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			DYNA - the dynamiter rabbit
				
			v. 2.97 (the final I think)

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COPYRIGHT

The author have all rights over this program and its components.

The FREEWARE VERSION of the DYNA may be distributed freely if distributed
in the original, unmodified distribution package.

I am not liable for any damage caused by this program. Any loss caused
by use or misuse of this program is not my responsibility.

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CREDITS

code and design by Frodo

sprites by Ari Feldman and Frodo

The whole game is based on an Amiga game 'Fusecutter' by Rune Espeseth.

Thanks also to Shawn Hargreaves for his great Allegro library

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REQUIREMENTS

486-66 or better. 

Mouse required.

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INSTALLING

Install all files in the same directory.

	BUGS.DAT
	CWSDPMI.EXE
	DF1997.DFS
	DH1997.DHS
	DYNA.DAT        
	DYNA.EXE        
	EDITOR.EXE
	FRODO.LVL
	FRODO.HSC
	INTRO.DAT
	README.TXT

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INSTRUCTIONS

The goal is to disarm all the dynamites and timebombs using a viking helmet. 
Our hero can only carry one helmet at a time, and it vanishes when you 
use it on a bomb. So all levels have an equal amount of bombs and helmets.
There are two types of bombs, dynamite and timebomb. The dynamites explode
when your global time in the bottom left corner runs out. The timebombs
each have it's own time so you will have to plan more about which bombs to
take first. You can disarm bombs without helmet also, but each time you walk
over a bomb without helmet you'll loose one life.

You can not go back into your own tracks so you will have to think
carefully so you don't get closed in. Fortunately you can go out on one
end of the screen and come back in on the other side. This will make
things easier.

There are clocks to pick up for extra time. The global time for the dynamites
to explode will then get longer. The timebombs are not affected.
You get 10 seconds extra time for each clock.

If you trip over a flower you will loose 10 seconds of time.

There is a lot of carrots to get also. This will increase your score.
When you disarm a dynamite you will get the current global time left as points.
Disarming a timebomb will give you the current global time left two times as points.
When you finish a field you get the global time left added ten times to your score.

If you don't disarm all the bombs before the time runs out you will
lost one life. If you get closed in your own tracks press 'D' for
new try if you have lifes left.

Can you become the master dynamiter and save the world from enormous
destruction? Start playing and prove that you are a true Dyna!


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Type DYNA.EXE for the game itself.

Type EDITOR.EXE for the field editor.

Send your own fields to me (Jani.T.Virtanen@Helsinki.Fi) and I'll put them
into the Dyna's homepage (http://www.helsinki.fi/~jtvirtan/games/index.html)

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Frodo 03.09.1997 Helsinki, Finland (Just married and happy !!!)


Check out http://www.helsinki.fi/~jtvirtan/games/index.html
for new releases and updates.


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