features craptastic graphics, a shitty math model, and a couple of
secrets. I wish I still had the text-based Colony (v0.5), that was cool.

     Game Hints
     ----------
  1. Start off building a power plant, agri-dome, and city (in that order).
  2. Build more cities than anything else. Only cities give you a stable
     population base.
  3. Always make sure you have enough money to develop. If you don't, the
     game will tell you.
  4. You can toggle the location checker by pressing the "l" key. It's not
     that useful unless you are looking for your colony.
  5. When you start off, you are always at 26x30 (don't ask me why). Start
     your colony there, so you don't have to look for it.
  6. There are some functions I didn't remove, to assist myself during the
     playtesting. If you try, you'll find them.

     Commands
     --------
  B.   Build. Press the 'b' key to call up the Build menu. From the Build
       Menu, you can choose to build power plants, cities, and more.
  F.   File. Choose to <l>oad, <s>ave, or just <c>ancel.
  L.   Locate. Displays the map coodinates of your location.
  T.   Skip a Turn. Press to skip a turn. That's all.
  Esc. Quit. You are prompted to save before it exits.

     Wishlist
     --------
  1. Mouse support.
  2. Improved model.
  3. Better stats.
  4. Better graphics.

     Coming Up
     ---------
   Armageddon Policy - Civilization has collapsed, and it's up to you to restore
       order to your land.

     Final Remarks
     -------------
  Hope you like Colony. It's not perfect, but what is nowadays? So have fun,
play, build, and give me $20.00! (Just joking, but if you want to, just
e-mail me at zapbatz@hotmail.com)
