# The goal of this scenario is to get all three freighters to the jump point 
# and not lose the racker.
# If all these conditions are met, the player wins, otherwise he loses.
# ambush.HFB
# Generated by Hell Fighter v0.1A14 Author Richard Eitzen 060496

*ves +type archer +var 0 +AI 4 +pos -5030 1810 +dir 0 +side 1 +eta 0 -end
*ves +type transport +var 0 +AI 4 +pos -6180 590 +dir 0 +side 1 +eta 0 -end
*ves +type transport +var 0 +AI 4 +pos -6170 3120 +dir 0 +side 1 +eta 0 -end
*ves +type racker +var 0 +AI 4 +pos -5220 1880 +dir 0 +side 1 +eta 0 -end
*ves +type smallfreighter +var 0 +AI 4 +pos -7120 1880 +dir 0 +side 1 +eta 0 -end
*ves +type smallfreighter +var 0 +AI 4 +pos -7140 1050 +dir 0 +side 1 +eta 0 -end
*ves +type smallfreighter +var 0 +AI 4 +pos -7130 2760 +dir 0 +side 1 +eta 0 -end
*ves +type repulsor +var 0 +AI 4 +pos -5300 2700 +dir 0 +side 1 +eta 0 -end
*ves +type repulsor +var 0 +AI 4 +pos -5440 1090 +dir 0 +side 1 +eta 0 -end
*ves +type repulsor +var 0 +AI 4 +pos -5880 1880 +dir 0 +side 1 +eta 0 -end
*ves +type jumpgate +var 0 +AI 4 +pos 14990 1760 +dir 192 +side 2 +eta 0 -end
*ves +type racker +var 0 +AI 4 +pos 9880 -710 +dir 192 +side 2 +eta 0 -end
*ves +type hornet +var 1 +AI 4 +pos 9870 -760 +dir 192 +side 2 +eta 0 -end
*ves +type hornet +var 1 +AI 4 +pos 9870 -760 +dir 192 +side 2 +eta 0 -end
*ves +type flea +var 1 +AI 4 +pos 9870 -760 +dir 192 +side 2 +eta 0 -end
*ves +type flea +var 1 +AI 4 +pos 9870 -760 +dir 192 +side 2 +eta 0 -end
*ves +type mosquito +var 0 +AI 4 +pos 9870 -760 +dir 192 +side 2 +eta 0 -end
*ves +type mosquito +var 0 +AI 4 +pos 9870 -760 +dir 192 +side 2 +eta 0 -end
*ves +type starfighter +var 1 +AI 4 +pos 9870 -760 +dir 192 +side 2 +eta 0 -end
*ves +type starfighter +var 1 +AI 4 +pos 9870 -760 +dir 192 +side 2 +eta 0 -end
*ves +type racker +var 0 +AI 4 +pos 4060 2480 +dir 192 +side 2 +eta 30 -end
*ves +type spectre +var 0 +AI 4 +pos 4060 2480 +dir 192 +side 2 +eta 0 -end
*ves +type spectre +var 0 +AI 4 +pos 4060 2480 +dir 192 +side 2 +eta 0 -end
*ves +type spectre +var 0 +AI 4 +pos 4060 2480 +dir 192 +side 2 +eta 0 -end
*ves +type spectre +var 0 +AI 4 +pos 4060 2480 +dir 192 +side 2 +eta 0 -end
