File
{
 New Game	  NOR M_NewGame ALTN "Start a new game"
 Load Game	  NOR M_LoadGame ALTL "Load a game saved on disk"
 Save Game	  NOR M_SaveGame ALTW "Save the current game to disk"
		  SEP
 Import 	  NOR M_Imp "Import a game, saved in some other format (text or other program)"
 Export 	  NOR M_Exp SUBMENU
 {
   Text 	    NOR M_Export ALTE "Export this game in PGN format"
   Art		    NOR M_BoardExport "Save the picture of the board as a .bmp file"
 } "Export this game"
		  SEP
 Who Are You	  NOR M_Names SUBMENU
 {
   New User	    NOR M_NewUser "Create a new user"
   Choose User	    VAR M_Users SUBMENU
   {
   } "Select an existing user"
   Delete User	    VAR M_DelUser SUBMENU
   {
   } "Delete a user from the list"
   User Profile     VAR M_UserProfile SUBMENU
   {
   } "Examine an existing user"
 } "Set the current user"
		  SEP
 Strict Game	  NOR M_StrictGame "Start a new 'Strict mode' game - no cheating and your grade is assesed"
 Adjourn Game	  NOR M_AdjournGame "Adjourn or quit a 'Strict mode' game"
		  SEP
 Beginners Menu   NOR M_Beginners "Make the beginners menu visible/invisble"
		  SEP
 Database Mode	  NOR M_DimDb FNC1 "Switch to the database mode"
 Quit		  NOR M_Quit ALTQ "Quit the program"
}

Beginners
{
  Start New Game	 NOR M_BegNewGame SUBMENU
  {
    Normal Game 	   NOR M_BegNormal "Begin a new game"
    Blitz Game		   NOR M_BegBlitz "Begin a game in Blitz mode (this means a set time limit for the entire game)"
  } "Begin a new game"
  Choose New Pieces	 VAR M_BegNewPieces SUBMENU
  {
  } "Select different pieces"
  Switch To 3d View	 NOR M_BegSwitch3d "Switch between 2d and 3d views of the board"
  Swap Sides		 NOR M_BegSwapSides "Make the computer play the other side"
  Set White Player	 NOR M_BegSetWhite SUBMENU
  {
    Human		   NOR M_BegSetWhiteHuman "Set human to play white"
    Computer		   NOR M_BegSetWhiteComp "Set the computer to play white"
  } "Set who plays white"
  Set Black Player	 NOR M_BegSetBlack SUBMENU
  {
    Human		   NOR M_BegSetBlackHuman "Set human to play black"
    Computer		   NOR M_BegSetBlackComp "Set the computer to play black"
  } "Set who plays black"
  Flip Board		 NOR M_BegFlipBoard "Turn the board upside down"
  Show Squares		 NOR M_BegShowDest "When a piece is picked up, show the squares it may move to"
  Odds Chess		 NOR M_OddsChess "Start a new game with a handicap against the computer"
}

View
{
 Switch To 3D	  NOR M_Switch2d3d ALTD "Switch between 2d and 3d views of the board"
 Pick Chess Set   VAR M_Pieces SUBMENU
 {
 } "Select different pieces"
 Layout 	  NOR M_Dimension SUBMENU
 {
   Standard 2D	    NOR M_Dim2D FNC2 "Large 2d board, clocks, move list and comments"
   Annotative	    NOR M_DimAnnotative FNC3 "2d board, clocks, move list, legal moves, comments and mentor"
   Techno	    NOR M_DimTechno FNC4 "Small 2d board, clocks, move list and lots of engine information"
   Info 	    NOR M_DimInfo FNC5 "2d board and a bit of everything else"
 } "Choose a different screen layout"
                  SEP
 Mono Set	  NOR M_PMono "Choose to use a set of black and white diagramatic pieces"
 Backdrops	  NOR M_Backdrops "Turn the backdrops off - this will make the engine faster and marginally more powerful"
		  SEP
 Gamma Correction NOR M_Gamma "Adjust the brightness of the screen"
 Graphical Clock  NOR M_Clocks "In 2d switch between digital and analog clocks. In 3d make the cursor the clock"
 Coordinates	  NOR M_Coords "In 2d show the coordinates of the board"
 Orientation	  NOR M_Orientation SUBMENU
 {
   Flip The Board   NOR M_OrFlip ALTR "Turn the board upside down (rotate by 180 degrees)"
   Rotate Board     NOR M_OrRotate "Rotate the board clockwise by 90 degrees"
 } "Change the direction the board is viewed from"
 Notation	  NOR M_Notation SUBMENU
 {
   Coordinate	    NOR M_NotCoord "Simplest notation eg. g1e2"
   FIDE: NBRQK	    NOR M_NotFIDEL "Standard FIDE notation eg. Nge2"
   FIDE: \xb1\xb2\xb3\xb4\xb5\xb6 NOR M_NotFIDEF "FIDE with symbols eg. \xb2ge2"
   Long Algebraic   NOR M_NotLong "Lenghthier version of simple notation eg. Ng1-e2"
   Descriptive	    NOR M_NotDesc "Old fashioned notation eg. KN-K2"
   Correspondent    NOR M_NotCorr "Like coordinate but with numbers eg. 7152"
 } "Set the chess notation used by the program"
 Blindfold Chess    NOR M_Blindfold "Don't show any of the pieces on the board"
}

Setup
{
 Board		  NOR M_Alter "Set up a new position"
 Time		  NOR M_STSBSetTime SUBMENU
 {
   Blitz	    NOR M_STSBlitz "Complete an entire game in this time limit"
   Infinite	    NOR M_STSInfinite "The computer thinks forever"
   Average	    NOR M_STSAverage ALTZ "The computer will think for an average of this time, each move"
   Tournament	    NOR M_STSTourn "Standard tournament chess time controls, eg. make 40 moves in 40 minutes"
   Matching time    NOR M_STSMatching "The computer will try to make moves at the same speed as you"
   Exact time	    NOR M_STSExact "The computer will think for exactly this time each move"
		    SEP
   Clock Method     NOR M_SetClockMethod "In Blitz and Tournament modes set the clock method to Fischer or Bronstein"
 } "Set the way the clocks work"
 Set play strength  NOR M_SetLevel "Set the strength of the computer"
 Style		  NOR M_SetStyle SUBMENU
 {
   Evaluation	     NOR M_SSMEval "Adjust how the computer weighs a position"
   Search Extensions NOR M_SSMSEx "Adjust how the computer decides to extend its search"
   Save Current      NOR M_SSSave "Save the curr style to disk"
   Load 	     VAR M_SSLoad SUBMENU
   {
   } "Load a different style, selecting other will bring up a file selector"
   Default	     NOR M_SSDefault "Set the style to the defualt (normal) style"
 } "Adjust the style of the computers play"
		  SEP
 Set Draw	  NOR M_SetDraw SUBMENU
 {
   Draw Equals Win  NOR M_SDWin "When winning"
   Two Pawns Ahead  NOR M_SD2PawnsAhead "When 2 pawns ahead"
   One Pawn Ahead   NOR M_SD1PawnAhead "When one pawn ahead"
   Half Pawn Ahead  NOR M_SDHPawnAhead "When half pawn ahead"
   Equal	    NOR M_SDEqual "When about equal"
   Half Pawn Down   NOR M_SDHPawnDown "When half pawn down"
   One Pawn Down    NOR M_SD1PawnDown "When one pawn down"
   Two Pawns Down   NOR M_SD2PawnsDown "When two pawns down"
   Draw Equals Lose NOR M_SDLose "When loosing"
 } "Set the level the computer considers a draw"
 Hash Tables	  NOR M_HashTables SUBMENU
 {
   Main Hash	      NOR M_MainHash "Adjust the size of the main hash table"
   Pawn Hash	      NOR M_PawnHash "Adjust the size of the pawn hash table"
   Clear Hash	      NOR M_ClearHash "Clear the contents of the hash tables"
 } "Adjust the hash (or transposition) tables - engines short term memory"
 Swap sides	  NOR M_SwapSides ALTS "Makes the computer play the opposite side (start/stop thinking)"
 White player	  NOR M_WhiteIs SUBMENU
 {
   Computer	    NOR M_WIComp "Computer plays white"
   Human	    NOR M_WIHuman "Human plays white"
   Network	    NOR M_WINetwork "White player is network player"
 } "Set who plays white"
 Black player	  NOR M_BlackIs SUBMENU
 {
   Computer	    NOR M_BIComp "Computer plays black"
   Human	    NOR M_BIHuman "Human plays black"
   Network	    NOR M_BINetwork "Black player is network player"
 } "Set who plays black"
 Communications   NOR M_Communications SUBMENU
 {
   Connect	      NOR M_NetConnect "Connect to another player on your network"
   Check connection   NOR M_NetCheck "Check the current connection is still working"
   Disconnect	      NOR M_NetDisconnect "Disconnect from another player"
   Send message       NOR M_NetSendMessage "Send a message to another player"
 } "Control connection to a player on another computer"
		  SEP
 Options	  NOR M_Options SUBMENU
 {
   Offer Draws		    NOR M_OptOfferDraw "Allow the computer to offer draws, or try resign"
   Slide Pieces 	    NOR M_OptSliding "Animate piece movement between squares"
   Must Move Touched Pieces NOR M_OptTouched "Force strict enforcement of the 'touched pieces must be moved' rule"
   Sound		    NOR M_OptSound "Turn the sound on and off"
   Capture Animation	    NOR M_OptAnimation "Dissolve pieces when they're captured"
 } "Set up various program options"
 Set clocks	  NOR M_SetClocks "Set the time on the clocks"
}

Control
{
 Move now	  NOR M_MoveNow ALTM "Force the computer to move now if its our turn"
 Forwards	  NOR M_Forwards "Go forwards one half move"
 Replay 	  NOR M_Replay "Go to the begining of the game"
 Automatic	  NOR M_Automatic "Step through the game until finished (ESC cancels)"
 Take back	  NOR M_TakeBack "Take back one half move"
 Delete 	  NOR M_Delete "Delete the current move and all moves beyond it"
		  SEP
 Pause		  NOR M_Pause "Pause the game"
		  SEP
 Offer draw	  NOR M_OfferDraw "Offer a draw to the computer - we will go away and think about it"
 Resign 	  NOR M_OfferResign "Offer to resign the game"
}

Book
{
 Book control	    NOR M_BookControl "Set up the opening book"
 Add Line To Book   NOR M_LearnLine "Put the current game as a line into an opening book"
}

Analysis
{
 Hint		  NOR M_Hint ALTH "Provide a hint for the next move"
		  SEP
 Solve For Mate   NOR M_SolveForMate "Look for checkmates from this position"
		  SEP
 Warnings	  NOR M_Warnings "Turn warnings about dangerous moves on and off"
		  SEP
 Grading	  NOR M_GradePlay "Display your current estimated grade"
 Chess Puzzles	  NOR M_GradeTest SUBMENU
 {
   My Grade	    NOR M_MyGrade "Do a Bednorz-Tonninsen test on the computer"
   Your Grade	    NOR M_YourGrade "Do a Bednorz-Tonninsedn test on yourself"
   Goto Next	    NOR M_GotoNext "Go to the next game in the test"
   Terminate	    NOR M_Terminate "Terminate the test"
   Load Position    NOR M_LoadPos "Load a specific position"
   Load Suite	    NOR M_LoadSuite "Load a different suite of tests"
 } "A selection of chess puzzles"
		  SEP
 Move Analysis	  NOR M_MoveAnalysis SUBMENU
 {
   Analyse Mode     NOR M_AnalyseMode "Set the analyse mode feature on/off"
   Hide all moves   NOR M_HideAll "Hide all the moves (except best) from the engine"
   Show all moves   NOR M_ShowAll "Make all the moves visible to the engine"
 } "Advanced feature to restrict the search to moves chosen by you"
}

Help
{
  Contents	NOR M_HelpContents "Display the contents of the help system"
  Stop Press	NOR M_StopPress "Stop press additions to manual"
		SEP
  About 	NOR M_About "Information about the program and your computer"
}
