# The goal of this scenario is the destruction of all enemy units without 
# losing your DN and at least one CA.
# Any other result is a loss.
# fleet.HFB
# Generated by Hell Fighter v0.1A14 Author Richard Eitzen 060496

*ves +type destroyer +var 0 +name DD_Destroyer +AI 6 +pos -5030 1810 +dir 0 +side 1 +eta 0 -end
*ves +type frigate +var 0 +name FF_Blue_Ridge +AI 3 +pos -4670 -80 +dir 0 +side 1 +eta 0 -end
*ves +type frigate +var 0 +name FF_Reptile +AI 5 +pos -4490 3660 +dir 0 +side 1 +eta 0 -end
*ves +type cruiser +var 0 +name CA_Stewart +AI 5 +pos -4550 960 +dir 0 +side 1 +eta 0 -end
*ves +type cruiser +var 0 +name CA_Ticonderoga +AI 5 +pos -4400 4890 +dir 0 +side 1 +eta 0 -end
*ves +type dreadnaught +var 0 +name DN_Bismark +AI 5 +pos -5330 2910 +dir 0 +side 1 +eta 0 -end
*ves +type carrier +var 0 +name CV_WarKing +AI 5 +pos 6640 2590 +dir 192 +side 2 +eta 0 -end
*ves +type fireblossum +var 0 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type fireblossum +var 0 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type fireblossum +var 0 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type fireblossum +var 1 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type fireblossum +var 1 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type fireblossum +var 1 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type archer +var 1 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type archer +var 1 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type archer +var 1 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type archer +var 1 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type archer +var 1 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type hellfighter +var 1 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type hellfighter +var 1 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type hellfighter +var 1 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type hellfighter +var 1 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type hellfighter +var 1 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type shrike +var 1 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type shrike +var 1 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type shrike +var 1 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type shrike +var 1 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type shrike +var 1 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type shrike +var 1 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type shrike +var 1 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type shrike +var 1 +AI 5 +pos 6640 2540 +dir 192 +side 2 +eta 0 -end
*ves +type frigate +var 0 +name FF_Shield +AI 5 +pos 6580 1420 +dir 192 +side 2 +eta 0 -end
*ves +type frigate +var 0 +name FF_Skipjack +AI 5 +pos 6660 3670 +dir 192 +side 2 +eta 0 -end
*ves +type frigate +var 0 +name FF_Rapier +AI 7 +pos 6000 2500 +dir 192 +side 2 +eta 0 -end
*ves +type frigate +var 0 +name FF_Vandal +AI 5 +pos 6580 1420 +dir 192 +side 2 +eta 800 -end
*ves +type frigate +var 0 +name FF_Raver +AI 5 +pos 6660 3670 +dir 192 +side 2 +eta 800 -end
*ves +type frigate +var 0 +name FF_Andromeda +AI 7 +pos 6000 2500 +dir 192 +side 2 +eta 800 -end
*ves +type frigate +var 0 +name FF_Vespiser +AI 5 +pos 6580 1420 +dir 192 +side 2 +eta 1000 -end
*ves +type frigate +var 0 +name FF_Pudar +AI 5 +pos 6660 3670 +dir 192 +side 2 +eta 1100 -end
*ves +type frigate +var 0 +name FF_Daravian +AI 7 +pos 6000 2500 +dir 192 +side 2 +eta 1050 -end
